Index: binaries/data/mods/public/simulation/data/technologies/mercenary_advanced_train.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/mercenary_advanced_train.json
@@ -0,0 +1,8 @@
+{
+ "autoResearch": true,
+ "icon": "upgrade_advanced.png",
+ "tooltip": "Advanced mercenaries train slower.",
+ "requirements": { "tech": "mercenary_unit_bonus" },
+ "modifications": [ { "value": "Cost/BuildTime", "multiply": 1.20 } ],
+ "affects": ["Mercenary Advanced"]
+}
Index: binaries/data/mods/public/simulation/data/technologies/mercenary_unit_bonus.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/mercenary_unit_bonus.json
@@ -0,0 +1,14 @@
+{
+ "genericName": "Expertise In War",
+ "icon": "upgrade_advanced.png",
+ "description": "Hire professional mercenaries to fight in your army.",
+ "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 200},
+ "requirements": { "all": [{ "tech": "phase_town" }, { "any": [{ "civ": "athen"}, { "civ": "cart"}, { "civ": "mace"}, { "civ": "ptol"}, { "civ": "sele"}] }] },
+ "requirementsTooltip": "Unlocked in Town Phase.",
+ "icon": "upgrade_advanced.png",
+ "researchTime": 40,
+ "tooltip": "Mercenary units train at advanced class but +20% training time.",
+ "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 }],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml",
+ "affects": ["Mercenary Basic"]
+}
Index: binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml
+++ binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml
@@ -21,6 +21,11 @@
+
+
+ mercenary_unit_bonus
+
+
structures/athenians/barracks.xml
structures/fndn_5x5.xml
Index: binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml
+++ binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml
@@ -28,6 +28,7 @@
unlock_champion_units
+ mercenary_unit_bonus
Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
@@ -43,6 +43,7 @@
-phase_town
-phase_city
+ mercenary_unit_bonus
Index: binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
@@ -35,6 +35,9 @@
0.8
+
+ mercenary_unit_bonus
+