Index: binaries/data/mods/public/simulation/data/auras/structures/cart_super_dock_repair.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/cart_super_dock_repair.json +++ binaries/data/mods/public/simulation/data/auras/structures/cart_super_dock_repair.json @@ -4,7 +4,7 @@ "modifications": [ { "value": "Health/RegenRate", "add": 10 } ], - "auraName": "Repairing Ship aura", + "auraName": "Dockyard Repairs", "auraDescription": "Heals garrisoned ship at 10 HP per second.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/structures/epic_temple_heal.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/epic_temple_heal.json +++ binaries/data/mods/public/simulation/data/auras/structures/epic_temple_heal.json @@ -5,7 +5,7 @@ "modifications": [ { "value": "Health/RegenRate", "add": 3 } ], - "auraName": "Healing Aura", + "auraName": "Blessing of the Gods", "auraDescription": "Heals nearby units at 3 HP per second.", "overlayIcon": "art/textures/ui/session/auras/heal.png" } Index: binaries/data/mods/public/simulation/data/auras/structures/iber_monument.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/iber_monument.json +++ binaries/data/mods/public/simulation/data/auras/structures/iber_monument.json @@ -10,7 +10,7 @@ { "value": "Attack/Ranged/Pierce", "multiply": 1.20 }, { "value": "Attack/Ranged/Crush", "multiply": 1.20 } ], - "auraName": "Defensive Aura", + "auraName": "Religious Fervor", "auraDescription": "Gives all iberian soldiers in aura +20% attack boost. Effect Range: 50 meters", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/structures/library.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/library.json +++ binaries/data/mods/public/simulation/data/auras/structures/library.json @@ -9,6 +9,6 @@ { "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.9 } ], "auraDescription": "Reduce the cost and research time of technologies by 10% per library owned.", - "auraName": "Library Aura", + "auraName": "Power of Knowledge", "stackable": true } Index: binaries/data/mods/public/simulation/data/auras/structures/loyalty_regen.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/loyalty_regen.json +++ binaries/data/mods/public/simulation/data/auras/structures/loyalty_regen.json @@ -5,7 +5,7 @@ "modifications": [ { "value": "Capturable/GarrisonRegenRate", "multiply": 1.5 } ], - "auraName": "Loyalty Aura", + "auraName": "Loyalty", "auraDescription": "All structures in range +50% garrisoned loyalty regeneration rate.", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/structures/temple_heal.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/temple_heal.json +++ binaries/data/mods/public/simulation/data/auras/structures/temple_heal.json @@ -5,7 +5,7 @@ "modifications": [ { "value": "Health/RegenRate", "add": 1 } ], - "auraName": "Healing Aura", + "auraName": "Medical Treatment", "auraDescription": "Heals nearby units at 1 HP per second.", "overlayIcon": "art/textures/ui/session/auras/heal.png" } Index: binaries/data/mods/public/simulation/data/auras/structures/theatron.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/theatron.json +++ binaries/data/mods/public/simulation/data/auras/structures/theatron.json @@ -5,6 +5,6 @@ { "value": "TerritoryInfluence/Radius", "multiply": 1.20 } ], "auraDescription": "Increase territory influence by 20% per theatron owned.", - "auraName": "Hellenization.", + "auraName": "Hellenization", "stackable": true } Index: binaries/data/mods/public/simulation/data/auras/structures/wonder_pop_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/wonder_pop_1.json +++ binaries/data/mods/public/simulation/data/auras/structures/wonder_pop_1.json @@ -4,7 +4,7 @@ "modifications": [ { "value": "Player/MaxPopulation", "add": 10 } ], - "auraName": "Wonder Aura", + "auraName": "Symbol of Greatness", "auraDescription": "Increase the population limit by 10 per wonder owned.", "stackable": true } Index: binaries/data/mods/public/simulation/data/auras/structures/wonder_pop_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/structures/wonder_pop_2.json +++ binaries/data/mods/public/simulation/data/auras/structures/wonder_pop_2.json @@ -4,7 +4,7 @@ "modifications": [ { "value": "Player/MaxPopulation", "add": 40 } ], - "auraName": "Glorious Expansion Aura", + "auraName": "Glorious Expansion", "auraDescription": "Further increase the population limit by 40 per wonder owned (requires \"Glorious Expansion\" tech).", "requiredTechnology": "pop_wonder", "stackable": true Index: binaries/data/mods/public/simulation/data/auras/units/catafalques/rome_catafalque_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/catafalques/rome_catafalque_2.json +++ binaries/data/mods/public/simulation/data/auras/units/catafalques/rome_catafalque_2.json @@ -6,6 +6,6 @@ { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Crush", "add": 1 } ], - "auraName": "Founder and Defender of the Republic Aura", + "auraName": "Founder and Defender of the Republic", "auraDescription": "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n+1 armor for all units and siege engines." } Index: binaries/data/mods/public/simulation/data/auras/units/catafalques/sele_catafalque_3.