Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range.json @@ -9,8 +9,8 @@ }, "description": "Increases the healing and vision range of all healers.", "cost": { - "food": 400, - "metal": 200 + "food": 200, + "metal": 100 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_range_2.json @@ -5,8 +5,8 @@ }, "description": "Increases the healing and vision range of all healers.", "cost": { - "food": 800, - "metal": 400 + "food": 300, + "metal": 150 }, "supersedes": "heal_range", "requirements": { "tech": "phase_city" }, Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate.json @@ -9,8 +9,8 @@ }, "description": "Increases the healing rate of all healers.", "cost": { - "food": 500, - "metal": 250 + "food": 200, + "metal": 100 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate_2.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate_2.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/heal_rate_2.json @@ -9,8 +9,8 @@ }, "description": "Increases the healing rate of all healers.", "cost": { - "food": 1000, - "metal": 500 + "food": 300, + "metal": 150 }, "supersedes": "heal_rate", "requirements": { "tech": "phase_city" }, Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml @@ -3,7 +3,8 @@ 15 - 250 + 100 + 25