Index: binaries/data/mods/public/simulation/data/technologies/training_advanced_mercenary.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/training_advanced_mercenary.json @@ -0,0 +1,8 @@ +{ + "autoResearch": true, + "icon": "upgrade_advanced.png", + "tooltip": "Advanced mercenaries train slower.", + "requirements": { "tech": "upgrade_rank_advanced_mercenary" }, + "modifications": [{ "value": "Cost/BuildTime", "multiply": 1.20 }], + "affects": ["Mercenary Advanced"] +} Index: binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_mercenary.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_mercenary.json @@ -0,0 +1,14 @@ +{ + "genericName": "Expertise In War", + "icon": "upgrade_advanced.png", + "description": "Hire professional mercenaries to fight in your army.", + "cost": {"food": 200, "wood": 0, "stone": 0, "metal": 300}, + "requirements": { "all": [{ "tech": "phase_town" }, { "any": [{ "civ": "athen"}, { "civ": "cart"}, { "civ": "mace"}, { "civ": "ptol"}, { "civ": "sele"}] }] }, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "upgrade_advanced.png", + "researchTime": 40, + "tooltip": "Mercenary units train at advanced rank but +20% training time.", + "modifications": [{ "value": "Promotion/RequiredXp", "replace": 0 }], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml", + "affects": ["Mercenary Basic"] +} Index: binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml +++ binaries/data/mods/public/simulation/templates/structures/athen_barracks.xml @@ -21,6 +21,11 @@ + + + upgrade_rank_advanced_mercenary + + structures/athenians/barracks.xml structures/fndn_5x5.xml Index: binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml +++ binaries/data/mods/public/simulation/templates/structures/mace_barracks.xml @@ -27,6 +27,7 @@ units/{civ}_champion_cavalry_barracks + upgrade_rank_advanced_mercenary unlock_champion_units Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml +++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml @@ -43,6 +43,7 @@ -phase_town -phase_city + upgrade_rank_advanced_mercenary Index: binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml @@ -35,6 +35,9 @@ 0.8 + + upgrade_rank_advanced_mercenary +