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/catafalques/sele_catafalque_3.json +++ binaries/data/mods/public/simulation/data/auras/units/catafalques/sele_catafalque_3.json @@ -7,6 +7,6 @@ { "value": "Cost/Resources/metal", "multiply": 0.9 }, { "value": "Cost/Resources/stone", "multiply": 0.9 } ], - "auraName": "Basileus Megas (Great King)", + "auraName": "Basileus Megas", "auraDescription": "Son of Selecus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n-10% cost for War Elephants." } Index: binaries/data/mods/public/simulation/data/auras/units/female_inspiration.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/female_inspiration.json +++ binaries/data/mods/public/simulation/data/auras/units/female_inspiration.json @@ -6,7 +6,7 @@ { "value": "Builder/Rate", "multiply": 1.1 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } ], - "auraName": "Inspiration Aura", + "auraName": "Inspiration", "auraDescription": "Nearby citizen soldiers work 10% faster.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png", "rangeOverlay" : { Index: binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_1.json @@ -5,7 +5,7 @@ "modifications": [ { "value": "Builder/Rate", "multiply": 1.15 } ], - "auraName": "Builder Aura", + "auraName": "Periclean Building Program", "auraDescription": "Buildings construct 15% faster within his aura.", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_2.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_2.json @@ -4,6 +4,6 @@ "modifications": [ { "value": "Cost/Resources/stone", "add": -50 } ], - "auraName": "Acropolis Aura", + "auraName": "Temple to Athena", "auraDescription": "Temples are 50 stone cheaper during his lifetime." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_1.json @@ -6,6 +6,6 @@ { "value": "UnitMotion/WalkSpeed", "multiply": 1.5 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.5 } ], - "auraName": "Naval Commander Aura", + "auraName": "Naval Commander", "auraDescription": "When garrisoned in a ship, his ship is +50% faster." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_2.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_2.json @@ -4,6 +4,6 @@ "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.8 } ], - "auraName": "Naval Architect Aura", + "auraName": "Naval Architect", "auraDescription": "-20% build time for ships during his lifespan." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_caratacos.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_caratacos.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_caratacos.json @@ -5,6 +5,6 @@ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.15 } ], - "auraName": "Hero Aura", + "auraName": "Guerrilla Chief", "auraDescription": "All soldiers and siege engines +15% speed." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_cunobelin.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_cunobelin.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_cunobelin.json @@ -5,7 +5,7 @@ "modifications": [ { "value": "Health/RegenRate", "add": 1 } ], - "auraName": "Hero Aura", + "auraName": "Britannorum Rex", "auraDescription": "+1 HP per second healing rate. Effect Range: 30 meters.", "overlayIcon": "art/textures/ui/session/auras/heal.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hamilcar.json @@ -5,6 +5,6 @@ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.15 } ], - "auraName": "Lightning Aura", + "auraName": "Lightning General", "auraDescription": "All soldiers and siege engines +15% speed." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json @@ -12,7 +12,7 @@ { "value": "Attack/Ranged/Crush", "multiply": 1.20 }, { "value": "Attack/Capture/Value", "add": 1 } ], - "auraName": "Tactician Aura", + "auraName": "Tactician", "auraDescription": "All allied soldiers and siege engines +20% attack and +1 capture within his vision range.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_maharbal.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_maharbal.