Index: binaries/data/mods/public/simulation/helpers/InitGame.js =================================================================== --- binaries/data/mods/public/simulation/helpers/InitGame.js +++ binaries/data/mods/public/simulation/helpers/InitGame.js @@ -46,6 +46,7 @@ // time apply on building, upgrading, packing, training and technologies let rate = [ 0.42, 0.56, 0.75, 1.00, 1.25, 1.56 ]; let time = [ 1.40, 1.25, 1.10, 1.00, 1.00, 1.00 ]; + let distance = [ 0, 0, 0, 0, 15, 15 ]; let cmpModifiersManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_ModifiersManager); let cmpAIManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_AIManager); for (let i = 0; i < settings.PlayerData.length; ++i) @@ -63,6 +64,7 @@ "ResourceGatherer/BaseSpeed": [{ "affects": ["Unit", "Structure"], "multiply": rate[AIDiff] }], "Trader/GainMultiplier": [{ "affects": ["Unit", "Structure"], "multiply": rate[AIDiff] }], "Cost/BuildTime": [{ "affects": ["Unit", "Structure"], "multiply": time[AIDiff] }], + "Attack/Ranged/MinRange": [{ "affects": ["Ranged"], "replace": distance[AIDiff]}], }, cmpPlayer.entity); }