Index: binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json +++ binaries/data/mods/public/simulation/data/technologies/attack_soldiers_will.json @@ -1,5 +1,5 @@ { - "genericName": "Will to fight", + "genericName": "Will to Fight", "specificName": { "athen": "Dynamis", "mace": "Dynamis", @@ -7,13 +7,13 @@ "sele": "Dynamis", "spart": "Dynamis" }, - "description": "The will to fight is crucial to victory.", - "cost": { "food": 1500, "wood": 1500, "stone": 1500, "metal": 1500 }, + "description": "The will to fight is crucial to victory. Inspire your troops with higher pay.", + "cost": { "food": 1500, "wood": 0, "stone": 0, "metal": 1500 }, "requirements": { "tech": "phase_city" }, "requirementsTooltip": "Unlocked in City Phase.", "icon": "clenched_fist.png", "researchTime": 40, - "tooltip": "Inspire your troops with higher pay. All land and naval army +25% attack.", + "tooltip": "Melee and Ranged units +25% attack damage.", "modifications": [ { "value": "Attack/Melee/Damage/Hack", "multiply": 1.25 }, { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.25 }, Index: binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml @@ -84,9 +84,6 @@ 0.8 - - attack_soldiers_will - Index: binaries/data/mods/public/simulation/templates/template_structure_wonder.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_wonder.xml +++ binaries/data/mods/public/simulation/templates/template_structure_wonder.xml @@ -55,6 +55,7 @@ pop_wonder + attack_soldiers_will