Index: binaries/data/mods/public/simulation/templates/gaia/ruins/metal_statue_isis.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/ruins/metal_statue_isis.xml
+++ binaries/data/mods/public/simulation/templates/gaia/ruins/metal_statue_isis.xml
@@ -1,27 +1,27 @@
-
-
-
-
- 12.0
-
-
- gaia
- Isis Cult Image
- gaia/geology_metal.png
-
-
-
-
-
- 800
- metal.ruins
-
-
-
-
-
-
-
- structures/ptolemies/statue_isis.xml
-
-
+
+
+
+
+ 12.0
+
+
+ gaia
+ Isis Cult Image
+ gaia/geology_metal.png
+
+
+
+
+
+ 800
+ metal.ruins
+
+
+
+
+
+
+
+ structures/ptolemies/statue_isis.xml
+
+
Index: binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml
+++ binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml
@@ -1,28 +1,28 @@
-
-
-
-
- 12.0
-
-
- gaia
- Stone Resource
- Kushite Bird Statue
- gaia/geology_stone_1.png
-
-
-
-
-
- 200
- stone.ruins
-
-
-
-
-
-
-
- props/structures/kushites/statue_bird.xml
-
-
+
+
+
+
+ 12.0
+
+
+ gaia
+ Stone Resource
+ Kushite Bird Statue
+ gaia/geology_stone_1.png
+
+
+
+
+
+ 200
+ stone.ruins
+
+
+
+
+
+
+
+ props/structures/kushites/statue_bird.xml
+
+
Index: binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml
+++ binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml
@@ -1,28 +1,28 @@
-
-
-
-
- 12.0
-
-
- gaia
- Stone Resource
- Apademak Lion Statue
- gaia/geology_stone_1.png
-
-
-
-
-
- 200
- stone.ruins
-
-
-
-
-
-
-
- props/structures/kushites/statue_pedestal_rectangular_lion.xml
-
-
+
+
+
+
+ 12.0
+
+
+ gaia
+ Stone Resource
+ Apademak Lion Statue
+ gaia/geology_stone_1.png
+
+
+
+
+
+ 200
+ stone.ruins
+
+
+
+
+
+
+
+ props/structures/kushites/statue_pedestal_rectangular_lion.xml
+
+
Index: binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml
+++ binaries/data/mods/public/simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml
@@ -1,28 +1,28 @@
-
-
-
-
- 12.0
-
-
- gaia
- Stone Resource
- Ammon-Ra Ram Statue
- gaia/geology_stone_1.png
-
-
-
-
-
- 200
- stone.ruins
-
-
-
-
-
-
-
- props/structures/kushites/statue_pedestal_rectangular.xml
-
-
+
+
+
+
+ 12.0
+
+
+ gaia
+ Stone Resource
+ Ammon-Ra Ram Statue
+ gaia/geology_stone_1.png
+
+
+
+
+
+ 200
+ stone.ruins
+
+
+
+
+
+
+
+ props/structures/kushites/statue_pedestal_rectangular.xml
+
+
Index: binaries/data/mods/public/simulation/templates/gaia/treasure/metal_weapons_small.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/treasure/metal_weapons_small.xml
+++ binaries/data/mods/public/simulation/templates/gaia/treasure/metal_weapons_small.xml
@@ -1,29 +1,29 @@
-
-
-
-
- 12.0
-
-
- Iron Weapons
-
-
-
-
-
-
-
- 128x128/ellipse.png
- 128x128/ellipse_mask.png
-
-
-
-
-
- 100
-
-
-
- props/special/eyecandy/treasure_weapons.xml
-
-
+
+
+
+
+ 12.0
+
+
+ Iron Weapons
+
+
+
+
+
+
+
+ 128x128/ellipse.png
+ 128x128/ellipse_mask.png
+
+
+
+
+
+ 100
+
+
+
+ props/special/eyecandy/treasure_weapons.xml
+
+
Index: binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite.xml
+++ binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite.xml
@@ -1,14 +1,14 @@
-
-
-
- Cut Granite
-
-
-
- 200
-
-
-
- props/special/eyecandy/stone_pile.xml
-
-
+
+
+
+ Cut Granite
+
+
+
+ 200
+
+
+
+ props/special/eyecandy/stone_pile.xml
+
+
Index: binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite_large.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite_large.xml
+++ binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_granite_large.xml
@@ -1,21 +1,21 @@
-
-
-
-
- 4.0
-
-
- Cut Stone
-
-
-
-
-
-
- 300
-
-
-
- props/special/eyecandy/brick_pile_06.xml
-
-
+
+
+
+
+ 4.0
