Index: binaries/data/mods/public/simulation/data/auras/fauna_horse_captured.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/fauna_horse_captured.json +++ binaries/data/mods/public/simulation/data/auras/fauna_horse_captured.json @@ -0,0 +1,11 @@ +{ + "type": "global", + "affects": ["Cavalry"], + "modifications": [ + {"value": "Health/Max", "add": 10}, + {"value": "Cost/BuildTime", "multiply": 0.95} + ], + "auraName": "Horse Roundup", + "auraDescription": "All Cavalry units -5% train time and +10 health for each wild horse captured.", + "stackable": true +} Index: binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml +++ binaries/data/mods/public/simulation/templates/gaia/fauna_horse.xml @@ -1,36 +1,2 @@ - - - - 4.0 - - - 50 - - - Horse - Equus ferus caballus - gaia/fauna_horse.png - - - 200 - - - - - actor/fauna/animal/horse_order.xml - actor/fauna/animal/horse_death.xml - actor/fauna/animal/horse_trained.xml - - - - 5.0 - - - 0.8 - 0.8 - - - fauna/horse.xml - - + Index: binaries/data/mods/public/simulation/templates/gaia/fauna_horse_trainable.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/fauna_horse_trainable.xml +++ binaries/data/mods/public/simulation/templates/gaia/fauna_horse_trainable.xml @@ -1,8 +1,5 @@ - - passive - false Index: binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml @@ -16,7 +16,7 @@ 10 - Cavalry + Cavalry Horse 2000 Index: binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml +++ binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml @@ -10,6 +10,14 @@ 5.0 + + 8 + 0.5 + Animal + Animal + 1 + 4 + 500 decay|rubble/rubble_stone_3x3 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_passive_horse.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_passive_horse.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_passive_horse.xml @@ -0,0 +1,58 @@ + + + + fauna_horse_captured + + + 30 + 0 + 3 + + + + 5.0 + + + corpse + + + gaia + Horse + Equus ferus caballus + Horse Capturable + gaia/fauna_horse + Kill for food or capture this animal to gain an advantage for your Cavalry. Can garrison into a Corral or Stable for safe keeping. + gaia/fauna_horse.png + + + pitch + + + + + 128x256/ellipse.png + 128x256/ellipse_mask.png + + + + + + + actor/fauna/animal/horse_attack_order.xml + actor/fauna/animal/horse_attack_order.xml + actor/fauna/animal/horse_order.xml + actor/fauna/animal/horse_attack.xml + actor/fauna/animal/horse_death.xml + actor/fauna/animal/horse_trained.xml + + + + 1.25 + + + 8 + + + fauna/horse.xml + +