add missing braces, use playerIdx and itemIdx and correct g_PlayerMiscControls
Details
- Reviewers
elexis bb - Commits
- rP20318: Gamesetup unification variable renaming
Shouldn't change functionality.
Diff Detail
- Repository
- rP 0 A.D. Public Repository
- Lint
Automatic diff as part of commit; lint not applicable. - Unit
Automatic diff as part of commit; unit tests not applicable.
Event Timeline
Build is green
Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
http://jw:8080/job/phabricator/1024/ for more details.
Build is green
Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Checking XML files...
http://jenkins-master:8080/job/phabricator/1988/ for more details.
Executing section Default... Executing section Source... Executing section JS... binaries/data/mods/public/gui/gamesetup/gamesetup.js |1689| » while·(g_IsNetworked) | | [NORMAL] ESLintBear (no-unmodified-loop-condition): | | 'g_IsNetworked' is not modified in this loop. binaries/data/mods/public/gui/gamesetup/gamesetup.js |1508| » » » » if·(g_Settings.Biomes.every(bio·=>·bio.Id·!=·biome)) | | [NORMAL] JSHintBear: | | Don't make functions within a loop. binaries/data/mods/public/gui/gamesetup/gamesetup.js |1509| » » » » » warn("Map·'"·+·g_GameAttributes.map·+·"'·contains·unknown·biome·'"·+·biome·+·"'") | | [NORMAL] JSHintBear: | | Missing semicolon. binaries/data/mods/public/gui/gamesetup/gamesetup.js |1671| » if·(g_LoadingState·==·0) | | [NORMAL] JSHintBear: | | Use '===' to compare with '0'. binaries/data/mods/public/gui/gamesetup/gamesetup.js |1723| » » if·(playerData.some((pData,·j)·=>·i·!=·j·&&·sameColor(playerData[i].Color,·pData.Color))) | | [NORMAL] JSHintBear: | | Don't make functions within a loop. binaries/data/mods/public/gui/gamesetup/gamesetup.js |1724| » » » playerData[i].Color·=·g_PlayerColorPickerList.find(color·=>·playerData.every(pData·=>·!sameColor(color,·pData.Color))); | | [NORMAL] JSHintBear: | | Don't make functions within a loop. binaries/data/mods/public/gui/gamesetup/gamesetup.js |1915| » » » chosenCiv·=·pickRandom(Object.keys(g_CivData).filter(civ·=>·g_CivData[civ].Culture·==·culture)); | | [NORMAL] JSHintBear: | | Don't make functions within a loop. binaries/data/mods/public/gui/gamesetup/gamesetup.js |1929| » » let·usedName·=·g_GameAttributes.settings.PlayerData.filter(pData·=>·pData.Name·&&·pData.Name.indexOf(chosenName)·!==·-1).length; | | [NORMAL] JSHintBear: | | Don't make functions within a loop. Executing section XML GUI... Executing section Python... Executing section Perl...
http://jenkins-master:8080/job/phabricator_lint/503/ for more details.
biome option has been added
binaries/data/mods/public/gui/gamesetup/gamesetup.js | ||
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1117 ↗ | (On Diff #3551) | name is misleading imo, since this function is used for all dropdowns, not only the player ones (yes i read earlier comments) |
Isn't that already included in my diff?
(biome option was rP20115 base of my diff is 20123)
binaries/data/mods/public/gui/gamesetup/gamesetup.js | ||
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1117 ↗ | (On Diff #3551) | actually this is correct, but then the patch is incomplete since updateGUIDropdown has the same. Also isControlArrayElementHidden and updateGUIMiscControl needs checking. |
Build is green
Updating workspaces... FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDAnimation]’: FCollada/FCDocument/FCDLibrary.cpp:149:30: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] const T* cptr = ((const FCDLibrary<T>*)l1)->GetEntity(0); ^ FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDAnimationClip]’: FCollada/FCDocument/FCDLibrary.cpp:150:34: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDCamera]’: FCollada/FCDocument/FCDLibrary.cpp:151:27: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDController]’: FCollada/FCDocument/FCDLibrary.cpp:152:31: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDEffect]’: FCollada/FCDocument/FCDLibrary.cpp:153:27: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDEmitter]’: FCollada/FCDocument/FCDLibrary.cpp:154:28: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDForceField]’: FCollada/FCDocument/FCDLibrary.cpp:155:31: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDGeometry]’: FCollada/FCDocument/FCDLibrary.cpp:156:29: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDImage]’: FCollada/FCDocument/FCDLibrary.cpp:157:26: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDLight]’: FCollada/FCDocument/FCDLibrary.cpp:158:26: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDMaterial]’: FCollada/FCDocument/FCDLibrary.cpp:159:29: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDSceneNode]’: FCollada/FCDocument/FCDLibrary.cpp:160:30: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDPhysicsModel]’: FCollada/FCDocument/FCDLibrary.cpp:161:33: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ set but not used [-Wunused-but-set-variable] FCollada/FCDocument/FCDLibrary.cpp: In instantiation of ‘void LibraryExport() [with T = FCDPhysicsMaterial]’: FCollada/FCDocument/FCDLibrary.cpp:162:36: required from here FCollada/FCDocument/FCDLibrary.cpp:141:11: warning: variable ‘cptr’ s
http://jenkins-master:8080/job/phabricator/2128/ for more details.
Executing section Default... Executing section Source... Executing section JS... binaries/data/mods/public/gui/gamesetup/gamesetup.js |1666| » if·(g_LoadingState·==·0) | | [NORMAL] JSHintBear: | | Use '===' to compare with '0'. Executing section XML GUI...
http://jenkins-master:8080/job/phabricator_lint/599/ for more details.