Index: binaries/data/mods/public/simulation/data/technologies/archery_tradition.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/archery_tradition.json +++ binaries/data/mods/public/simulation/data/technologies/archery_tradition.json @@ -20,10 +20,9 @@ "requirementsTooltip": "Unlocked in Village Phase.", "icon": "archery_tradition.png", "researchTime": 60, - "tooltip": "Archers −10% training time, +10 attack range, and −10% ranged attack spread.", + "tooltip": "Archers −10% training time and +10 attack range.", "modifications": [ { "value": "Attack/Ranged/MaxRange", "add": 10 }, - { "value": "Attack/Ranged/Spread", "multiply": 0.9 }, { "value": "Cost/BuildTime", "multiply": 0.9 }, { "value": "Vision/Range", "add": 8 } ], Index: binaries/data/mods/public/simulation/data/technologies/unit_advanced.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/unit_advanced.json +++ binaries/data/mods/public/simulation/data/technologies/unit_advanced.json @@ -1,13 +1,13 @@ { "autoResearch": true, "icon": "upgrade_advanced.png", - "tooltip": "Advanced and Elite units +20% training time, +25% health, +0.7 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units −10% spread.", + "tooltip": "Advanced and Elite units +20% training time, +25% health, +0.7 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units −20% spread.", "modifications": [ { "value": "Attack/Capture/Capture", "add": 0.7 }, { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" }, { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" }, { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2, "affects": "Melee" }, - { "value": "Attack/Ranged/Spread", "multiply": 0.9, "affects": "Ranged" }, + { "value": "Attack/Ranged/Spread", "multiply": 0.8, "affects": "Ranged" }, { "value": "Cost/BuildTime", "multiply": 1.2 }, { "value": "Health/Max", "multiply": 1.25 }, { "value": "Heal/Range", "add": 3, "affects": "Healer" }, Index: binaries/data/mods/public/simulation/data/technologies/unit_elite.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/unit_elite.json +++ binaries/data/mods/public/simulation/data/technologies/unit_elite.json @@ -1,13 +1,13 @@ { "autoResearch": true, "icon": "upgrade_elite.png", - "tooltip": "Elite units +20% training time, +25% health, +0.8 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units −10% spread.", + "tooltip": "Elite units +20% training time, +25% health, +0.8 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units −20% spread.", "modifications": [ { "value": "Attack/Capture/Capture", "add": 0.8 }, { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" }, { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" }, { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2, "affects": "Melee" }, - { "value": "Attack/Ranged/Spread", "multiply": 0.9, "affects": "Ranged" }, + { "value": "Attack/Ranged/Spread", "multiply": 0.8, "affects": "Ranged" }, { "value": "Cost/BuildTime", "multiply": 1.2 }, { "value": "Health/Max", "multiply": 1.25 }, { "value": "Heal/Range", "add": 3, "affects": "Healer" }, Index: binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml +++ binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml @@ -16,7 +16,7 @@ 100.0 1.5 - 9.81 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -22,7 +22,7 @@ 100.0 1.5 - 9.81 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml @@ -16,7 +16,7 @@ 100.0 1.5 - 39.81 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml +++ binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml @@ -16,7 +16,7 @@ 100.0 1.5 - 39.81 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml @@ -16,7 +16,7 @@ 100.0 1.5 - 9.81 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml @@ -15,10 +15,10 @@ 0 100.0 - 39.81 - 3.0 + 2.0 + 50.0 false - + Human Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml @@ -14,11 +14,11 @@ 1250 0 - 70 - 39.81 + 70.0 4.0 + 35.0 false - + Human Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml @@ -15,10 +15,10 @@ 0 100.0 - 1.0 - 39.81 + 0.8 + 50.0 false - + Human Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelineer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelineer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelineer.xml @@ -14,11 +14,11 @@ 1250 0 - 70 - 1.0 - 39.81 + 70.0 + 1.6 + 35.0 false - + Human Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml @@ -15,8 +15,8 @@ 0 100.0 - 1.0 - 39.81 + 0.8 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelineer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelineer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelineer.xml @@ -14,9 +14,9 @@ 1000 0 - 70 - 1.0 - 39.81 + 70.0 + 1.6 + 35.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml @@ -15,10 +15,10 @@ 0 100.0 - 39.81 - 3.0 + 2.0 + 50.0 false - + Human Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml @@ -15,10 +15,10 @@ 0 100.0 - 0.5 - 39.81 + 0.4 + 50.0 false - + Human Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelineer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelineer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelineer.xml @@ -14,11 +14,11 @@ 1250 0 - 70 - 0.5 - 39.81 + 70.0 + 0.8 + 35.0 false - + Human Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml @@ -15,8 +15,8 @@ 0 100.0 - 0.5 - 39.81 + 0.4 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelineer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelineer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelineer.xml @@ -15,8 +15,8 @@ 0 70 - 0.5 - 39.81 + 0.8 + 35.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml @@ -15,8 +15,8 @@ 0 100.0 - 39.81 - 3.0 + 2.0 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml @@ -14,9 +14,9 @@ 1250 0 - 70 - 39.81 + 70.0 4.0 + 35.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml @@ -14,9 +14,9 @@ 1250 0 - 90 - 3.5 - 29.81 + 90.0 + 3.0 + 45.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml @@ -16,7 +16,7 @@ 100.0 2.0 - 39.81 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml @@ -16,7 +16,7 @@ 40.0 6.0 - 9.81 + 20.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml +++ binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml @@ -16,7 +16,7 @@ 100.0 2.0 - 39.81 + 50.0 false Index: binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml +++ binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml @@ -16,7 +16,7 @@ 40.0 6.0 - 9.81 + 20.0 false props/units/weapons/rock_explosion.xml Index: binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml +++ binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml @@ -15,9 +15,9 @@ 2000 0 - 75.0 + 100.0 2.0 - 9.81 + 50.0 false Index: binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_merc_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_merc_b.xml +++ binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_merc_b.xml @@ -1,5 +1,12 @@ + + + + + + + 7.5 Index: binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_crossbowman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_crossbowman.xml +++ binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_crossbowman.xml @@ -14,7 +14,11 @@ 3000 0 - 100.0 + 120.0 + 0.8 + 30.0 + false + Human Index: binaries/data/mods/public/simulation/templates/units/ptol/cavalry_archer_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/ptol/cavalry_archer_b.xml +++ binaries/data/mods/public/simulation/templates/units/ptol/cavalry_archer_b.xml @@ -1,5 +1,12 @@ + + + + + + + 7.5 Index: binaries/data/mods/public/simulation/templates/units/rome/siege_onager.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/rome/siege_onager.xml +++ binaries/data/mods/public/simulation/templates/units/rome/siege_onager.xml @@ -9,10 +9,6 @@ 25 3700 5000 - - 37.5 - 9.81 -