+
+
+ Cut Stone
+
+
+
+
+
+
+ 300
+
+
+
+ props/special/eyecandy/brick_pile_06.xml
+
+
Index: binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_red.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_red.xml
+++ binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_red.xml
@@ -1,22 +1,22 @@
-
-
-
-
- 2.0
-
-
- Cut Sandstone
- gaia/geology_stone_2.png
-
-
-
-
-
-
- 200
-
-
-
- props/special/eyecandy/stone_pile_red.xml
-
-
+
+
+
+
+ 2.0
+
+
+ Cut Sandstone
+ gaia/geology_stone_2.png
+
+
+
+
+
+
+ 200
+
+
+
+ props/special/eyecandy/stone_pile_red.xml
+
+
Index: binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_sandstone.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_sandstone.xml
+++ binaries/data/mods/public/simulation/templates/gaia/treasure/stone_pile_sandstone.xml
@@ -1,15 +1,15 @@
-
-
-
- Cut Sandstone
- gaia/geology_stone_1.png
-
-
-
- 200
-
-
-
- props/special/eyecandy/stone_pile_sandstone.xml
-
-
+
+
+
+ Cut Sandstone
+ gaia/geology_stone_1.png
+
+
+
+ 200
+
+
+
+ props/special/eyecandy/stone_pile_sandstone.xml
+
+
Index: binaries/data/mods/public/simulation/templates/gaia/treasure/wood_lumber.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/treasure/wood_lumber.xml
+++ binaries/data/mods/public/simulation/templates/gaia/treasure/wood_lumber.xml
@@ -1,21 +1,21 @@
-
-
-
-
- 12.0
-
-
- Milled Lumber
-
-
-
-
-
-
- 200
-
-
-
- props/special/eyecandy/wood_pile.xml
-
-
+
+
+
+
+ 12.0
+
+
+ Milled Lumber
+
+
+
+
+
+
+ 200
+
+
+
+ props/special/eyecandy/wood_pile.xml
+
+
Index: binaries/data/mods/public/simulation/templates/mixins/hoplite.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/mixins/hoplite.xml
+++ binaries/data/mods/public/simulation/templates/mixins/hoplite.xml
@@ -1,4 +1,4 @@
-
+
Index: binaries/data/mods/public/simulation/templates/mixins/merc_cav.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/mixins/merc_cav.xml
+++ binaries/data/mods/public/simulation/templates/mixins/merc_cav.xml
@@ -1,4 +1,4 @@
-
+
Index: binaries/data/mods/public/simulation/templates/mixins/merc_ele.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/mixins/merc_ele.xml
+++ binaries/data/mods/public/simulation/templates/mixins/merc_ele.xml
@@ -1,4 +1,4 @@
-
+
Index: binaries/data/mods/public/simulation/templates/mixins/merc_inf.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/mixins/merc_inf.xml
+++ binaries/data/mods/public/simulation/templates/mixins/merc_inf.xml
@@ -1,4 +1,4 @@
-
+
Index: binaries/data/mods/public/simulation/templates/mixins/mercenary.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/mixins/mercenary.xml
+++ binaries/data/mods/public/simulation/templates/mixins/mercenary.xml
@@ -1,4 +1,4 @@
-
+
0.7
Index: binaries/data/mods/public/simulation/templates/obstructors/placement.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/obstructors/placement.xml
+++ binaries/data/mods/public/simulation/templates/obstructors/placement.xml
@@ -1,55 +1,55 @@
-
-
-
-
-
- 9.0
-
-
- gaia
- Obstructor
- structures/wall.png
- Placement obstructor to prevent construction but not movement
- false
-
-
- true
- false
- false
- true
- true
- false
- false
- false
-
-
-
-
- 0
- upright
- false
- 0.0
- 6.0
-
-
-
-
- outline_border.png
- outline_border_mask.png
- 0.4
-
-
-
-
- true
- false
- false
- false
-
-
- structures/hellenes/wall_long.xml
- false
- false
- true
-
-
+
+
+
+
+
+ 9.0
+
+
+ gaia
+ Obstructor
+ structures/wall.png
+ Placement obstructor to prevent construction but not movement
+ false
+
+
+ true
+ false
