Index: binaries/data/mods/public/simulation/templates/gaia/ruins/metal_statue_isis.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/ruins/metal_statue_isis.xml +++ binaries/data/mods/public/simulation/templates/gaia/ruins/metal_statue_isis.xml @@ -1,27 +1,27 @@ - - - - - 12.0 - - - gaia - Isis Cult Image - gaia/geology_metal.png - - - - - - 800 - metal.ruins - - - - - - - - structures/ptolemies/statue_isis.xml - - + + + + + 12.0 + + + gaia + Isis Cult Image + gaia/geology_metal.png + + + + + + 800 + metal.ruins + + + + + + + + structures/ptolemies/statue_isis.xml + + Index: binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml +++ binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml @@ -1,28 +1,28 @@ - - - - - 12.0 - - - gaia - Stone Resource - Kushite Bird Statue - gaia/geology_stone_1.png - - - - - - 200 - stone.ruins - - - - - - - - props/structures/kushites/statue_bird.xml - - + + + + + 12.0 + + + gaia + Stone Resource + Kushite Bird Statue + gaia/geology_stone_1.png + + + + + + 200 + stone.ruins + + + + + + + + props/structures/kushites/statue_bird.xml + + Index: binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml +++ binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml @@ -1,28 +1,28 @@ - - - - - 12.0 - - - gaia - Stone Resource - Apademak Lion Statue - gaia/geology_stone_1.png - - - - - - 200 - stone.ruins - - - - - - - - props/structures/kushites/statue_pedestal_rectangular_lion.xml - - + + + + + 12.0 + + + gaia + Stone Resource + Apademak Lion Statue + gaia/geology_stone_1.png + + + + + + 200 + stone.ruins + + + + + + + + props/structures/kushites/statue_pedestal_rectangular_lion.xml + + Index: binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml +++ binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml @@ -1,28 +1,28 @@ - - - - - 12.0 - - - gaia - Stone Resource - Ammon-Ra Ram Statue - gaia/geology_stone_1.png - - - - - - 200 - stone.ruins - - - - - - - - props/structures/kushites/statue_pedestal_rectangular.xml - - + + + + + 12.0 + + + gaia + Stone Resource + Ammon-Ra Ram Statue + gaia/geology_stone_1.png + + + + + + 200 + stone.ruins + + + + + + + + props/structures/kushites/statue_pedestal_rectangular.xml + + Index: binaries/data/mods/public/simulation/templates/gaia/treasure/metal_weapons_small.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/treasure/metal_weapons_small.xml +++ binaries/data/mods/public/simulation/templates/gaia/treasure/metal_weapons_small.xml @@ -1,29 +1,29 @@ - - - - - 12.0 - - - Iron Weapons - - - - - - - - 128x128/ellipse.png - 128x128/ellipse_mask.png - - - - - - 100 - - - - props/special/eyecandy/treasure_weapons.xml - - + + + + + 12.0 + + + Iron Weapons + + + + + + + + 128x128/ellipse.png + 128x128/ellipse_mask.png + + + + + + 100 + + + + props/special/eyecandy/treasure_weapons.xml + + Index: binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite.xml +++ binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite.xml @@ -1,14 +1,14 @@ - - - - Cut Granite - - - - 200 - - - - props/special/eyecandy/stone_pile.xml - - + + + + Cut Granite + + + + 200 + + + + props/special/eyecandy/stone_pile.xml + + Index: binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite_large.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite_large.xml +++ binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite_large.xml @@ -1,21 +1,21 @@ - - - - - 4.0 - - - Cut Stone - - - - - - - 300 - - - - props/special/eyecandy/brick_pile_06.xml - - + + + + + 4.0 + + + Cut Stone + + + + + + + 300 + + + + props/special/eyecandy/brick_pile_06.xml + + Index: binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_red.