Index: ps/trunk/binaries/data/mods/public/gui/text/tips/army_camp.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/army_camp.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/army_camp.txt @@ -1,4 +1,4 @@ ROMAN ARMY CAMP Buildable in neutral or enemy territory. Good for building a secret base behind enemy lines or to consolidate gains within enemy territory. -Construct siege weapons and train citizen-soldiers. +Construct rams and train citizen soldiers. Garrison units to slowly heal them and protect the army camp from attacks and decay. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/autoqueue.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/autoqueue.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/autoqueue.txt @@ -0,0 +1,3 @@ +AUTOQUEUE +Enable the autoqueue feature to automatically train units. +Works as long as you have enough resources, then it will stop. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/barracks.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/barracks.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/barracks.txt @@ -1,5 +1,5 @@ BARRACKS -Train all citizen-soldiers. Some factions can unlock the training of champions as well. -Research military technologies unique to each faction. -Build one early to train citizen-soldiers while you phase up your settlement. +Train all citizen soldiers. Some civilizations can unlock the training of champions as well. +Units gain experience while garrisoned inside the building. +Build one early to train citizen soldiers while you phase up your settlement. Build in a forward base to resupply your assault with fresh troops. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/biomes.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/biomes.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/biomes.txt @@ -0,0 +1,3 @@ +BIOMES +Biomes can be used on some random maps and determine which region of the world the map represents. +They influence the appearence of the maps and also the amount of resources that are available. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/briton_war_dog.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/briton_war_dog.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/briton_war_dog.txt @@ -0,0 +1,4 @@ +WAR DOG +A dog that the Britons can train at the cavalry stable. +Has low health, but is fast and will fearlessly attack enemies. +Use them as support in your army or for quick raids. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/carth_shipyard.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/carth_shipyard.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/carth_shipyard.txt @@ -0,0 +1,4 @@ +CARTHAGINIAN NAVAL SHIPYARD +Special dock of the Carthaginians to construct warships. +Garrison ships inside to slowly repair them. +Much stronger than other docks, but also more expensive. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/cavalry_stable.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/cavalry_stable.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/cavalry_stable.txt @@ -0,0 +1,3 @@ +CAVALRY STABLE +Trains cavalry units and lets you research cavalry specific technologies. +Units gain experience while garrisoned inside the structure. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/city_walls.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/city_walls.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/city_walls.txt @@ -0,0 +1,4 @@ +CITY WALLS +Strong stone walls that help you protect your city. +When your ranged infantry units are occupying the turrets, they have additional armor and can shoot at the enemy. +Vulnerable to siege weapons like catapults, rams and war elephants. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/defense_towers.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/defense_towers.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/defense_towers.txt @@ -0,0 +1,5 @@ +DEFENSE TOWERS +Strong watchtowers, which help you defend your position. +They have a large vision range and will shoot arrows at the enemy in sight. +You can garrison more infantry inside them to increase the number of arrows they shoot. + Index: ps/trunk/binaries/data/mods/public/gui/text/tips/elephant_stable.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/elephant_stable.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/elephant_stable.txt @@ -0,0 +1,3 @@ +ELEPHANT STABLE +The structure is available to some civilizations to train elephant units. +Units gain experience while garrisoned inside the building. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/embassies.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/embassies.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/embassies.txt @@ -1,4 +1,3 @@ -EMBASSIES -Special Barracks available to the Carthaginians. -Train mercenaries from each of the ethnically-themed embassies. -Mercenary citizen-soldiers have their normal Food cost converted to Metal cost. +EMBASSIES AND MERCENARY CAMPS +Special structures allowing you to hire mercenaries for your army. +Mercenaries will not gather resources and cost only metal, but they are experienced and strong. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/formations.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/formations.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/formations.txt @@ -0,0 +1,2 @@ +FORMATIONS +Arrange your soldiers in formations to keep them organized during battles. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/fortress.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/fortress.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/fortress.txt @@ -1,5 +1,3 @@ FORTRESS -The Fortress is usually each faction's strongest structure. -Trains Champions, Heroes, and Siege Weapons. -Gives a population boost. +Usually the strongest structure of a civilization and the place where you can train Heroes. Garrison soldiers inside to add more firepower to its defense. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/iber_fireship.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/iber_fireship.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/iber_fireship.txt @@ -0,0 +1,2 @@ +IBERIAN FIRESHIP +The special Iberian fireship is very effective against other ships and buildings, but steadily loses health. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/iphicrates.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/iphicrates.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/iphicrates.txt @@ -1,4 +0,0 @@ -IPHICRATES -The Athenian general who reformed the Athenian army to be faster and more maneuverable. -Units in his formation are faster and stronger. -Skirmishers move faster while he lives. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/lighthouse.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/lighthouse.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/lighthouse.txt @@ -0,0 +1,2 @@ +LIGHTHOUSE +Special Ptolemaic structures to increase your vision range when built on the shore. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/map_flare.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/map_flare.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/map_flare.txt @@ -0,0 +1,4 @@ +MAP FLARE +Use this feature to let your team know where on the map something important happens. +They will see the flare on their minimap. + Index: ps/trunk/binaries/data/mods/public/gui/text/tips/meroe_pyramids.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/meroe_pyramids.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/meroe_pyramids.txt @@ -0,0 +1,4 @@ +PYRAMIDS OF MEROƋ +Special structures available for the Kushites. +The small pyramids improve the gathering rate of the workers around them. +The large pyramids increase the military capabilities of soldiers around them. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/pericles.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/pericles.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/pericles.txt @@ -1,4 +0,0 @@ -PERICLES -The foremost Athenian politician of the 5th century BC. -Structures are built faster within his range. -Temples are cheaper while he lives. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/resource_counter.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/resource_counter.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/resource_counter.txt @@ -0,0 +1,3 @@ +RESOURCE COUNTER +The resource counter panel shows you how much of each resources you have at the moment. +The number below it shows you how many citizens are currently gathering them. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/scout_towers.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/scout_towers.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/scout_towers.txt @@ -1,4 +0,0 @@ -DEFENSE TOWERS -Free-standing towers good for defending large areas of countryside. -They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 50 Wood and 250 Stone (because they're stronger). -Has a ranged attack that increases for each garrisoned unit. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/theater.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/theater.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/theater.txt @@ -0,0 +1,2 @@ +THEATER +Special structures of the Hellenic civilizations to increase the size of your territory while you control it. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/themistocles.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/themistocles.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/themistocles.txt @@ -1,4 +0,0 @@ -THEMISTOCLES -Athenian hero who commanded the Greeks at the great naval battles of Artemisium and Salamis. -All ships are built faster while he lives. -The ship he is garrisoned inside sails much faster. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/treasure.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/treasure.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/treasure.txt @@ -0,0 +1,3 @@ +TREASURES +Collectible chests and bare resources on land and shipwrecks on the shore. +Provide you with a resource boost, so keep an eye out for them as you explore. Index: ps/trunk/binaries/data/mods/public/gui/text/tips/viriato.txt =================================================================== --- ps/trunk/binaries/data/mods/public/gui/text/tips/viriato.txt +++ ps/trunk/binaries/data/mods/public/gui/text/tips/viriato.txt @@ -1,4 +0,0 @@ -VIRIATO -Iberian hero of the Lusitani tribe. -At least seven campaigns against the Romans during the Lusitani Wars from 147 to 139 BC. -Has the Guerrilla Tactics aura that allows nearby Iberian units to ambush their opponents.