+ false
+ true
+ true
+ false
+ false
+ false
+
+
+
+
+ 0
+ upright
+ false
+ 0.0
+ 6.0
+
+
+
+
+ outline_border.png
+ outline_border_mask.png
+ 0.4
+
+
+
+
+ true
+ false
+ false
+ false
+
+
+ structures/hellenes/wall_long.xml
+ false
+ false
+ true
+
+
Index: binaries/data/mods/public/simulation/templates/special/flare_target_marker.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/special/flare_target_marker.xml
+++ binaries/data/mods/public/simulation/templates/special/flare_target_marker.xml
@@ -1,17 +1,17 @@
-
-
-
- true
- false
- 6
- 10000
- 0
-
-
-
- true
-
-
- special/flare_target_marker.xml
-
-
+
+
+
+ true
+ false
+ 6
+ 10000
+ 0
+
+
+
+ true
+
+
+ special/flare_target_marker.xml
+
+
Index: binaries/data/mods/public/simulation/templates/structures/cart/apartment.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/cart/apartment.xml
+++ binaries/data/mods/public/simulation/templates/structures/cart/apartment.xml
@@ -37,11 +37,11 @@
10
+
+ 2
+
structures/carthaginians/fndn_house.xml
structures/carthaginians/apartment.xml
-
- 2
-
Index: binaries/data/mods/public/simulation/templates/structures/han/defense_tower.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/han/defense_tower.xml
+++ binaries/data/mods/public/simulation/templates/structures/han/defense_tower.xml
@@ -11,6 +11,12 @@
han
Fángyù Tǎ
+
+
+
+
+ 22.0
+
structures/{civ}/defense_tower_great
@@ -23,12 +29,6 @@
upgrading
-
-
-
-
- 22.0
-
structures/han/tower_large.xml
Index: binaries/data/mods/public/simulation/templates/structures/han/house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/han/house.xml
+++ binaries/data/mods/public/simulation/templates/structures/han/house.xml
@@ -1,12 +1,12 @@
-
- Minister
-
5.0
+
+ Minister
+
han
Mín Jū
Index: binaries/data/mods/public/simulation/templates/structures/pers/ice_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/pers/ice_house.xml
+++ binaries/data/mods/public/simulation/templates/structures/pers/ice_house.xml
@@ -1,72 +1,72 @@
-
-
-
- own
- Yakhchal
-
-
- 60
-
- 100
- 100
-
-
-
-
- 12.0
-
-
-
- 800
- decay|rubble/rubble_stone_3x3
-
-
- pers
- Ice House
- Yakhchāl
- -City Village IceHouse
-
- CivSpecific
-
- phase_village
- structures/yakhchal.png
-
-
- 20
- 20
-
-
-
-
-
-
-
- subterranean_aqueducts
-
-
-
-
- 1.0
-
- 2000
-
-
-
-
- interface/complete/building/complete_farmstead.xml
- attack/destruction/building_collapse_large.xml
-
-
-
- false
- 20
- 30000
-
-
- 20
-
-
- structures/persians/ice_house.xml
- structures/fndn_4x4.xml
-
-
+
+
+
+ own
+ Yakhchal
+
+
+ 60
+
+ 100
+ 100
+
+
+
+
+ 12.0
+
+
+
+ 800
+ decay|rubble/rubble_stone_3x3
+
+
+ pers
+ Ice House
+ Yakhchāl
+ -City Village IceHouse
+
+ CivSpecific
+
+ phase_village
+ structures/yakhchal.png
+
+
+ 20
+ 20
+
+
+
+
+
+
+
+ subterranean_aqueducts
+
+
+
+
+ 1.0
+
+ 2000
+
+
+
+
+ interface/complete/building/complete_farmstead.xml
+ attack/destruction/building_collapse_large.xml
+
+
+
+ false
+ 20
+ 30000
+
+
+ 20
+
+
+ structures/persians/ice_house.xml
+ structures/fndn_4x4.xml
+
+
Index: binaries/data/mods/public/simulation/templates/structures/pers/inn.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/pers/inn.xml
+++ binaries/data/mods/public/simulation/templates/structures/pers/inn.xml
@@ -14,7 +14,7 @@
-
+
15
Index: binaries/data/mods/public/simulation/templates/structures/ptol/temple_2.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/ptol/temple_2.xml
+++ binaries/data/mods/public/simulation/templates/structures/ptol/temple_2.xml
@@ -1,20 +1,20 @@
