Index: binaries/data/mods/public/maps/random/jebel_barkal.js
===================================================================
--- binaries/data/mods/public/maps/random/jebel_barkal.js
+++ binaries/data/mods/public/maps/random/jebel_barkal.js
@@ -77,7 +77,7 @@
const oCivicCenter = "structures/kush/civil_centre";
const oBarracks = "structures/kush/barracks";
const oStable = "structures/kush/stable";
-const oElephantStables = "structures/kush/elephant_stables";
+const oElephantStable = "structures/kush/elephant_stable";
const oWallMedium = "structures/kush/wall_medium";
const oWallGate = "structures/kush/wall_gate";
const oWallTower = "structures/kush/wall_tower";
@@ -183,7 +183,7 @@
const clHouse = g_Map.createTileClass();
const clForge = g_Map.createTileClass();
const clStable = g_Map.createTileClass();
-const clElephantStables = g_Map.createTileClass();
+const clElephantStable = g_Map.createTileClass();
const clCivicCenter = g_Map.createTileClass();
const clBarracks = g_Map.createTileClass();
const clBlemmyeCamp = g_Map.createTileClass();
@@ -270,10 +270,10 @@
"painters": new TileClassPainter(clCivicCenter)
},
{
- "templateName": oElephantStables,
+ "templateName": oElephantStable,
"difficulty": "Easy",
- "constraints": avoidClasses(clElephantStables, 10),
- "painters": new TileClassPainter(clElephantStables)
+ "constraints": avoidClasses(clElephantStable, 10),
+ "painters": new TileClassPainter(clElephantStable)
},
{
"templateName": oStable,
@@ -1062,7 +1062,7 @@
clFortress, 1,
clHouse, 1,
clForge, 1,
- clElephantStables, 1,
+ clElephantStable, 1,
clStable, 1,
clCivicCenter, 1,
clBarracks, 1,
@@ -1078,7 +1078,7 @@
undefined,
[
new StayAreasConstraint([areaCityBushes]),
- avoidClasses(clElephantStables, 3)
+ avoidClasses(clElephantStable, 3)
]);
g_Map.log("Placing city palms");
Index: binaries/data/mods/public/maps/scenarios/sandbox_kushites.xml
===================================================================
--- binaries/data/mods/public/maps/scenarios/sandbox_kushites.xml
+++ binaries/data/mods/public/maps/scenarios/sandbox_kushites.xml
@@ -12449,7 +12449,7 @@
- structures/kush/elephant_stables
+ structures/kush/elephant_stable
1
Index: binaries/data/mods/public/maps/scenarios/sandbox_mauryas.xml
===================================================================
--- binaries/data/mods/public/maps/scenarios/sandbox_mauryas.xml
+++ binaries/data/mods/public/maps/scenarios/sandbox_mauryas.xml
@@ -29827,7 +29827,7 @@
- structures/maur/elephant_stables
+ structures/maur/elephant_stable
1
Index: binaries/data/mods/public/maps/skirmishes/egypt_3pv3p.xml
===================================================================
--- binaries/data/mods/public/maps/skirmishes/egypt_3pv3p.xml
+++ binaries/data/mods/public/maps/skirmishes/egypt_3pv3p.xml
@@ -62833,7 +62833,7 @@
- structures/maur/elephant_stables
+ structures/maur/elephant_stable
0
@@ -101338,7 +101338,7 @@
- structures/kush/elephant_stables
+ structures/kush/elephant_stable
2
Index: binaries/data/mods/public/simulation/ai/petra/headquarters.js
===================================================================
--- binaries/data/mods/public/simulation/ai/petra/headquarters.js
+++ binaries/data/mods/public/simulation/ai/petra/headquarters.js
@@ -1986,9 +1986,9 @@
if (this.currentPhase < 3)
return;
- if (this.canBuild(gameState, "structures/{civ}/elephant_stables") && !gameState.getOwnEntitiesByClass("ElephantStable", true).hasEntities())
+ if (this.canBuild(gameState, "structures/{civ}/elephant_stable") && !gameState.getOwnEntitiesByClass("ElephantStable", true).hasEntities())
{
- queues.militaryBuilding.addPlan(new PETRA.ConstructionPlan(gameState, "structures/{civ}/elephant_stables", { "militaryBase": true }));
+ queues.militaryBuilding.addPlan(new PETRA.ConstructionPlan(gameState, "structures/{civ}/elephant_stable", { "militaryBase": true }));
return;
}
Index: binaries/data/mods/public/simulation/ai/petra/queueplanBuilding.js
===================================================================
--- binaries/data/mods/public/simulation/ai/petra/queueplanBuilding.js
+++ binaries/data/mods/public/simulation/ai/petra/queueplanBuilding.js
@@ -316,7 +316,7 @@
let radius = 0;
if (template.hasClass("Fortress") || template.hasClass("Arsenal") ||
- this.type == gameState.applyCiv("structures/{civ}/elephant_stables"))
+ this.type == gameState.applyCiv("structures/{civ}/elephant_stable"))
radius = Math.floor((template.obstructionRadius().max + 8) / obstructions.cellSize);
else if (template.resourceDropsiteTypes() === undefined && !template.hasClass("House") &&
!template.hasClass("Field") && !template.hasClass("Market"))
Index: binaries/data/mods/public/simulation/templates/structures/cart/elephant_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/cart/elephant_stable.xml
+++ binaries/data/mods/public/simulation/templates/structures/cart/elephant_stable.xml
@@ -1,5 +1,5 @@
-
+
cart
Index: binaries/data/mods/public/simulation/templates/structures/cart/elephant_stables.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/cart/elephant_stables.xml
+++ binaries/data/mods/public/simulation/templates/structures/cart/elephant_stables.xml
@@ -1,9 +0,0 @@
-
-
-
- cart
-
-
- structures/carthaginians/stable_elephant.xml
-
-
