Index: binaries/data/mods/public/art/actors/props/structures/han/bireme_tent.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/bireme_tent.xml +++ binaries/data/mods/public/art/actors/props/structures/han/bireme_tent.xml @@ -2,7 +2,7 @@ - + props/han_bireme_tent.dae Index: binaries/data/mods/public/art/actors/props/structures/han/bixie.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/bixie.xml +++ binaries/data/mods/public/art/actors/props/structures/han/bixie.xml @@ -2,7 +2,7 @@ - + structural/han_bixie.dae Index: binaries/data/mods/public/art/actors/props/structures/han/bixie_nature.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/bixie_nature.xml +++ binaries/data/mods/public/art/actors/props/structures/han/bixie_nature.xml @@ -2,7 +2,7 @@ - + structural/han_bixie_nature.dae Index: binaries/data/mods/public/art/actors/props/structures/han/civic_center_bixie.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/civic_center_bixie.xml +++ binaries/data/mods/public/art/actors/props/structures/han/civic_center_bixie.xml @@ -2,7 +2,7 @@ - + structural/han_civic_center_bixie.dae Index: binaries/data/mods/public/art/actors/props/structures/han/civic_center_bixie_gold.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/civic_center_bixie_gold.xml +++ binaries/data/mods/public/art/actors/props/structures/han/civic_center_bixie_gold.xml @@ -2,7 +2,7 @@ - + structural/han_civic_center_bixie.dae Index: binaries/data/mods/public/art/actors/props/structures/han/civic_center_leaves.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/civic_center_leaves.xml +++ binaries/data/mods/public/art/actors/props/structures/han/civic_center_leaves.xml @@ -2,7 +2,7 @@ - + structural/han_civic_center_leaves.dae Index: binaries/data/mods/public/art/actors/props/structures/han/civic_center_nature.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/civic_center_nature.xml +++ binaries/data/mods/public/art/actors/props/structures/han/civic_center_nature.xml @@ -2,7 +2,7 @@ - + structural/han_civic_center_nature.dae Index: binaries/data/mods/public/art/actors/props/structures/han/civic_center_trunks.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/civic_center_trunks.xml +++ binaries/data/mods/public/art/actors/props/structures/han/civic_center_trunks.xml @@ -2,7 +2,7 @@ - + structural/han_civic_center_trunks.dae Index: binaries/data/mods/public/art/actors/props/structures/han/merchant_sail.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/merchant_sail.xml +++ binaries/data/mods/public/art/actors/props/structures/han/merchant_sail.xml @@ -2,7 +2,7 @@ - + props/han_merchant_sail.dae Index: binaries/data/mods/public/art/actors/props/structures/han/ministry_bixie.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/ministry_bixie.xml +++ binaries/data/mods/public/art/actors/props/structures/han/ministry_bixie.xml @@ -2,7 +2,7 @@ - + props/structural/han_ministry_bixies.dae Index: binaries/data/mods/public/art/actors/props/structures/han/range_nature.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/range_nature.xml +++ binaries/data/mods/public/art/actors/props/structures/han/range_nature.xml @@ -2,7 +2,7 @@ - + props/han_range_nature.dae Index: binaries/data/mods/public/art/actors/props/structures/han/siege_tower_hide.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/siege_tower_hide.xml +++ binaries/data/mods/public/art/actors/props/structures/han/siege_tower_hide.xml @@ -2,7 +2,7 @@ - + structural/han_siege_tower_hide.dae Index: binaries/data/mods/public/art/actors/props/structures/han/trireme_sail.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/trireme_sail.xml +++ binaries/data/mods/public/art/actors/props/structures/han/trireme_sail.xml @@ -2,7 +2,7 @@ - + props/han_trireme_sail.dae Index: binaries/data/mods/public/art/actors/props/structures/han/wonder_nature.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/han/wonder_nature.xml +++ binaries/data/mods/public/art/actors/props/structures/han/wonder_nature.xml @@ -2,7 +2,7 @@ - + props/han_wonder_nature.dae Index: binaries/data/mods/public/art/actors/props/structures/raft_fishfull.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/raft_fishfull.xml +++ binaries/data/mods/public/art/actors/props/structures/raft_fishfull.xml @@ -2,7 +2,7 @@ - + props/han_fishfull.dae Index: binaries/data/mods/public/art/actors/props/structures/raft_fishhalf.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/raft_fishhalf.xml +++ binaries/data/mods/public/art/actors/props/structures/raft_fishhalf.xml @@ -2,7 +2,7 @@ - + props/han_fishhalf.dae Index: binaries/data/mods/public/art/actors/props/structures/tower_sail.xml =================================================================== --- binaries/data/mods/public/art/actors/props/structures/tower_sail.xml +++ binaries/data/mods/public/art/actors/props/structures/tower_sail.xml @@ -2,7 +2,7 @@ - + props/han_tower_sail.dae Index: binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_a.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_a.xml +++ binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_a.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_b.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_b.xml +++ binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_b.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_c.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_c.xml +++ binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_c.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_d.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_d.xml +++ binaries/data/mods/public/art/actors/props/units/han/mangonel_infantry_d.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_a.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_a.xml +++ binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_a.xml @@ -8,7 +8,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_b.