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[gameplay] Remove embassy limit
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Authored by borg- on Mar 12 2021, 2:34 AM.

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Summary

There seems to be a consensus by players that embassies should not have a limit, as well as stables, barracks and others.
https://wildfiregames.com/forum/topic/36771-why-are-kushite-and-carthage-mercenary-camps-still-limited/

Test Plan

Dont need?

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Event Timeline

borg- created this revision.Mar 12 2021, 2:34 AM
borg- requested review of this revision.Mar 12 2021, 2:34 AM

Don't need?

Could you please link to the forum thread where this is discussed? ;)

borg- added a subscriber: Freagarach.EditedMar 12 2021, 1:40 PM

Don't need?

Could you please link to the forum thread where this is discussed? ;)

I couldn't find the part that this was discussed, but I remember that @Nescio (maybe he remembers where it was discus) commented on that too, and that he doesn't understand why the limit of embassies

borg- added a comment.EditedMar 12 2021, 1:48 PM

tnx!!!
Although there were many other discussions about this mercenaries cost / embassys

ValihrAnt accepted this revision as: ValihrAnt.Mar 13 2021, 9:03 PM

Agree.
Semi related: Persians and Mauryans have their hero buildings limited to 1, which also limits the champions trained within those buildings and makes them an unrealistic unit choice.

This revision is now accepted and ready to land.Mar 13 2021, 9:03 PM
Freagarach edited the summary of this revision. (Show Details)Mar 14 2021, 6:27 AM
Freagarach set the repository for this revision to rP 0 A.D. Public Repository.

That forum post seems to be converging into building an embassy unlocking those units in the barracks?

While I'm in favour of removing the number limit, I wonder whether a building distance requirement should be added instead (cf. army camp, military colony), considering mercenary camps can be built in neutral territory too.

borg- added a comment.Mar 22 2021, 7:50 PM

While I'm in favour of removing the number limit, I wonder whether a building distance requirement should be added instead (cf. army camp, military colony), considering mercenary camps can be built in neutral territory too.

Only kushites can build in neutral territory, adding distance requirement would be bad to carthage for example. Even if carthage could build in neutral territory, I don’t think it would be interesting.

borg- added a comment.Mar 22 2021, 7:52 PM

That forum post seems to be converging into building an embassy unlocking those units in the barracks?

Interesting for a future patch for carthage. Anyway this limit also reaches kushite.

chrstgtr accepted this revision.Mar 22 2021, 11:32 PM
wraitii accepted this revision.Mar 26 2021, 5:58 PM

Feels like a good change, I agree that the "embassy makes units available" might be more interesting but can be done later.

This revision was automatically updated to reflect the committed changes.
Owners added a subscriber: Restricted Owners Package.Mar 26 2021, 6:00 PM