Index: binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json +++ binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json @@ -19,11 +19,11 @@ "replaces": ["phase_city"], "icon": "city_phase.png", "researchTime": 60, - "tooltip": "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +50% territory influence radius. Structures +9 capture points regeneration rate per garrisoned unit. Workers +10% metal gather rate.", + "tooltip": "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +30% territory influence radius. Structures +9 capture points regeneration rate per garrisoned unit. Workers +10% metal gather rate.", "modifications": [ { "value": "Capturable/GarrisonRegenRate", "add": 9, "affects": "Structure" }, { "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.1, "affects": "Worker" }, - { "value": "TerritoryInfluence/Radius", "multiply": 1.5, "affects": "CivCentre" } + { "value": "TerritoryInfluence/Radius", "multiply": 1.3, "affects": "CivCentre" } ], "soundComplete": "interface/alarm/alarm_phase.xml" } Index: binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json +++ binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json @@ -22,10 +22,10 @@ "replaces": ["phase_city"], "icon": "city_phase.png", "researchTime": 60, - "tooltip": "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +50% territory influence radius. Structures +9 capture points regeneration rate per garrisoned unit.", + "tooltip": "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +30% territory influence radius. Structures +9 capture points regeneration rate per garrisoned unit.", "modifications": [ { "value": "Capturable/GarrisonRegenRate", "add": 9, "affects": "Structure" }, - { "value": "TerritoryInfluence/Radius", "multiply": 1.5, "affects": "CivCentre" } + { "value": "TerritoryInfluence/Radius", "multiply": 1.3, "affects": "CivCentre" } ], "soundComplete": "interface/alarm/alarm_phase.xml" }