Index: ps/trunk/binaries/data/mods/public/gui/credits/texts/balancing.json =================================================================== --- ps/trunk/binaries/data/mods/public/gui/credits/texts/balancing.json +++ ps/trunk/binaries/data/mods/public/gui/credits/texts/balancing.json @@ -39,6 +39,7 @@ { "nick": "Stan", "name": "Stanislas Dolcini" }, { "nick": "temple" }, { "nick": "ValihrAnt" }, + { "nick": "vv221", "name": "Antoine Le Gonidec" }, { "nick": "Wijitmaker", "name": "Jason Bishop" }, { "nick": "wraitii", "name": "Lancelot de Ferrière le Vayer" } ] Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_02.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_02.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_attack_melee_02.json @@ -6,8 +6,8 @@ "metal": 250 }, "supersedes": "soldier_attack_melee_01", - "requirements": { "tech": "phase_city" }, - "requirementsTooltip": "Unlocked in City Phase.", + "requirements": { "tech": "phase_town" }, + "requirementsTooltip": "Unlocked in Town Phase.", "icon": "sword_02.png", "researchTime": 50, "tooltip": "Soldiers +15% melee attack damage.", Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_02.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_02.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_attack_ranged_02.json @@ -6,8 +6,8 @@ "metal": 250 }, "supersedes": "soldier_attack_ranged_01", - "requirements": { "tech": "phase_city" }, - "requirementsTooltip": "Unlocked in City Phase.", + "requirements": { "tech": "phase_town" }, + "requirementsTooltip": "Unlocked in Town Phase.", "icon": "arrow_02.png", "researchTime": 50, "tooltip": "Soldiers +15% ranged attack damage.", Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_hack_02.json @@ -13,8 +13,8 @@ "metal": 250 }, "supersedes": "soldier_resistance_hack_01", - "requirements": { "tech": "phase_city" }, - "requirementsTooltip": "Unlocked in City Phase.", + "requirements": { "tech": "phase_town" }, + "requirementsTooltip": "Unlocked in Town Phase.", "icon": "armor_pteruges.png", "researchTime": 50, "tooltip": "Soldiers +1 hack resistance.", Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json @@ -6,8 +6,8 @@ "metal": 250 }, "supersedes": "soldier_resistance_pierce_01", - "requirements": { "tech": "phase_city" }, - "requirementsTooltip": "Unlocked in City Phase.", + "requirements": { "tech": "phase_town" }, + "requirementsTooltip": "Unlocked in Town Phase.", "icon": "shields_generic_bronze.png", "researchTime": 50, "tooltip": "Soldiers +1 pierce resistance.",