Index: ps/trunk/binaries/data/mods/public/simulation/components/Fogging.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/Fogging.js +++ ps/trunk/binaries/data/mods/public/simulation/components/Fogging.js @@ -131,12 +131,17 @@ Engine.QueryInterface(SYSTEM_ENTITY, IID_RangeManager).RequestVisibilityUpdate(this.entity); }; +/** + * Should only be called for entities that are currently explored, but not visible or + * things will 'bug out' (double entities and such). + */ Fogging.prototype.ForceMiraging = function(player) { + this.seen[player] = true; + if (!this.activated) return; - this.seen[player] = true; this.LoadMirage(player); };