Index: binaries/data/mods/public/simulation/components/UnitAI.js =================================================================== --- binaries/data/mods/public/simulation/components/UnitAI.js +++ binaries/data/mods/public/simulation/components/UnitAI.js @@ -949,14 +949,14 @@ return false; }, - "leave": function() { - this.StopTimer(); + "leave" : function ( ) + { + this .StopTimer() ; this.StopMoving(); }, "MovementUpdate": function(msg) { - if (msg.veryObstructed && !this.timer) - { + if (msg.veryObstructed && ! this.timer) { // It's possible that the controller (with large clearance) // is stuck, but not the individual units. // Ask them to move individually for a little while.