Index: ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js +++ ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js @@ -5937,10 +5937,6 @@ this.SetHeldPosition(pos.x, pos.z); this.SetStance(stance); - // Stop moving if switching to stand ground - // TODO: Also stop existing orders in a sensible way - if (stance == "standground") - this.StopMoving(); // Reset the range queries, since the range depends on stance. this.SetupRangeQueries();