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_red.xml +++ binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_red.xml @@ -1,22 +1,22 @@ - - - - - 2.0 - - - Cut Sandstone - gaia/geology_stone_2.png - - - - - - - 200 - - - - props/special/eyecandy/stone_pile_red.xml - - + + + + + 2.0 + + + Cut Sandstone + gaia/geology_stone_2.png + + + + + + + 200 + + + + props/special/eyecandy/stone_pile_red.xml + + Index: binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_sandstone.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_sandstone.xml +++ binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_sandstone.xml @@ -1,15 +1,15 @@ - - - - Cut Sandstone - gaia/geology_stone_1.png - - - - 200 - - - - props/special/eyecandy/stone_pile_sandstone.xml - - + + + + Cut Sandstone + gaia/geology_stone_1.png + + + + 200 + + + + props/special/eyecandy/stone_pile_sandstone.xml + + Index: binaries/data/mods/public/simulation/templates/gaia/treasure/wood_lumber.xml =================================================================== --- binaries/data/mods/public/simulation/templates/gaia/treasure/wood_lumber.xml +++ binaries/data/mods/public/simulation/templates/gaia/treasure/wood_lumber.xml @@ -1,21 +1,21 @@ - - - - - 12.0 - - - Milled Lumber - - - - - - - 200 - - - - props/special/eyecandy/wood_pile.xml - - + + + + + 12.0 + + + Milled Lumber + + + + + + + 200 + + + + props/special/eyecandy/wood_pile.xml + + Index: binaries/data/mods/public/simulation/templates/mixins/hoplite.xml =================================================================== --- binaries/data/mods/public/simulation/templates/mixins/hoplite.xml +++ binaries/data/mods/public/simulation/templates/mixins/hoplite.xml @@ -1,4 +1,4 @@ - + Index: binaries/data/mods/public/simulation/templates/mixins/merc_cav.xml =================================================================== --- binaries/data/mods/public/simulation/templates/mixins/merc_cav.xml +++ binaries/data/mods/public/simulation/templates/mixins/merc_cav.xml @@ -1,4 +1,4 @@ - + Index: binaries/data/mods/public/simulation/templates/mixins/merc_ele.xml =================================================================== --- binaries/data/mods/public/simulation/templates/mixins/merc_ele.xml +++ binaries/data/mods/public/simulation/templates/mixins/merc_ele.xml @@ -1,4 +1,4 @@ - + Index: binaries/data/mods/public/simulation/templates/mixins/merc_inf.xml =================================================================== --- binaries/data/mods/public/simulation/templates/mixins/merc_inf.xml +++ binaries/data/mods/public/simulation/templates/mixins/merc_inf.xml @@ -1,4 +1,4 @@ - + Index: binaries/data/mods/public/simulation/templates/mixins/mercenary.xml =================================================================== --- binaries/data/mods/public/simulation/templates/mixins/mercenary.xml +++ binaries/data/mods/public/simulation/templates/mixins/mercenary.xml @@ -1,4 +1,4 @@ - + 0.7 Index: binaries/data/mods/public/simulation/templates/obstructors/placement.xml =================================================================== --- binaries/data/mods/public/simulation/templates/obstructors/placement.xml +++ binaries/data/mods/public/simulation/templates/obstructors/placement.xml @@ -1,55 +1,55 @@ - - - - - - 9.0 - - - gaia - Obstructor - structures/wall.png - Placement obstructor to prevent construction but not movement - false - - - true - false - false - true - true - false - false - false - - - - - 0 - upright - false - 0.0 - 6.0 - - - - - outline_border.png - outline_border_mask.png - 0.4 - - - - - true - false - false - false - - - structures/hellenes/wall_long.xml - false - false - true - - + + + + + + 9.0 + + + gaia + Obstructor + structures/wall.png + Placement obstructor to prevent construction but not movement + false + + + true + false + false + true + true + false + false + false + + + + + 0 + upright + false + 0.0 + 6.0 + + + + + outline_border.png + outline_border_mask.png + 0.4 + + + + + true + false + false + false + + + structures/hellenes/wall_long.xml + false + false + true + + Index: binaries/data/mods/public/simulation/templates/special/flare_target_marker.xml =================================================================== --- binaries/data/mods/public/simulation/templates/special/flare_target_marker.xml +++ binaries/data/mods/public/simulation/templates/special/flare_target_marker.xml @@ -1,17 +1,17 @@ - - - - true - false - 6 - 10000 - 0 - - - - true - - - special/flare_target_marker.xml - - + + + + true + false + 6 + 10000 + 0 + + + + true + + + special/flare_target_marker.xml + + Index: binaries/data/mods/public/simulation/templates/structures/cart/apartment.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/cart/apartment.xml +++ binaries/data/mods/public/simulation/templates/structures/cart/apartment.xml @@ -37,11 +37,11 @@ 10 + + 2 + structures/carthaginians/fndn_house.xml structures/carthaginians/apartment.xml - - 2 - Index: binaries/data/mods/public/simulation/templates/structures/han/defense_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/han/defense_tower.xml +++ binaries/data/mods/public/simulation/templates/structures/han/defense_tower.xml @@ -11,6 +11,12 @@ han Fángyù Tǎ + + + + + 22.0 + structures/{civ}/defense_tower_great @@ -23,12 +29,6 @@ upgrading - - - - - 22.0 - structures/han/tower_large.xml Index: binaries/data/mods/public/simulation/templates/structures/han/house.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/han/house.xml +++ binaries/data/mods/public/simulation/templates/structures/han/house.xml @@ -1,12 +1,12 @@ - - Minister - 5.0 + + Minister + han Mín Jū Index: binaries/data/mods/public/simulation/templates/structures/pers/ice_house.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers/ice_house.xml +++ binaries/data/mods/public/simulation/templates/structures/pers/ice_house.xml @@ -1,72 +1,72 @@ - - - - own - Yakhchal - - - 60 - - 100 - 100 - - - - - 12.0 - - - - 800 - decay|rubble/rubble_stone_3x3 - - - pers - Ice House - Yakhchāl - -City Village IceHouse - - CivSpecific - - phase_village - structures/yakhchal.png - - - 20 - 20 - - - - - - - - subterranean_aqueducts - - - - - 1.0 - - 2000 - - - - - interface/complete/building/complete_farmstead.xml - attack/destruction/building_collapse_large.xml - - - - false - 20 - 30000 - - - 20 - - - structures/persians/ice_house.xml - structures/fndn_4x4.xml - - + + + + own + Yakhchal + + + 60 + + 100 + 100 + + + + + 12.0 + + + + 800 + decay|rubble/rubble_stone_3x3 + + + pers + Ice House + Yakhchāl + -City Village IceHouse + + CivSpecific + + phase_village + structures/yakhchal.png + + + 20 + 20 + + + + + + + + subterranean_aqueducts + + + + + 1.0 + + 2000 + + + + + interface/complete/building/complete_farmstead.xml + attack/destruction/building_collapse_large.xml + + + + false + 20 + 30000 + + + 20 + + + structures/persians/ice_house.xml + structures/fndn_4x4.xml + + Index: binaries/data/mods/public/simulation/templates/structures/pers/inn.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/pers/inn.xml +++ binaries/data/mods/public/simulation/templates/structures/pers/inn.xml @@ -14,7 +14,7 @@ - + 15 Index: binaries/data/mods/public/simulation/templates/structures/ptol/temple_2.