Index: binaries/data/mods/public/simulation/ai/petra/attackPlan.js =================================================================== --- binaries/data/mods/public/simulation/ai/petra/attackPlan.js +++ binaries/data/mods/public/simulation/ai/petra/attackPlan.js @@ -173,8 +173,8 @@ // and lower priority and smaller sizes for easier difficulty levels if (this.Config.difficulty < 2) { - priority *= 0.6; - variation *= 0.5; + priority *= 0.4; + variation *= 0.2; } else if (this.Config.difficulty < 3) { Index: binaries/data/mods/public/simulation/ai/petra/config.js =================================================================== --- binaries/data/mods/public/simulation/ai/petra/config.js +++ binaries/data/mods/public/simulation/ai/petra/config.js @@ -239,7 +239,11 @@ let maxPop = gameState.getPopulationMax(); if (this.difficulty < 2) + { + maxPop /= 2; this.Economy.targetNumWorkers = Math.max(1, Math.min(40, maxPop)); + } + else if (this.difficulty < 3) this.Economy.targetNumWorkers = Math.max(1, Math.min(60, Math.floor(maxPop/2))); else