Index: binaries/data/mods/public/simulation/components/UnitAI.js =================================================================== --- binaries/data/mods/public/simulation/components/UnitAI.js +++ binaries/data/mods/public/simulation/components/UnitAI.js @@ -5938,9 +5938,8 @@ this.SetStance(stance); // Stop moving if switching to stand ground - // TODO: Also stop existing orders in a sensible way if (stance == "standground") - this.StopMoving(); + this.ReplaceOrder("Stop"); // Reset the range queries, since the range depends on stance. this.SetupRangeQueries();