Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json @@ -0,0 +1,9 @@ +{ + "type": "garrisonedUnits", + "affects": ["Domestic"], + "modifications": [ + { "value": "ResourceTrickle/Rates/food", "add": 1 } + ], + "auraDescription" : "Garrison domesticated animals within the Corral to enable a slow trickle of food per animal.", + "auraName": "Ranching and Corralling" +} Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml @@ -25,6 +25,9 @@ 70 2 + + 5000 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml @@ -25,6 +25,9 @@ 150 4 + + 3000 + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml @@ -1,5 +1,8 @@ + + structures/corral_garrison + 50 @@ -10,6 +13,14 @@ 5.0 + + 8 + 0.5 + Animal + Animal + 1 + 4 + 500 decay|rubble/rubble_stone_3x3 @@ -17,7 +28,7 @@ Corral template_structure_resource_corral - Raise Domestic Animals for food. + Raise Domestic Animals for immediate slaughter, or garrison them instead to gain a free trickle of food. Economic Village Corral structures/corral.png phase_village Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml @@ -2,7 +2,14 @@ Domestic + Kill to gather meat for quick food, or garrison in a Corral for a slow food trickle. + + + 0 + + 4000 + 6 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml @@ -3,6 +3,9 @@ phase_city + + 2000 +