-
-
-
-
-
-
- decay|rubble/rubble_stone_6x6
-
-
- ptol
- Naos
-
-
-
-
-
- structures/ptolemies/temple_2.xml
- structures/fndn_7x8.xml
-
-
+
+
+
+
+
+
+ decay|rubble/rubble_stone_6x6
+
+
+ ptol
+ Naos
+
+
+
+
+
+ structures/ptolemies/temple_2.xml
+ structures/fndn_7x8.xml
+
+
Index: binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
+++ binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
@@ -24,6 +24,12 @@
+
+ 3
+ 15
+ 1
+ Soldier
+
neutral enemy
ArmyCamp
@@ -32,12 +38,6 @@
80
-
- 3
- 15
- 1
- Soldier
-
3
10.0
Index: binaries/data/mods/public/simulation/templates/structures/shrine_egyptian.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/shrine_egyptian.xml
+++ binaries/data/mods/public/simulation/templates/structures/shrine_egyptian.xml
@@ -1,10 +1,10 @@
-
-
-
- ptol
- Sanctuary Kiosk
-
-
- structures/ptolemies/kiosk.xml
-
-
+
+
+
+ ptol
+ Sanctuary Kiosk
+
+
+ structures/ptolemies/kiosk.xml
+
+
Index: binaries/data/mods/public/simulation/templates/structures/shrine_italian.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/shrine_italian.xml
+++ binaries/data/mods/public/simulation/templates/structures/shrine_italian.xml
@@ -1,18 +1,18 @@
-
-
-
-
- 18.0
-
-
- rome
- Temple of Healing
- Aedēs Sanitatem
-
-
-
-
-
- structures/romans/temple_vesta.xml
-
-
+
+
+
+
+ 18.0
+
+
+ rome
+ Temple of Healing
+ Aedēs Sanitatem
+
+
+
+
+
+ structures/romans/temple_vesta.xml
+
+
Index: binaries/data/mods/public/simulation/templates/structures/shrine_kushite.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/shrine_kushite.xml
+++ binaries/data/mods/public/simulation/templates/structures/shrine_kushite.xml
@@ -1,10 +1,10 @@
-
-
-
- kush
- Shrine
-
-
- structures/kushites/shrine.xml
-
-
+
+
+
+ kush
+ Shrine
+
+
+ structures/kushites/shrine.xml
+
+
Index: binaries/data/mods/public/simulation/templates/structures/tent_desert.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/tent_desert.xml
+++ binaries/data/mods/public/simulation/templates/structures/tent_desert.xml
@@ -1,64 +1,64 @@
-
-
-
- own neutral enemy
-
-
- 25
- 0
- 5
-
-
- 20
-
- 50
-
-
-
-
- 5.0
-
-
- 5
- 0.1
- Unit
- Support Infantry
- 0
- 2
-
-
- 100
- decay|rubble/rubble_stone_3x3
-
-
- ptol
- Desert Army Tent
- Tent
- structures/mercenary_camp.png
- Tent
- A temporary shelter for soldiers. +5 population bonus.
-
-
-
-
-
- 5
-
-
-
-
- interface/complete/building/complete_universal.xml
- attack/destruction/building_collapse_large.xml
-
-
-
- 6.0
-
-
- 1
-
-
-
- structures/tent_big.xml
-
-
+
+
+
+ own neutral enemy
+
+
+ 25
+ 0
+ 5
+
+
+ 20
+
+ 50
+
+
+
+
+ 5.0
+
+
+ 5
+ 0.1
+ Unit
+ Support Infantry
+ 0
+ 2
+
+
+ 100
+ decay|rubble/rubble_stone_3x3
+
+
+ ptol
+ Desert Army Tent
+ Tent
+ structures/mercenary_camp.png
+ Tent
+ A temporary shelter for soldiers. +5 population bonus.
+
+
+
+
+
+ 5
+
+
+
+
+ interface/complete/building/complete_universal.xml
+ attack/destruction/building_collapse_large.xml
+
+
+
+ 6.0
+
+
+ 1
+
+
+
+ structures/tent_big.xml
+
+
Index: binaries/data/mods/public/simulation/templates/structures/tent_mace.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/tent_mace.xml
+++ binaries/data/mods/public/simulation/templates/structures/tent_mace.xml
@@ -1,64 +1,64 @@
-
-
-
- own neutral enemy
-
-
- 25
- 0
- 5
-
-
- 20
-
- 50
-
-
-
-
- 5.0
-
-
- 5
- 0.1
- Unit
- Support Infantry
- 0
- 2
-
-
- 100
- decay|rubble/rubble_stone_3x3
-
-
- mace
- Macedonian Army Tent
- Tent
- structures/mercenary_camp.png
- Tent
- A temporary shelter for soldiers. +5 population bonus.
