Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_archer.xml @@ -9,6 +9,13 @@ 60 500 1000 + + + Elephant + 3.0 + + + 100 2.5 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_crossbowman.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_crossbowman.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_crossbowman.xml @@ -9,6 +9,13 @@ 60 2400 3000 + + + Elephant + 3.0 + + + 120 2 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_javelineer.xml @@ -9,6 +9,12 @@ 30 750 1250 + + + Elephant + 3.0 + + 70 4 Index: binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml +++ binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml @@ -10,6 +10,12 @@ 45 750 1250 + + + Elephant + 3.0 + + 90 3