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_b.xml +++ binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_b.xml @@ -8,7 +8,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_c.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_c.xml +++ binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_c.xml @@ -8,7 +8,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_d.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_d.xml +++ binaries/data/mods/public/art/actors/props/units/han/mangonel_operator_d.xml @@ -8,7 +8,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/han/shoushe_infantry_a.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/shoushe_infantry_a.xml +++ binaries/data/mods/public/art/actors/props/units/han/shoushe_infantry_a.xml @@ -5,7 +5,7 @@ skeletal/new/m_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/han/shoushe_infantry_b.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/han/shoushe_infantry_b.xml +++ binaries/data/mods/public/art/actors/props/units/han/shoushe_infantry_b.xml @@ -5,7 +5,7 @@ skeletal/new/m_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/props/units/heads/head_china.xml =================================================================== --- binaries/data/mods/public/art/actors/props/units/heads/head_china.xml +++ binaries/data/mods/public/art/actors/props/units/heads/head_china.xml @@ -1,47 +0,0 @@ - - - - - - props/new/dude_head.dae - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 61 61 61 - - - player_trans.xml - Index: binaries/data/mods/public/art/actors/structures/han/bireme.xml =================================================================== --- binaries/data/mods/public/art/actors/structures/han/bireme.xml +++ binaries/data/mods/public/art/actors/structures/han/bireme.xml @@ -3,7 +3,7 @@ - + structural/han_ship_bireme.dae Index: binaries/data/mods/public/art/actors/structures/han/fireship.xml =================================================================== --- binaries/data/mods/public/art/actors/structures/han/fireship.xml +++ binaries/data/mods/public/art/actors/structures/han/fireship.xml @@ -3,7 +3,7 @@ - + structural/han_ship_fire.dae Index: binaries/data/mods/public/art/actors/structures/han/fireship_fire.xml =================================================================== --- binaries/data/mods/public/art/actors/structures/han/fireship_fire.xml +++ binaries/data/mods/public/art/actors/structures/han/fireship_fire.xml @@ -3,7 +3,7 @@ - + structural/han_ship_fire.dae Index: binaries/data/mods/public/art/actors/structures/han/fishing_ship.xml =================================================================== --- binaries/data/mods/public/art/actors/structures/han/fishing_ship.xml +++ binaries/data/mods/public/art/actors/structures/han/fishing_ship.xml @@ -3,7 +3,7 @@ - + structural/han_ship_fishing.dae Index: binaries/data/mods/public/art/actors/structures/han/merchant_ship.xml =================================================================== --- binaries/data/mods/public/art/actors/structures/han/merchant_ship.xml +++ binaries/data/mods/public/art/actors/structures/han/merchant_ship.xml @@ -3,7 +3,7 @@ - + structural/han_ship_merchant.dae Index: binaries/data/mods/public/art/actors/structures/han/storehouse.xml =================================================================== --- binaries/data/mods/public/art/actors/structures/han/storehouse.xml +++ binaries/data/mods/public/art/actors/structures/han/storehouse.xml @@ -2,7 +2,7 @@ - + structural/han_storehouse.dae Index: binaries/data/mods/public/art/actors/structures/han/towership.xml =================================================================== --- binaries/data/mods/public/art/actors/structures/han/towership.xml +++ binaries/data/mods/public/art/actors/structures/han/towership.xml @@ -3,7 +3,7 @@ - + structural/han_ship_tower.dae Index: binaries/data/mods/public/art/actors/structures/han/trireme.xml =================================================================== --- binaries/data/mods/public/art/actors/structures/han/trireme.xml +++ binaries/data/mods/public/art/actors/structures/han/trireme.xml @@ -3,7 +3,7 @@ - + structural/han_ship_trireme.dae Index: binaries/data/mods/public/art/actors/units/han/cavalry_archer_a_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_archer_a_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_archer_a_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_archer_b_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_archer_b_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_archer_b_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_archer_e_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_archer_e_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_archer_e_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_a_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_a_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_a_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_b_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_b_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_b_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_c_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_c_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_c_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_e_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_e_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_crossbowman_e_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_spearman_a_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_spearman_a_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_spearman_a_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_spearman_b_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_spearman_b_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_spearman_b_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_spearman_c_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_spearman_c_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_spearman_c_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_spearman_e_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_spearman_e_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_spearman_e_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_swordsman_a_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_swordsman_a_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_swordsman_a_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_swordsman_b_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_swordsman_b_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_swordsman_b_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/cavalry_swordsman_e_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/cavalry_swordsman_e_r.xml +++ binaries/data/mods/public/art/actors/units/han/cavalry_swordsman_e_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/chariot_archer_d.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/chariot_archer_d.xml +++ binaries/data/mods/public/art/actors/units/han/chariot_archer_d.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/chariot_archer_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/chariot_archer_r.xml +++ binaries/data/mods/public/art/actors/units/han/chariot_archer_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/fisherman.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/fisherman.xml +++ binaries/data/mods/public/art/actors/units/han/fisherman.xml @@ -5,7 +5,7 @@ skeletal/new/m_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/hero_cavalry_crossbowman_wei_qing_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/hero_cavalry_crossbowman_wei_qing_r.xml +++ binaries/data/mods/public/art/actors/units/han/hero_cavalry_crossbowman_wei_qing_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/hero_chariot_crossbowman_d.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/hero_chariot_crossbowman_d.xml +++ binaries/data/mods/public/art/actors/units/han/hero_chariot_crossbowman_d.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/hero_chariot_crossbowman_wei_qing_r.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/hero_chariot_crossbowman_wei_qing_r.xml +++ binaries/data/mods/public/art/actors/units/han/hero_chariot_crossbowman_wei_qing_r.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/hero_infantry_wei_qing.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/hero_infantry_wei_qing.xml +++ binaries/data/mods/public/art/actors/units/han/hero_infantry_wei_qing.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_archer_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_archer_a.xml @@ -5,7 +5,7 @@ skeletal/new/m_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_archer_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_archer_b.xml @@ -5,7 +5,7 @@ skeletal/new/m_tunic_short.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_c.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_archer_c.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_archer_c.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_e.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_archer_e.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_archer_e.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_a.xml @@ -5,7 +5,7 @@ skeletal/new/m_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_b.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_short.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_e.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_e.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_e.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_halberdman_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_halberdman_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_halberdman_a.xml @@ -5,7 +5,7 @@ skeletal/new/m_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_halberdman_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_halberdman_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_halberdman_b.xml @@ -5,7 +5,7 @@ skeletal/new/m_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_halberdman_e.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_halberdman_e.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_halberdman_e.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_spearman_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_a.xml @@ -5,7 +5,7 @@ skeletal/new/m_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml @@ -5,7 +5,7 @@ skeletal/new/m_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_c.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_spearman_c.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_c.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_e.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_spearman_e.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_e.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_a.xml @@ -5,7 +5,7 @@ skeletal/new/m_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_b.xml @@ -5,7 +5,7 @@ skeletal/new/m_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_c.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_c.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_c.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_e.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_e.