-
-
-
-
-
- 5
-
-
-
-
- interface/complete/building/complete_universal.xml
- attack/destruction/building_collapse_large.xml
-
-
-
- 6.0
-
-
- 1
-
-
-
- structures/tent_greek.xml
-
-
+
+
+
+ own neutral enemy
+
+
+ 25
+ 0
+ 5
+
+
+ 20
+
+ 50
+
+
+
+
+ 5.0
+
+
+ 5
+ 0.1
+ Unit
+ Support Infantry
+ 0
+ 2
+
+
+ 100
+ decay|rubble/rubble_stone_3x3
+
+
+ mace
+ Macedonian Army Tent
+ Tent
+ structures/mercenary_camp.png
+ Tent
+ A temporary shelter for soldiers. +5 population bonus.
+
+
+
+
+
+ 5
+
+
+
+
+ interface/complete/building/complete_universal.xml
+ attack/destruction/building_collapse_large.xml
+
+
+
+ 6.0
+
+
+ 1
+
+
+
+ structures/tent_greek.xml
+
+
Index: binaries/data/mods/public/simulation/templates/structures/tent_rome.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/tent_rome.xml
+++ binaries/data/mods/public/simulation/templates/structures/tent_rome.xml
@@ -1,64 +1,64 @@
-
-
-
- own neutral enemy
-
-
- 25
- 0
- 5
-
-
- 20
-
- 50
-
-
-
-
- 5.0
-
-
- 5
- 0.1
- Unit
- Support Infantry
- 0
- 2
-
-
- 100
- decay|rubble/rubble_stone_3x3
-
-
- rome
- Roman Army Tent
- Tent
- structures/mercenary_camp.png
- Tent
- A temporary shelter for soldiers. +5 population bonus.
-
-
-
-
-
- 5
-
-
-
-
- interface/complete/building/complete_universal.xml
- attack/destruction/building_collapse_large.xml
-
-
-
- 6.0
-
-
- 1
-
-
-
- props/structures/romans/rome_tent.xml
-
-
+
+
+
+ own neutral enemy
+
+
+ 25
+ 0
+ 5
+
+
+ 20
+
+ 50
+
+
+
+
+ 5.0
+
+
+ 5
+ 0.1
+ Unit
+ Support Infantry
+ 0
+ 2
+
+
+ 100
+ decay|rubble/rubble_stone_3x3
+
+
+ rome
+ Roman Army Tent
+ Tent
+ structures/mercenary_camp.png
+ Tent
+ A temporary shelter for soldiers. +5 population bonus.
+
+
+
+
+
+ 5
+
+
+
+
+ interface/complete/building/complete_universal.xml
+ attack/destruction/building_collapse_large.xml
+
+
+
+ 6.0
+
+
+ 1
+
+
+
+ props/structures/romans/rome_tent.xml
+
+
Index: binaries/data/mods/public/simulation/templates/structures/trading_post_celtic.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/trading_post_celtic.xml
+++ binaries/data/mods/public/simulation/templates/structures/trading_post_celtic.xml
@@ -1,17 +1,17 @@
-
-
-
-
- 8.0
-
-
- gaul
- Celtic Tavern
-
-
-
-
-
- structures/celts/tavern.xml
-
-
+
+
+
+
+ 8.0
+
+
+ gaul
+ Celtic Tavern
+
+
+
+
+
+ structures/celts/tavern.xml
+
+
Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
@@ -30,6 +30,11 @@
+
+ 3
+ 1
+ Soldier
+
own neutral
CivilCentre
@@ -38,11 +43,6 @@
200
-
- 3
- 1
- Soldier
-
2500
5.0
Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
@@ -1,5 +1,8 @@
+
+ 1
+
own neutral
Colony
@@ -8,9 +11,6 @@
120
-
- 1
-
300
Index: binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
@@ -24,6 +24,11 @@
+
+ 4
+ 1
+ Soldier
+
Fortress
@@ -31,11 +36,6 @@
80
-
- 4
- 1
- Soldier
-
8
10.0
Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt_whale.xml
@@ -45,9 +45,6 @@
1
2
-
- 0
-
ship-small
1.8
@@ -55,4 +52,7 @@
1.8
5.0
+
+ 0
+
Index: binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_siege_tower.xml
@@ -68,6 +68,13 @@
100
60
+
+
+
+ 50
+
+
+
@@ -89,13 +96,6 @@
12.0
-
-
-
- 50
-
-
-
0.7
0.7
Index: binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_support_slave.xml
@@ -45,7 +45,6 @@
10
-
resource/construction/con_wood.xml
@@ -60,4 +59,5 @@
actor/singlesteps/steps_gravel_trained.xml
+
Index: binaries/data/mods/public/simulation/templates/units/athen/ship_trireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/athen/ship_trireme.xml
