Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml
@@ -9,6 +9,13 @@
60
500
1000
+
+
+ Elephant
+ 3.0
+
+
+
100
2.5
Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_crossbowman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_crossbowman.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_crossbowman.xml
@@ -9,6 +9,13 @@
60
2400
3000
+
+
+ Elephant
+ 3.0
+
+
+
120
2
Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml
@@ -9,6 +9,12 @@
30
750
1250
+
+
+ Elephant
+ 3.0
+
+
70
4
Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
@@ -10,6 +10,12 @@
45
750
1250
+
+
+ Elephant
+ 3.0
+
+
90
3