Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_archer_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_archer_a.xml @@ -46,7 +46,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_archer_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_archer_b.xml @@ -40,7 +40,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_archer_e.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_archer_e.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_archer_e.xml @@ -42,7 +42,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_a.xml @@ -41,7 +41,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_crossbowman_b.xml @@ -39,7 +39,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_halberdman_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_halberdman_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_halberdman_a.xml @@ -49,7 +49,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_halberdman_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_halberdman_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_halberdman_b.xml @@ -46,7 +46,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_halberdman_e.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_halberdman_e.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_halberdman_e.xml @@ -49,7 +49,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_spearman_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_a.xml @@ -43,7 +43,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml @@ -43,7 +43,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_spearman_e.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_spearman_e.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_spearman_e.xml @@ -42,7 +42,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_a.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_a.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_a.xml @@ -43,7 +43,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_b.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_b.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_b.xml @@ -40,7 +40,6 @@ - Index: binaries/data/mods/public/art/actors/units/han/infantry_swordsman_e.xml =================================================================== --- binaries/data/mods/public/art/actors/units/han/infantry_swordsman_e.xml +++ binaries/data/mods/public/art/actors/units/han/infantry_swordsman_e.xml @@ -42,7 +42,6 @@ - Index: binaries/data/mods/public/art/variants/capes/approach_rice.xml =================================================================== --- binaries/data/mods/public/art/variants/capes/approach_rice.xml +++ binaries/data/mods/public/art/variants/capes/approach_rice.xml @@ -1,8 +0,0 @@ - - - - - - - - Index: binaries/data/mods/public/simulation/ai/petra/researchManager.js =================================================================== --- binaries/data/mods/public/simulation/ai/petra/researchManager.js +++ binaries/data/mods/public/simulation/ai/petra/researchManager.js @@ -105,7 +105,7 @@ return { "name": tech[0], "increasePriority": this.CostSum(template.cost) < 400 }; else if (template.modifications[i].value === "ResourceGatherer/Rates/food.fruit") return { "name": tech[0], "increasePriority": this.CostSum(template.cost) < 400 }; - else if (template.modifications[i].value === "ResourceGatherer/Rates/food.grain" || template.modifications[i].value === "ResourceGatherer/Rates/food.rice") + else if (template.modifications[i].value === "ResourceGatherer/Rates/food.grain") return { "name": tech[0], "increasePriority": false }; else if (template.modifications[i].value === "ResourceGatherer/Rates/wood.tree") return { "name": tech[0], "increasePriority": this.CostSum(template.cost) < 400 }; Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_chain_pump.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_farming_chain_pump.json +++ binaries/data/mods/public/simulation/data/technologies/gather_farming_chain_pump.json @@ -17,7 +17,7 @@ "researchTime": 70, "tooltip": "Workers +20% rice gather rate.", "modifications": [ - { "value": "ResourceGatherer/Rates/food.rice", "multiply": 1.2 } + { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 } ], "affects": ["Worker"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_seed_drill.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_farming_seed_drill.json +++ binaries/data/mods/public/simulation/data/technologies/gather_farming_seed_drill.json @@ -16,7 +16,7 @@ "researchTime": 50, "tooltip": "Workers +20% rice gather rate.", "modifications": [ - { "value": "ResourceGatherer/Rates/food.rice", "multiply": 1.2 } + { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 } ], "affects": ["Worker"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml"