Index: binaries/data/mods/public/simulation/data/auras/fauna_horse_captured.json
===================================================================
--- binaries/data/mods/public/simulation/data/auras/fauna_horse_captured.json
+++ binaries/data/mods/public/simulation/data/auras/fauna_horse_captured.json
@@ -0,0 +1,11 @@
+{
+ "type": "global",
+ "affects": ["Cavalry"],
+ "modifications": [
+ {"value": "Health/Max", "add": 10},
+ {"value": "Cost/BuildTime", "multiply": 0.95}
+ ],
+ "auraName": "Horse Roundup",
+ "auraDescription": "All Cavalry units -5% train time and +10 health for each wild horse captured.",
+ "stackable": true
+}
Index: binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml
+++ binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml
@@ -1,36 +1,2 @@
-
-
-
- 4.0
-
-
- 50
-
-
- Horse
- Equus ferus caballus
- gaia/fauna_horse.png
-
-
- 200
-
-
-
-
- actor/fauna/animal/horse_order.xml
- actor/fauna/animal/horse_death.xml
- actor/fauna/animal/horse_trained.xml
-
-
-
- 5.0
-
-
- 0.8
- 0.8
-
-
- fauna/horse.xml
-
-
+
Index: binaries/data/mods/public/simulation/templates/gaia/fauna_horse_trainable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/fauna_horse_trainable.xml
+++ binaries/data/mods/public/simulation/templates/gaia/fauna_horse_trainable.xml
@@ -1,8 +1,5 @@
-
- passive
-
false
Index: binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
@@ -16,7 +16,7 @@
10
- Cavalry
+ Cavalry Horse
2000
Index: binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
@@ -10,6 +10,14 @@
5.0
+
+ 8
+ 0.5
+ Animal
+ Animal
+ 1
+ 4
+
500
decay|rubble/rubble_stone_3x3
Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_passive_horse.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_passive_horse.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_passive_horse.xml
@@ -0,0 +1,58 @@
+
+
+
+ fauna_horse_captured
+
+
+ 30
+ 0
+ 3
+
+
+
+ 5.0
+
+
+ corpse
+
+
+ gaia
+ Horse
+ Equus ferus caballus
+ Horse Capturable
+ gaia/fauna_horse
+ Kill for food or capture this animal to gain an advantage for your Cavalry. Can garrison into a Corral or Stable for safe keeping.
+ gaia/fauna_horse.png
+
+
+ pitch
+
+
+
+
+ 128x256/ellipse.png
+ 128x256/ellipse_mask.png
+
+
+
+
+
+
+ actor/fauna/animal/horse_attack_order.xml
+ actor/fauna/animal/horse_attack_order.xml
+ actor/fauna/animal/horse_order.xml
+ actor/fauna/animal/horse_attack.xml
+ actor/fauna/animal/horse_death.xml
+ actor/fauna/animal/horse_trained.xml
+
+
+
+ 1.25
+
+
+ 8
+
+
+ fauna/horse.xml
+
+