Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range.json
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range.json
@@ -9,8 +9,8 @@
},
"description": "Increases the healing and vision range of all healers.",
"cost": {
- "food": 400,
- "metal": 200
+ "food": 200,
+ "metal": 100
},
"requirements": { "tech": "phase_town" },
"requirementsTooltip": "Unlocked in Town Phase.",
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range_2.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range_2.json
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range_2.json
@@ -5,8 +5,8 @@
},
"description": "Increases the healing and vision range of all healers.",
"cost": {
- "food": 800,
- "metal": 400
+ "food": 300,
+ "metal": 150
},
"supersedes": "heal_range",
"requirements": { "tech": "phase_city" },
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate.json
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate.json
@@ -9,8 +9,8 @@
},
"description": "Increases the healing rate of all healers.",
"cost": {
- "food": 500,
- "metal": 250
+ "food": 200,
+ "metal": 100
},
"requirements": { "tech": "phase_town" },
"requirementsTooltip": "Unlocked in Town Phase.",
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate_2.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate_2.json
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate_2.json
@@ -9,8 +9,8 @@
},
"description": "Increases the healing rate of all healers.",
"cost": {
- "food": 1000,
- "metal": 500
+ "food": 300,
+ "metal": 150
},
"supersedes": "heal_rate",
"requirements": { "tech": "phase_city" },
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml
@@ -3,7 +3,8 @@
15
- 250
+ 100
+ 25