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_maharbal.json @@ -7,7 +7,7 @@ { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 } ], - "auraName": "Commander Aura", + "auraName": "Cavalry Commander", "auraDescription": "+20% cavalry melee attack within his aura.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_brennus.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_brennus.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_brennus.json @@ -4,6 +4,6 @@ "modifications": [ { "value": "Looter/Resource/metal", "add": 10 } ], - "auraName": "Hero Aura", + "auraName": "Sacker of Rome", "auraDescription": "+10 Metal loot for every enemy unit killed." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_britomartus.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_britomartus.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_britomartus.json @@ -4,6 +4,6 @@ "modifications": [ { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 } ], - "auraName": "Hero Aura", + "auraName": "Preparation for War", "auraDescription": "Gathering rates increased with +15% during his lifetime." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json @@ -11,7 +11,7 @@ { "value": "Attack/Ranged/Crush", "multiply": 1.20 }, { "value": "Attack/Capture/Value", "add": 1 } ], - "auraName": "Hero Aura", + "auraName": "Celtic Warlord", "auraDescription": "+20% attack and +1 capture for all soldiers and siege engines within his aura.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/hero_garrison.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/hero_garrison.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/hero_garrison.json @@ -4,6 +4,6 @@ "modifications": [ { "value": "Capturable/GarrisonRegenRate", "add": 2 } ], - "auraName": "Garrisoned Capture Aura", + "auraName": "Inspired Defense", "auraDescription": "When garrisoned in a structure or a siege engine, the hero gives it a bonus of +2 capture points recovery rate." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander.json @@ -4,6 +4,6 @@ "modifications": [ { "value": "TerritoryInfluence/Radius", "multiply": 1.1 } ], - "auraName": "Imperialism Aura", + "auraName": "Imperialism", "auraDescription": "+10% territory effect for all buildings while he lives." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_demetrius.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_demetrius.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_demetrius.json @@ -7,7 +7,7 @@ { "value": "Attack/Ranged/MaxRange", "multiply": 1.15 }, { "value": "Vision/Range", "multiply": 1.15 } ], - "auraName": "Besieger Aura", + "auraName": "Besieger", "auraDescription": "+15% range and +10% crush attack for siege engines.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_philip.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_philip.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_philip.json @@ -11,7 +11,7 @@ { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 2 } ], - "auraName": "Hero Aura", + "auraName": "Rise of Macedon", "auraDescription": "+20% attack and +2 capture for champion units.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_ashoka.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_ashoka.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_ashoka.json @@ -12,6 +12,6 @@ { "value": "Cost/Resources/wood", "multiply": 0.5 } ], "auraDescription": "Temples and temple technologies -50% cost, in resources and time.", - "auraName": "Buddhism Aura", + "auraName": "Buddhism", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/maur_hero_chanakya.json @@ -5,6 +5,6 @@ { "value": "ProductionQueue/TechCostMultiplier/time", "multiply": 0.5 } ], "auraDescription": "Empower a building with -50% research time while he is garrisoned in it.", - "auraName": "Teacher Aura", + "auraName": "Teacher", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_cyrus.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_cyrus.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_cyrus.json @@ -11,7 +11,7 @@ { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 1 } ], - "auraName": "Lead from the Front Aura", + "auraName": "Lead from the Front", "auraDescription": "+20% attack and +1 capture for nearby cavalry units.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_darius.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_darius.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_darius.json @@ -5,6 +5,6 @@ { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }, { "value": "UnitMotion/Run/Speed", "multiply": 1.15 } ], - "auraName": "Leadership Aura", + "auraName": "Leadership", "auraDescription": "+15% movement speed for all soldiers and siege engines." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_xerxes.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_xerxes.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/pers_hero_xerxes.json @@ -6,7 +6,7 @@ { "value": "Builder/Rate", "multiply": 1.15 }, { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 } ], - "auraName": "Administrator Aura", + "auraName": "Administrator", "auraDescription": "+15% gather rate and build rate of nearby workers.", "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_cleopatra_1.json @@ -6,7 +6,7 @@ { "value": "Attack/Melee/RepeatTime", "multiply": 0.8 }, { "value": "Attack/Ranged/RepeatTime", "multiply": 0.8 } ], - "auraName": "Patriot Aura", + "auraName": "Patriot", "auraDescription": "-20% attack repeat time for Egyptian soldiers and siege engines in her aura.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_IV.json @@ -4,6 +4,6 @@ "modifications": [ { "value": "Health/Max", "multiply": 1.40 } ], - "auraName": "Raphia Aura", + "auraName": "Raphia", "auraDescription": "Egyptian pikemen have 40% greater health during his lifetime." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_1.json @@ -5,7 +5,7 @@ "modifications": [ { "value": "Builder/Rate", "multiply": 1.10 } ], - "auraName": "Construction Aura", + "auraName": "Patron of Construction", "auraDescription": "Buildings construct 10% faster within his aura.", "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/ptol_hero_ptolemy_I_2.json @@ -7,6 +7,6 @@ { "value": "Cost/Resources/stone", "multiply": 0.5 }, { "value": "Cost/Resources/metal", "multiply": 0.5 } ], - "auraName": "Mercenary Patron Aura", + "auraName": "Mercenary Patron", "auraDescription": "Mercenaries cost -50% resources during his lifetime." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_marcellus.json @@ -11,7 +11,7 @@ { "value": "Attack/Ranged/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 2 } ], - "auraName": "Sword of Rome Aura", + "auraName": "Sword of Rome", "auraDescription": "+20% attack and +2 capture for Roman soldiers and siege engines within his range.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_maximus.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_maximus.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/rome_hero_maximus.json @@ -6,6 +6,6 @@ { "value": "Armour/Hack", "add": 1 }, { "value": "Armour/Crush", "add": 1 } ], - "auraName": "Shield of Rome Aura", + "auraName": "Shield of Rome", "auraDescription": "+1 armor for all units and structures." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_great.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_great.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_great.json @@ -6,6 +6,6 @@ { "value": "Armour/Hack", "add": 2 }, { "value": "Armour/Crush", "add": 2 } ], - "auraName": "Ilarchès Aura", + "auraName": "Ilarchès", "auraDescription": "All cavalry gains +2 levels of all armor types." } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_antiochus_righteous.json @@ -6,7 +6,7 @@ "modifications": [ { "value": "Health/Max", "multiply": 0.8 } ], - "auraName": "Conquest Aura", + "auraName": "Renowned Conqueror", "auraDescription": "All nearby enemy buildings, siege engines, and ships have their health reduced by 20%.", "overlayIcon": "art/textures/ui/session/auras/health_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_seleucus_victor.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_seleucus_victor.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/sele_hero_seleucus_victor.json @@ -8,7 +8,7 @@ { "value": "Attack/Melee/Hack", "multiply": 1.2 }, { "value": "Attack/Melee/Crush", "multiply": 1.2 } ], - "auraName": "Zooiarchos Aura", + "auraName": "Zooiarchos", "auraDescription": "Boosts war elephant attack and speed +20% within his aura.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" } Index: binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_leonidas.json =================================================================== --- binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_leonidas.json +++ binaries/data/mods/public/simulation/data/auras/units/heroes/spart_hero_leonidas.json @@ -8,7 +8,7 @@ { "value": "Attack/Melee/Crush", "multiply": 1.2 }, { "value": "Attack/Capture/Value", "add": 1 } ], - "auraName": "Last Stand Aura", + "auraName": "Last Stand", "auraDescription": "+20% attack and +1 capture for nearby Spearmen.", "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" }