- The height of the terrain has been changed so that the polygon is no longer misaligned (ref #6116 )
- The map was enlarged and the distances between units increased, this solves the problem with the Viking Longship (ref #6486) and some objects were sitting too close to each other.
- The starting position of the first unit was increased, the previous values were too low, some objects appeared only partly. See image below.
The terrain texture has been changed to whiteness, now the units appear the same as in the Actor Viewer. It just looks better.