Index: binaries/data/mods/public/simulation/templates/structures/kush/elephant_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/kush/elephant_stable.xml
+++ binaries/data/mods/public/simulation/templates/structures/kush/elephant_stable.xml
@@ -1,5 +1,5 @@
-
+
kush
Ỉḥ Abu
Index: binaries/data/mods/public/simulation/templates/structures/kush/elephant_stables.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/kush/elephant_stables.xml
+++ binaries/data/mods/public/simulation/templates/structures/kush/elephant_stables.xml
@@ -1,10 +0,0 @@
-
-
-
- kush
- Ỉḥ Abu
-
-
- structures/kushites/stable_elephant.xml
-
-
Index: binaries/data/mods/public/simulation/templates/structures/maur/elephant_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/maur/elephant_stable.xml
+++ binaries/data/mods/public/simulation/templates/structures/maur/elephant_stable.xml
@@ -1,5 +1,5 @@
-
+
maur
Vāraṇaśālā
Index: binaries/data/mods/public/simulation/templates/structures/maur/elephant_stables.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/maur/elephant_stables.xml
+++ binaries/data/mods/public/simulation/templates/structures/maur/elephant_stables.xml
@@ -1,13 +0,0 @@
-
-
-
- maur
- Vāraṇaśālā
- phase_town
- CivSpecific
- -City Town
-
-
- structures/mauryas/stable_elephant.xml
-
-
Index: binaries/data/mods/public/simulation/templates/structures/pers/elephant_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/pers/elephant_stable.xml
+++ binaries/data/mods/public/simulation/templates/structures/pers/elephant_stable.xml
@@ -1,5 +1,5 @@
-
+
pers
Index: binaries/data/mods/public/simulation/templates/structures/pers/elephant_stables.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/pers/elephant_stables.xml
+++ binaries/data/mods/public/simulation/templates/structures/pers/elephant_stables.xml
@@ -1,9 +0,0 @@
-
-
-
- pers
-
-
- structures/persians/stable_elephant.xml
-
-
Index: binaries/data/mods/public/simulation/templates/structures/ptol/elephant_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/ptol/elephant_stable.xml
+++ binaries/data/mods/public/simulation/templates/structures/ptol/elephant_stable.xml
@@ -1,5 +1,5 @@
-
+
ptol
Stathmos tōn Elepantōn
Index: binaries/data/mods/public/simulation/templates/structures/ptol/elephant_stables.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/ptol/elephant_stables.xml
+++ binaries/data/mods/public/simulation/templates/structures/ptol/elephant_stables.xml
@@ -1,10 +0,0 @@
-
-
-
- ptol
- Stathmos tōn Elepantōn
-
-
- structures/ptolemies/stable_elephant.xml
-
-
Index: binaries/data/mods/public/simulation/templates/structures/sele/elephant_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/sele/elephant_stable.xml
+++ binaries/data/mods/public/simulation/templates/structures/sele/elephant_stable.xml
@@ -1,5 +1,5 @@
-
+
sele
Stathmos tōn Elepantōn
Index: binaries/data/mods/public/simulation/templates/structures/sele/elephant_stables.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/sele/elephant_stables.xml
+++ binaries/data/mods/public/simulation/templates/structures/sele/elephant_stables.xml
@@ -1,10 +0,0 @@
-
-
-
- sele
- Stathmos tōn Elepantōn
-
-
- structures/seleucids/stable_elephant.xml
-
-
Index: binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stables.xml
@@ -1,60 +0,0 @@
-
-
-
- 240
-
- 200
- 200
-
-
-
-
- 8.0
-
-
- 5
- Elephant
-
-
- 3000
- decay|rubble/rubble_stone_6x6
-
-
- Elephant Stable
- template_structure_military_elephant_stables
- Train Elephants and research Elephant technologies.
- City ElephantStable
- phase_city
- structures/stable_elephant.png
-
-
- 40
- 40
-
-
-
-
-
- 0.7
-
- units/{civ}/support_elephant
- units/{civ}/elephant_archer_b
- units/{civ}/champion_elephant
-
-
-
-
- interface/complete/building/complete_elephant_stables.xml
-
-
-
-
- 38
-
-
- 40
-
-
- structures/fndn_9x8.xml
-
-
Index: binaries/data/mods/public/simulation/templates/units/maur/infantry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/infantry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/infantry_archer_b.xml
@@ -2,7 +2,7 @@
- structures/maur/elephant_stables
+ structures/maur/elephant_stable
structures/maur/palace
structures/maur/pillar_ashoka
Index: binaries/data/mods/public/simulation/templates/units/maur/infantry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/infantry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/infantry_spearman_b.xml
@@ -2,7 +2,7 @@
- structures/maur/elephant_stables
+ structures/maur/elephant_stable
structures/maur/palace
structures/maur/pillar_ashoka
Index: binaries/data/mods/public/simulation/templates/units/maur/infantry_swordsman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/infantry_swordsman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/infantry_swordsman_b.xml
@@ -7,7 +7,7 @@
- structures/maur/elephant_stables
+ structures/maur/elephant_stable
structures/maur/palace
structures/maur/pillar_ashoka
Index: binaries/data/mods/public/simulation/templates/units/maur/support_female_citizen.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/support_female_citizen.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/support_female_citizen.xml
@@ -2,7 +2,7 @@
- structures/maur/elephant_stables
+ structures/maur/elephant_stable
structures/maur/palace
structures/maur/pillar_ashoka