Index: ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js =================================================================== --- ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js +++ ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js @@ -83,13 +83,15 @@ // which takes a few ms, but this could only be done once per frame anyways. // NB: this technically makes it possible to start the game without the change going through // but it's essentially impossible to trigger accidentally. - if (this.reRenderTimeout) - return; - this.reRenderTimeout = setTimeout(() => { + let call = () => { g_GameSettings.map.selectMap(this.values.file[itemIdx]); this.gameSettingsController.setNetworkInitAttributes(); delete this.reRenderTimeout; - }, 0); + }; + if (this.reRenderTimeout) + setNewTimerFunction(this.reRenderTimeout, call); + else + this.reRenderTimeout = setTimeout(call, 0); } getAutocompleteEntries()