Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json
+++ ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json
@@ -0,0 +1,9 @@
+{
+ "type": "garrisonedUnits",
+ "affects": ["Domestic"],
+ "modifications": [
+ { "value": "ResourceTrickle/Rates/food", "add": 1 }
+ ],
+ "auraDescription" : "Garrison domesticated animals within the Corral to enable a slow trickle of food per animal.",
+ "auraName": "Ranching and Corralling"
+}
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml
@@ -25,6 +25,9 @@
70
2
+
+ 5000
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml
@@ -25,6 +25,9 @@
150
4
+
+ 3000
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
@@ -1,5 +1,8 @@
+
+ structures/corral_garrison
+
50
@@ -10,6 +13,14 @@
5.0
+
+ 8
+ 0.5
+ Animal
+ Animal
+ 1
+ 4
+
500
decay|rubble/rubble_stone_3x3
@@ -17,7 +28,7 @@
Corral
template_structure_resource_corral
- Raise Domestic Animals for food.
+ Raise Domestic Animals for immediate slaughter, or garrison them instead to gain a free trickle of food.
Economic Village Corral
structures/corral.png
phase_village
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml
@@ -2,7 +2,14 @@
Domestic
+ Kill to gather meat for quick food, or garrison in a Corral for a slow food trickle.
+
+
+ 0
+
+ 4000
+
6
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml
@@ -3,6 +3,9 @@
phase_city
+
+ 2000
+