Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_a.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_archer_a.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_archer_a.xml
@@ -46,7 +46,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_b.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_archer_b.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_archer_b.xml
@@ -40,7 +40,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_e.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_archer_e.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_archer_e.xml
@@ -42,7 +42,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_a.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_a.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_a.xml
@@ -41,7 +41,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_b.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_b.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_b.xml
@@ -39,7 +39,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_halberdman_a.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_halberdman_a.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_halberdman_a.xml
@@ -49,7 +49,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_halberdman_b.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_halberdman_b.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_halberdman_b.xml
@@ -46,7 +46,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_halberdman_e.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_halberdman_e.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_halberdman_e.xml
@@ -49,7 +49,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_a.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_spearman_a.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_a.xml
@@ -43,7 +43,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml
@@ -43,7 +43,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_e.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_spearman_e.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_e.xml
@@ -42,7 +42,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_a.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_a.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_a.xml
@@ -43,7 +43,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_b.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_b.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_b.xml
@@ -40,7 +40,6 @@
-
Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_e.xml
===================================================================
--- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_e.xml
+++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_e.xml
@@ -42,7 +42,6 @@
-
Index: binaries/data/mods/public/art/variants/capes/approach_rice.xml
===================================================================
--- binaries/data/mods/public/art/variants/capes/approach_rice.xml
+++ binaries/data/mods/public/art/variants/capes/approach_rice.xml
@@ -1,8 +0,0 @@
-
-
-
-
-
-
-
-
Index: binaries/data/mods/public/simulation/ai/petra/researchManager.js
===================================================================
--- binaries/data/mods/public/simulation/ai/petra/researchManager.js
+++ binaries/data/mods/public/simulation/ai/petra/researchManager.js
@@ -105,7 +105,7 @@
return { "name": tech[0], "increasePriority": this.CostSum(template.cost) < 400 };
else if (template.modifications[i].value === "ResourceGatherer/Rates/food.fruit")
return { "name": tech[0], "increasePriority": this.CostSum(template.cost) < 400 };
- else if (template.modifications[i].value === "ResourceGatherer/Rates/food.grain" || template.modifications[i].value === "ResourceGatherer/Rates/food.rice")
+ else if (template.modifications[i].value === "ResourceGatherer/Rates/food.grain")
return { "name": tech[0], "increasePriority": false };
else if (template.modifications[i].value === "ResourceGatherer/Rates/wood.tree")
return { "name": tech[0], "increasePriority": this.CostSum(template.cost) < 400 };
Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_chain_pump.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_farming_chain_pump.json
+++ binaries/data/mods/public/simulation/data/technologies/gather_farming_chain_pump.json
@@ -17,7 +17,7 @@
"researchTime": 70,
"tooltip": "Workers +20% rice gather rate.",
"modifications": [
- { "value": "ResourceGatherer/Rates/food.rice", "multiply": 1.2 }
+ { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_seed_drill.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_farming_seed_drill.json
+++ binaries/data/mods/public/simulation/data/technologies/gather_farming_seed_drill.json
@@ -16,7 +16,7 @@
"researchTime": 50,
"tooltip": "Workers +20% rice gather rate.",
"modifications": [
- { "value": "ResourceGatherer/Rates/food.rice", "multiply": 1.2 }
+ { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"