Index: binaries/data/mods/public/simulation/data/technologies/archery_tradition.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/archery_tradition.json
+++ binaries/data/mods/public/simulation/data/technologies/archery_tradition.json
@@ -20,10 +20,9 @@
"requirementsTooltip": "Unlocked in Village Phase.",
"icon": "archery_tradition.png",
"researchTime": 60,
- "tooltip": "Archers −10% training time, +10 attack range, and −10% ranged attack spread.",
+ "tooltip": "Archers −10% training time and +10 attack range.",
"modifications": [
{ "value": "Attack/Ranged/MaxRange", "add": 10 },
- { "value": "Attack/Ranged/Spread", "multiply": 0.9 },
{ "value": "Cost/BuildTime", "multiply": 0.9 },
{ "value": "Vision/Range", "add": 8 }
],
Index: binaries/data/mods/public/simulation/data/technologies/unit_advanced.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/unit_advanced.json
+++ binaries/data/mods/public/simulation/data/technologies/unit_advanced.json
@@ -1,13 +1,13 @@
{
"autoResearch": true,
"icon": "upgrade_advanced.png",
- "tooltip": "Advanced and Elite units +20% training time, +25% health, +0.7 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units −10% spread.",
+ "tooltip": "Advanced and Elite units +20% training time, +25% health, +0.7 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units −20% spread.",
"modifications": [
{ "value": "Attack/Capture/Capture", "add": 0.7 },
{ "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" },
{ "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" },
{ "value": "Attack/Melee/Damage/Crush", "multiply": 1.2, "affects": "Melee" },
- { "value": "Attack/Ranged/Spread", "multiply": 0.9, "affects": "Ranged" },
+ { "value": "Attack/Ranged/Spread", "multiply": 0.8, "affects": "Ranged" },
{ "value": "Cost/BuildTime", "multiply": 1.2 },
{ "value": "Health/Max", "multiply": 1.25 },
{ "value": "Heal/Range", "add": 3, "affects": "Healer" },
Index: binaries/data/mods/public/simulation/data/technologies/unit_elite.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/unit_elite.json
+++ binaries/data/mods/public/simulation/data/technologies/unit_elite.json
@@ -1,13 +1,13 @@
{
"autoResearch": true,
"icon": "upgrade_elite.png",
- "tooltip": "Elite units +20% training time, +25% health, +0.8 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units −10% spread.",
+ "tooltip": "Elite units +20% training time, +25% health, +0.8 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units −20% spread.",
"modifications": [
{ "value": "Attack/Capture/Capture", "add": 0.8 },
{ "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" },
{ "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" },
{ "value": "Attack/Melee/Damage/Crush", "multiply": 1.2, "affects": "Melee" },
- { "value": "Attack/Ranged/Spread", "multiply": 0.9, "affects": "Ranged" },
+ { "value": "Attack/Ranged/Spread", "multiply": 0.8, "affects": "Ranged" },
{ "value": "Cost/BuildTime", "multiply": 1.2 },
{ "value": "Health/Max", "multiply": 1.25 },
{ "value": "Heal/Range", "add": 3, "affects": "Healer" },
Index: binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
+++ binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
@@ -16,7 +16,7 @@
100.0
1.5
- 9.81
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
@@ -22,7 +22,7 @@
100.0
1.5
- 9.81
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml
@@ -16,7 +16,7 @@
100.0
1.5
- 39.81
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
@@ -16,7 +16,7 @@
100.0
1.5
- 39.81
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
@@ -16,7 +16,7 @@
100.0
1.5
- 9.81
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
@@ -15,10 +15,10 @@
0
100.0
- 39.81
- 3.0
+ 2.0
+ 50.0
false
-
+
Human
Index: binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml
@@ -14,11 +14,11 @@
1250
0
- 70
- 39.81
+ 70.0
4.0
+ 35.0
false
-
+
Human
Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_archer.xml
@@ -15,10 +15,10 @@
0
100.0
- 1.0
- 39.81
+ 0.8
+ 50.0
false
-
+
Human
Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelineer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelineer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelineer.xml
@@ -14,11 +14,11 @@
1250
0
- 70
- 1.0
- 39.81
+ 70.0
+ 1.6
+ 35.0
false
-
+
Human
Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_archer.xml
@@ -15,8 +15,8 @@
0
100.0
- 1.0
- 39.81
+ 0.8
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelineer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelineer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_javelineer.xml
@@ -14,9 +14,9 @@
1000
0
- 70
- 1.0
- 39.81
+ 70.0
+ 1.6
+ 35.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_elephant_archer.xml
@@ -15,10 +15,10 @@
0
100.0
- 39.81
- 3.0
+ 2.0
+ 50.0
false
-
+
Human
Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml
@@ -15,10 +15,10 @@
0
100.0
- 0.5
- 39.81
+ 0.4
+ 50.0
false
-
+
Human
Index: binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelineer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelineer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelineer.xml
@@ -14,11 +14,11 @@
1250
0
- 70
- 0.5
- 39.81
+ 70.0
+ 0.8
+ 35.0
false
-
+
Human
Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml
@@ -15,8 +15,8 @@
0
100.0
- 0.5
- 39.81
+ 0.4
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelineer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelineer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelineer.xml
@@ -15,8 +15,8 @@
0
70
- 0.5
- 39.81
+ 0.8
+ 35.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml
@@ -15,8 +15,8 @@
0
100.0
- 39.81
- 3.0
+ 2.0
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml
@@ -14,9 +14,9 @@
1250
0
- 70
- 39.81
+ 70.0
4.0
+ 35.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
@@ -14,9 +14,9 @@
1250
0
- 90
- 3.5
- 29.81
+ 90.0
+ 3.0
+ 45.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml
@@ -16,7 +16,7 @@
100.0
2.0
- 39.81
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml
@@ -16,7 +16,7 @@
40.0
6.0
- 9.81
+ 20.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_ship_trireme.xml
@@ -16,7 +16,7 @@
100.0
2.0
- 39.81
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
@@ -16,7 +16,7 @@
40.0
6.0
- 9.81
+ 20.0
false
props/units/weapons/rock_explosion.xml
Index: binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml
@@ -15,9 +15,9 @@
2000
0
- 75.0
+ 100.0
2.0
- 9.81
+ 50.0
false
Index: binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_merc_b.xml
@@ -1,5 +1,12 @@
+
+
+
+
+
+
+
7.5
Index: binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_crossbowman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_crossbowman.xml
+++ binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_crossbowman.xml
@@ -14,7 +14,11 @@
3000
0
- 100.0
+ 120.0
+ 0.8
+ 30.0
+ false
+
Human
Index: binaries/data/mods/public/simulation/templates/units/ptol/cavalry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/cavalry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/cavalry_archer_b.xml
@@ -1,5 +1,12 @@
+
+
+
+
+
+
+
7.5
Index: binaries/data/mods/public/simulation/templates/units/rome/siege_onager.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/rome/siege_onager.xml
+++ binaries/data/mods/public/simulation/templates/units/rome/siege_onager.xml
@@ -9,10 +9,6 @@
25
3700
5000
-
- 37.5
- 9.81
-