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/ptol/temple_2.xml +++ binaries/data/mods/public/simulation/templates/structures/ptol/temple_2.xml @@ -1,20 +1,20 @@ - - - - - - - decay|rubble/rubble_stone_6x6 - - - ptol - Naos - - - - - - structures/ptolemies/temple_2.xml - structures/fndn_7x8.xml - - + + + + + + + decay|rubble/rubble_stone_6x6 + + + ptol + Naos + + + + + + structures/ptolemies/temple_2.xml + structures/fndn_7x8.xml + + Index: binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml +++ binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml @@ -24,6 +24,12 @@ + + 3 + 15 + 1 + Soldier + neutral enemy ArmyCamp @@ -32,12 +38,6 @@ 80 - - 3 - 15 - 1 - Soldier - 3 10.0 Index: binaries/data/mods/public/simulation/templates/structures/shrine_egyptian.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/shrine_egyptian.xml +++ binaries/data/mods/public/simulation/templates/structures/shrine_egyptian.xml @@ -1,10 +1,10 @@ - - - - ptol - Sanctuary Kiosk - - - structures/ptolemies/kiosk.xml - - + + + + ptol + Sanctuary Kiosk + + + structures/ptolemies/kiosk.xml + + Index: binaries/data/mods/public/simulation/templates/structures/shrine_italian.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/shrine_italian.xml +++ binaries/data/mods/public/simulation/templates/structures/shrine_italian.xml @@ -1,18 +1,18 @@ - - - - - 18.0 - - - rome - Temple of Healing - Aedēs Sanitatem - - - - - - structures/romans/temple_vesta.xml - - + + + + + 18.0 + + + rome + Temple of Healing + Aedēs Sanitatem + + + + + + structures/romans/temple_vesta.xml + + Index: binaries/data/mods/public/simulation/templates/structures/shrine_kushite.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/shrine_kushite.xml +++ binaries/data/mods/public/simulation/templates/structures/shrine_kushite.xml @@ -1,10 +1,10 @@ - - - - kush - Shrine - - - structures/kushites/shrine.xml - - + + + + kush + Shrine + + + structures/kushites/shrine.xml + + Index: binaries/data/mods/public/simulation/templates/structures/tent_desert.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/tent_desert.xml +++ binaries/data/mods/public/simulation/templates/structures/tent_desert.xml @@ -1,64 +1,64 @@ - - - - own neutral enemy - - - 25 - 0 - 5 - - - 20 - - 50 - - - - - 5.0 - - - 5 - 0.1 - Unit - Support Infantry - 0 - 2 - - - 100 - decay|rubble/rubble_stone_3x3 - - - ptol - Desert Army Tent - Tent - structures/mercenary_camp.png - Tent - A temporary shelter for soldiers. +5 population bonus. - - - - - - 5 - - - - - interface/complete/building/complete_universal.xml - attack/destruction/building_collapse_large.xml - - - - 6.0 - - - 1 - - - - structures/tent_big.xml - - + + + + own neutral enemy + + + 25 + 0 + 5 + + + 20 + + 50 + + + + + 5.0 + + + 5 + 0.1 + Unit + Support Infantry + 0 + 2 + + + 100 + decay|rubble/rubble_stone_3x3 + + + ptol + Desert Army Tent + Tent + structures/mercenary_camp.png + Tent + A temporary shelter for soldiers. +5 population bonus. + + + + + + 5 + + + + + interface/complete/building/complete_universal.xml + attack/destruction/building_collapse_large.xml + + + + 6.0 + + + 1 + + + + structures/tent_big.xml + + Index: binaries/data/mods/public/simulation/templates/structures/tent_mace.