+++ binaries/data/mods/public/simulation/templates/units/athen/ship_trireme.xml
@@ -10,6 +10,11 @@
units/athen_ship_trireme.png
+
+
+ iphicratean_reforms
+
+
0.7
@@ -17,11 +22,6 @@
units/{civ}/champion_marine
-
-
- iphicratean_reforms
-
-
structures/athenians/trireme.xml
Index: binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing.xml
+++ binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing.xml
@@ -1,9 +1,5 @@
-
- units/heroes/han_hero_wei_qing_1
- units/heroes/han_hero_wei_qing_2
-
@@ -11,6 +7,10 @@
+
+ units/heroes/han_hero_wei_qing_1
+ units/heroes/han_hero_wei_qing_2
+
han
Wèi Qīng
Index: binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_chariot.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_chariot.xml
+++ binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_chariot.xml
@@ -1,9 +1,5 @@
-
- units/heroes/han_hero_wei_qing_1
- units/heroes/han_hero_wei_qing_2
-
@@ -11,6 +7,10 @@
+
+ units/heroes/han_hero_wei_qing_1
+ units/heroes/han_hero_wei_qing_2
+
5.0
Index: binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_horse.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_horse.xml
+++ binaries/data/mods/public/simulation/templates/units/han/hero_wei_qing_horse.xml
@@ -1,9 +1,5 @@
-
- units/heroes/han_hero_wei_qing_1
- units/heroes/han_hero_wei_qing_2
-
@@ -11,6 +7,10 @@
+
+ units/heroes/han_hero_wei_qing_1
+ units/heroes/han_hero_wei_qing_2
+
han
Wèi Qīng
Index: binaries/data/mods/public/simulation/templates/units/han/infantry_pikeman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/infantry_pikeman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/han/infantry_pikeman_b.xml
@@ -25,9 +25,6 @@
units/han/infantry_pikeman_a
-
- units/han/infantry_halberdman_b.xml
-
@@ -41,4 +38,7 @@
special/formations/anti_cavalry
+
+ units/han/infantry_halberdman_b.xml
+
Index: binaries/data/mods/public/simulation/templates/units/han/infantry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/infantry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/han/infantry_spearman_b.xml
@@ -14,12 +14,12 @@
units/han/infantry_spearman_a
-
- units/han/infantry_spearman_b.xml
-
special/formations/anti_cavalry
+
+ units/han/infantry_spearman_b.xml
+
Index: binaries/data/mods/public/simulation/templates/units/pers/champion_infantry.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/champion_infantry.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/champion_infantry.xml
@@ -19,6 +19,9 @@
+
+ 0.9
+
units/pers/champion_infantry_archer
@@ -27,9 +30,6 @@
-
- 0.9
-
units/persians/infantry_spearman_c2.xml
Index: binaries/data/mods/public/simulation/templates/units/pers/champion_infantry_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/champion_infantry_archer.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/champion_infantry_archer.xml
@@ -11,6 +11,9 @@
Immortal
units/pers_champion_infantry_archer.png
+
+ 0.79
+
units/pers/champion_infantry
@@ -19,9 +22,6 @@
-
- 0.79
-
units/persians/infantry_archer_c.xml
Index: binaries/data/mods/public/simulation/templates/units/spart/support_female_citizen.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/spart/support_female_citizen.xml
+++ binaries/data/mods/public/simulation/templates/units/spart/support_female_citizen.xml
@@ -16,9 +16,6 @@
1.4
-
- 1
-
spart
greek
@@ -26,6 +23,9 @@
Spartiâtis
units/spart_support_female_citizen.png
+
+ 1
+
true