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_e.xml @@ -5,7 +5,7 @@ skeletal/new/m_armor_pants_tunic_long.dae - + Index: binaries/data/mods/public/maps/scenarios/sandbox_han.xml =================================================================== --- binaries/data/mods/public/maps/scenarios/sandbox_han.xml +++ binaries/data/mods/public/maps/scenarios/sandbox_han.xml @@ -41,12 +41,12 @@ "AISeed": 0, "AllyView": false, "CircularMap": true, - "Description": "A simple map showcasing the Han Chinese civilization's assets in the game.", + "Description": "A simple map showcasing the Han civilization's assets in the game.", "Keywords": [ "demo" ], "LockTeams": false, - "Name": "Sandbox - The Han Chinese", + "Name": "Sandbox - The Han", "PlayerData": [ null, { @@ -1096,4 +1096,4 @@ - \ No newline at end of file + Index: binaries/data/mods/public/maps/skirmishes/tarim_basin_2p.xml =================================================================== --- binaries/data/mods/public/maps/skirmishes/tarim_basin_2p.xml +++ binaries/data/mods/public/maps/skirmishes/tarim_basin_2p.xml @@ -39,7 +39,7 @@ - \ No newline at end of file + Index: binaries/data/mods/public/maps/skirmishes/tarim_basin_4p.xml =================================================================== --- binaries/data/mods/public/maps/skirmishes/tarim_basin_4p.xml +++ binaries/data/mods/public/maps/skirmishes/tarim_basin_4p.xml @@ -39,7 +39,7 @@ - \ No newline at end of file + Index: binaries/data/mods/public/maps/skirmishes/yangtze_2p.xml =================================================================== --- binaries/data/mods/public/maps/skirmishes/yangtze_2p.xml +++ binaries/data/mods/public/maps/skirmishes/yangtze_2p.xml @@ -15592,28 +15592,28 @@ - + 0 - + 0 - + 0 - + 0 Index: binaries/data/mods/public/simulation/data/technologies/art_of_war.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/art_of_war.json +++ binaries/data/mods/public/simulation/data/technologies/art_of_war.json @@ -1,7 +1,7 @@ { "genericName": "Sun Tzu's \"The Art of War\"", "specificName": { "han": "Sūnzǐ BīngFǎ" }, - "description": "This famous and most important work of the Seven Military Classics teaches Chinese commanders everything about planning battles, maintaining armies, and defeating one's enemies.", + "description": "This famous and most important work of the Seven Military Classics teaches Han commanders everything about planning battles, maintaining armies, and defeating one's enemies.", "cost": { "food": 1200, "metal": 1200 Index: binaries/data/mods/public/simulation/data/technologies/civil_engineering_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/civil_engineering_01.json +++ binaries/data/mods/public/simulation/data/technologies/civil_engineering_01.json @@ -15,7 +15,7 @@ ] }, "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "chinese_engineering_01.png", + "icon": "han_engineering_01.png", "researchTime": 40, "tooltip": "All structures −15% build time, +10% health and −5% cost.", "modifications": [ Index: binaries/data/mods/public/simulation/data/technologies/civil_engineering_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/civil_engineering_02.json +++ binaries/data/mods/public/simulation/data/technologies/civil_engineering_02.json @@ -16,7 +16,7 @@ ] }, "requirementsTooltip": "Unlocked in City Phase.", - "icon": "chinese_engineering_02.png", + "icon": "han_engineering_02.png", "researchTime": 40, "tooltip": "All structures −25% build time, +20% health and −5% cost.", "modifications": [ Index: binaries/data/mods/public/simulation/data/technologies/civil_service_01.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/civil_service_01.json +++ binaries/data/mods/public/simulation/data/technologies/civil_service_01.json @@ -15,7 +15,7 @@ ] }, "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "chinese_bureaucracy_01.png", + "icon": "han_bureaucracy_01.png", "researchTime": 40, "tooltip": "Technologies at all buildings, except the Forge, −15% cost and −15% research time.", "modifications": [ Index: binaries/data/mods/public/simulation/data/technologies/civil_service_02.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/civil_service_02.json +++ binaries/data/mods/public/simulation/data/technologies/civil_service_02.json @@ -16,7 +16,7 @@ ] }, "requirementsTooltip": "Unlocked in City Phase.", - "icon": "chinese_bureaucracy_02.png", + "icon": "han_bureaucracy_02.png", "researchTime": 40, "tooltip": "Technologies at all buildings, except the Forge, −15% cost and −15% research time.", "modifications": [ Index: binaries/data/mods/public/simulation/data/technologies/crossbow_training.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/crossbow_training.json +++ binaries/data/mods/public/simulation/data/technologies/crossbow_training.json @@ -1,6 +1,6 @@ { "genericName": "Crossbow Training", - "description": "The Chinese had a tradition of fine archery and a penchant for using massed crossbowmen in battle.", + "description": "The Han had a tradition of fine archery and a penchant for using massed crossbowmen in battle.", "cost": { "food": 400, "wood": 400 Index: binaries/data/mods/public/simulation/templates/special/players/han.xml =================================================================== --- binaries/data/mods/public/simulation/templates/special/players/han.xml +++ binaries/data/mods/public/simulation/templates/special/players/han.xml @@ -14,9 +14,9 @@ han - Han Chinese + Han The Han dynasty (206 BC – AD 220) was the second imperial dynasty of China, preceded by the Qin dynasty (221–207 BC) and succeeded by the Three Kingdoms period (AD 220–280). It is considered a golden age in Chinese history, and China made significant progress in arts and sciences during the Han period. The core of the Han empire was around the Wei River, and the Han capital was Chang'an, very close to the Qin capital Xianyang (both are now part of Xi'an, Shaanxi). - emblems/emblem_chinese.png + emblems/emblem_han.png Index: binaries/data/mods/public/simulation/templates/structures/shrine_chinese.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/shrine_chinese.xml +++ binaries/data/mods/public/simulation/templates/structures/shrine_chinese.xml @@ -1,21 +0,0 @@ - - - - - 20 - - - han - Bǎotǎ - Pagoda - - - - - - 20 - - - structures/han/pagoda.xml - - Index: binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml +++ binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml @@ -6,7 +6,7 @@ han - Chinese War Chariot + Han War Chariot Zhanche Chariot unlock_champion_chariots