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/tent_mace.xml +++ binaries/data/mods/public/simulation/templates/structures/tent_mace.xml @@ -1,64 +1,64 @@ - - - - own neutral enemy - - - 25 - 0 - 5 - - - 20 - - 50 - - - - - 5.0 - - - 5 - 0.1 - Unit - Support Infantry - 0 - 2 - - - 100 - decay|rubble/rubble_stone_3x3 - - - mace - Macedonian Army Tent - Tent - structures/mercenary_camp.png - Tent - A temporary shelter for soldiers. +5 population bonus. - - - - - - 5 - - - - - interface/complete/building/complete_universal.xml - attack/destruction/building_collapse_large.xml - - - - 6.0 - - - 1 - - - - structures/tent_greek.xml - - + + + + own neutral enemy + + + 25 + 0 + 5 + + + 20 + + 50 + + + + + 5.0 + + + 5 + 0.1 + Unit + Support Infantry + 0 + 2 + + + 100 + decay|rubble/rubble_stone_3x3 + + + mace + Macedonian Army Tent + Tent + structures/mercenary_camp.png + Tent + A temporary shelter for soldiers. +5 population bonus. + + + + + + 5 + + + + + interface/complete/building/complete_universal.xml + attack/destruction/building_collapse_large.xml + + + + 6.0 + + + 1 + + + + structures/tent_greek.xml + + Index: binaries/data/mods/public/simulation/templates/structures/tent_rome.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/tent_rome.xml +++ binaries/data/mods/public/simulation/templates/structures/tent_rome.xml @@ -1,64 +1,64 @@ - - - - own neutral enemy - - - 25 - 0 - 5 - - - 20 - - 50 - - - - - 5.0 - - - 5 - 0.1 - Unit - Support Infantry - 0 - 2 - - - 100 - decay|rubble/rubble_stone_3x3 - - - rome - Roman Army Tent - Tent - structures/mercenary_camp.png - Tent - A temporary shelter for soldiers. +5 population bonus. - - - - - - 5 - - - - - interface/complete/building/complete_universal.xml - attack/destruction/building_collapse_large.xml - - - - 6.0 - - - 1 - - - - props/structures/romans/rome_tent.xml - - + + + + own neutral enemy + + + 25 + 0 + 5 + + + 20 + + 50 + + + + + 5.0 + + + 5 + 0.1 + Unit + Support Infantry + 0 + 2 + + + 100 + decay|rubble/rubble_stone_3x3 + + + rome + Roman Army Tent + Tent + structures/mercenary_camp.png + Tent + A temporary shelter for soldiers. +5 population bonus. + + + + + + 5 + + + + + interface/complete/building/complete_universal.xml + attack/destruction/building_collapse_large.xml + + + + 6.0 + + + 1 + + + + props/structures/romans/rome_tent.xml + + Index: binaries/data/mods/public/simulation/templates/structures/trading_post_celtic.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/trading_post_celtic.xml +++ binaries/data/mods/public/simulation/templates/structures/trading_post_celtic.xml @@ -1,17 +1,17 @@ - - - - - 8.0 - - - gaul - Celtic Tavern - - - - - - structures/celts/tavern.xml - - + + + + + 8.0 + + + gaul + Celtic Tavern + + + + + + structures/celts/tavern.xml + + Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -30,6 +30,11 @@ + + 3 + 1 + Soldier + own neutral CivilCentre @@ -38,11 +43,6 @@ 200 - - 3 - 1 - Soldier - 2500 5.0 Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml +++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml @@ -1,5 +1,8 @@ + + 1 + own neutral Colony @@ -8,9 +11,6 @@ 120 - - 1 - 300 Index: binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml +++ binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml @@ -24,6 +24,11 @@ + + 4 + 1 + Soldier + Fortress @@ -31,11 +36,6 @@ 80 - - 4 - 1 - Soldier - 8 10.0 Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml +++ binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml @@ -45,9 +45,6 @@ 1 2 - - 0 - ship-small 1.8 @@ -55,4 +52,7 @@ 1.8 5.0 + + 0 + Index: binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml +++ binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml @@ -68,6 +68,13 @@ 100 60 + + + + 50 + + + @@ -89,13 +96,6 @@ 12.0 - - - - 50 - - - 0.7 0.7 Index: binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml +++ binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml @@ -45,7 +45,6 @@ 10 - resource/construction/con_wood.xml @@ -60,4 +59,5 @@ actor/singlesteps/steps_gravel_trained.xml + Index: binaries/data/mods/public/simulation/templates/units/athen/ship_trireme.