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Campaigns: allow choosing AI difficulty on a per-level basis
Changes PlannedPublic

Authored by wraitii on May 27 2021, 12:10 PM.

Details

Reviewers
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Summary

Needs D4020
This allows choosing the difficulty on a per-level basis, affecting both the AI & trigger difficulty.

Test Plan

Test campaigns with/without difficulty.

Event Timeline

wraitii created this revision.May 27 2021, 12:10 PM

Build failure - The Moirai have given mortals hearts that can endure.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/6146/display/redirect

Build failure - The Moirai have given mortals hearts that can endure.

Link to build: https://jenkins.wildfiregames.com/job/macos-differential/4428/display/redirect

Stan published this revision for review.May 27 2021, 2:45 PM
Stan added a subscriber: Stan.

CI broke or something.

Testing rP25585+D4020+D4022
Seems the title is visible twice.


I would still prefer to make them all available, there is no leveling up, no difference in objectives, and no story information to collect.

wraitii planned changes to this revision.Jun 3 2021, 8:45 AM