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/athen/ship_trireme.xml +++ binaries/data/mods/public/simulation/templates/units/athen/ship_trireme.xml @@ -10,6 +10,11 @@ units/athen_ship_trireme.png + + + iphicratean_reforms + + 0.7 @@ -17,11 +22,6 @@ units/{civ}/champion_marine - - - iphicratean_reforms - - structures/athenians/trireme.xml Index: binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing.xml +++ binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing.xml @@ -1,9 +1,5 @@ - - units/heroes/han_hero_wei_qing_1 - units/heroes/han_hero_wei_qing_2 - @@ -11,6 +7,10 @@ + + units/heroes/han_hero_wei_qing_1 + units/heroes/han_hero_wei_qing_2 + han Wèi Qīng Index: binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_chariot.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_chariot.xml +++ binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_chariot.xml @@ -1,9 +1,5 @@ - - units/heroes/han_hero_wei_qing_1 - units/heroes/han_hero_wei_qing_2 - @@ -11,6 +7,10 @@ + + units/heroes/han_hero_wei_qing_1 + units/heroes/han_hero_wei_qing_2 + 5.0 Index: binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_horse.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_horse.xml +++ binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_horse.xml @@ -1,9 +1,5 @@ - - units/heroes/han_hero_wei_qing_1 - units/heroes/han_hero_wei_qing_2 - @@ -11,6 +7,10 @@ + + units/heroes/han_hero_wei_qing_1 + units/heroes/han_hero_wei_qing_2 + han Wèi Qīng Index: binaries/data/mods/public/simulation/templates/units/han/infantry_pikeman_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/han/infantry_pikeman_b.xml +++ binaries/data/mods/public/simulation/templates/units/han/infantry_pikeman_b.xml @@ -25,9 +25,6 @@ units/han/infantry_pikeman_a - - units/han/infantry_halberdman_b.xml - @@ -41,4 +38,7 @@ special/formations/anti_cavalry + + units/han/infantry_halberdman_b.xml + Index: binaries/data/mods/public/simulation/templates/units/han/infantry_spearman_b.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/han/infantry_spearman_b.xml +++ binaries/data/mods/public/simulation/templates/units/han/infantry_spearman_b.xml @@ -14,12 +14,12 @@ units/han/infantry_spearman_a - - units/han/infantry_spearman_b.xml - special/formations/anti_cavalry + + units/han/infantry_spearman_b.xml + Index: binaries/data/mods/public/simulation/templates/units/pers/champion_infantry.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/pers/champion_infantry.xml +++ binaries/data/mods/public/simulation/templates/units/pers/champion_infantry.xml @@ -19,6 +19,9 @@ + + 0.9 + units/pers/champion_infantry_archer @@ -27,9 +30,6 @@ - - 0.9 - units/persians/infantry_spearman_c2.xml Index: binaries/data/mods/public/simulation/templates/units/pers/champion_infantry_archer.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/pers/champion_infantry_archer.xml +++ binaries/data/mods/public/simulation/templates/units/pers/champion_infantry_archer.xml @@ -11,6 +11,9 @@ Immortal units/pers_champion_infantry_archer.png + + 0.79 + units/pers/champion_infantry @@ -19,9 +22,6 @@ - - 0.79 - units/persians/infantry_archer_c.xml Index: binaries/data/mods/public/simulation/templates/units/spart/support_female_citizen.xml =================================================================== --- binaries/data/mods/public/simulation/templates/units/spart/support_female_citizen.xml +++ binaries/data/mods/public/simulation/templates/units/spart/support_female_citizen.xml @@ -16,9 +16,6 @@ 1.4 - - 1 - spart greek @@ -26,6 +23,9 @@ Spartiâtis units/spart_support_female_citizen.png + + 1 + true