Index: binaries/data/mods/public/gui/common/tooltips.js
===================================================================
--- binaries/data/mods/public/gui/common/tooltips.js
+++ binaries/data/mods/public/gui/common/tooltips.js
@@ -968,9 +968,9 @@
return "";
// Simple requirements (one tech) can be translated on the fly.
- if ("Techs" in requirements && !requirements.Techs.includes(" "))
+ if ("Techs" in requirements && !requirements.Techs._string.includes(" "))
return objectionFont(sprintf(translate("Requires %(technology)s"), {
- "technology": getEntityNames(GetTechnologyData(requirements.Techs, civ))
+ "technology": getEntityNames(GetTechnologyData(requirements.Techs._string, civ))
}));
return objectionFont(translate(requirements.Tooltip));
}
Index: binaries/data/mods/public/gui/reference/common/TemplateParser.js
===================================================================
--- binaries/data/mods/public/gui/reference/common/TemplateParser.js
+++ binaries/data/mods/public/gui/reference/common/TemplateParser.js
@@ -77,7 +77,7 @@
else
{
let highestPhaseIndex = 0;
- for (const tech of parsed.requirements.Techs.split(" "))
+ for (const tech of parsed.requirements.Techs._string.split(" "))
{
if (tech[0] === "!")
continue;
@@ -273,10 +273,10 @@
if (!data.requirements)
data.phase = this.phaseList[0];
- else if (this.TemplateLoader.isPhaseTech(data.requirements.Techs))
- data.phase = this.getActualPhase(data.requirements.Techs);
+ else if (this.TemplateLoader.isPhaseTech(data.requirements.Techs._string))
+ data.phase = this.getActualPhase(data.requirements.Techs._string);
else
- data.phase = this.getPhaseOfTechnology(data.requirements.Techs, civCode);
+ data.phase = this.getPhaseOfTechnology(data.requirements.Techs._string, civCode);
newUpgrades.push(data);
}
Index: binaries/data/mods/public/simulation/helpers/Requirements.js
===================================================================
--- binaries/data/mods/public/simulation/helpers/Requirements.js
+++ binaries/data/mods/public/simulation/helpers/Requirements.js
@@ -23,6 +23,9 @@
RequirementsHelper.prototype.TechnologyRequirementsSchema =
"" +
+ "" +
+ "tokens" +
+ "" +
"" +
"";
@@ -118,8 +121,8 @@
return false;
}
}
- if (requirementType === "Techs")
- for (const tech of requirement.split(" "))
+ if (requirementType === "Techs" && requirement._string)
+ for (const tech of requirement._string.split(" "))
if (tech[0] === "!" ? cmpTechManager.IsTechnologyResearched(tech.substring(1)) :
!cmpTechManager.IsTechnologyResearched(tech))
return false;
@@ -152,8 +155,8 @@
return true;
}
}
- if (requirementType === "Techs")
- for (const tech of requirement.split(" "))
+ if (requirementType === "Techs" && requirement._string)
+ for (const tech of requirement._string.split(" "))
if (tech[0] === "!" ? !cmpTechManager.IsTechnologyResearched(tech.substring(1)) :
cmpTechManager.IsTechnologyResearched(tech))
return true;
Index: binaries/data/mods/public/simulation/helpers/tests/test_Requirements.js
===================================================================
--- binaries/data/mods/public/simulation/helpers/tests/test_Requirements.js
+++ binaries/data/mods/public/simulation/helpers/tests/test_Requirements.js
@@ -21,7 +21,7 @@
// Simple requirements are assumed to be additive.
template = {
- "Techs": "phase_city"
+ "Techs": { "_string": "phase_city" }
};
AddMock(playerEnt, IID_TechnologyManager, {
@@ -40,7 +40,7 @@
met();
template = {
- "Techs": "cartography phase_city"
+ "Techs": { "_string": "cartography phase_city" }
};
AddMock(playerEnt, IID_TechnologyManager, {
@@ -248,7 +248,7 @@
// Technology requirements.
template = {
"All": {
- "Techs": "phase_town"
+ "Techs": { "_string": "phase_town" }
}
};
@@ -264,14 +264,14 @@
template = {
"All": {
- "Techs": "phase_city"
+ "Techs": { "_string": "phase_city" }
}
};
notMet();
template = {
"All": {
- "Techs": "phase_town phase_city"
+ "Techs": { "_string": "phase_town phase_city" }
}
};
notMet();
@@ -283,14 +283,14 @@
template = {
"All": {
- "Techs": "!phase_city"
+ "Techs": { "_string": "!phase_city" }
}
};
notMet();
template = {
"All": {
- "Techs": "!phase_town phase_city"
+ "Techs": { "_string": "!phase_town phase_city"}
}
};
notMet();
@@ -310,7 +310,7 @@
"Variants": 2
}
},
- "Techs": "phase_town"
+ "Techs": { "_string": "phase_town" }
}
};
@@ -423,7 +423,7 @@
// Technology requirements.
template = {
"Any": {
- "Techs": "phase_town"
+ "Techs": { "_string": "phase_town" }
}
};
@@ -439,7 +439,7 @@
template = {
"Any": {
- "Techs": "phase_town phase_city"
+ "Techs": { "_string": "phase_town phase_city" }
}
};
@@ -450,7 +450,7 @@
template = {
"Any": {
- "Techs": "!phase_town"
+ "Techs": { "_string": "!phase_town" }
}
};
@@ -466,7 +466,7 @@
template = {
"Any": {
- "Techs": "!phase_town phase_city"
+ "Techs": { "_string": "!phase_town phase_city" }
}
};
@@ -485,7 +485,7 @@
"Variants": 2
}
},
- "Techs": "!phase_town"
+ "Techs": { "_string": "!phase_town" }
}
};
@@ -507,7 +507,7 @@
template = {
"All": {
"All": {
- "Techs": "!phase_town"
+ "Techs": { "_string": "!phase_town" }
},
"Any": {
"Entities": {
@@ -516,7 +516,7 @@
"Variants": 2
}
},
- "Techs": "phase_city"
+ "Techs": { "_string": "phase_city" }
}
}
};
@@ -578,7 +578,7 @@
template = {
"Any": {
"All": {
- "Techs": "!phase_town"
+ "Techs": { "_string": "!phase_town" }
},
"Any": {
"Entities": {
@@ -587,7 +587,7 @@
"Variants": 2
}
},
- "Techs": "phase_city"
+ "Techs": { "_string": "phase_city" }
}
}
};
@@ -651,7 +651,7 @@
"All": {
"Any": {
"All": {
- "Techs": "cartography phase_imperial",
+ "Techs": { "_string": "cartography phase_imperial" }
},
"Entities": {
"class_1": {
@@ -659,9 +659,9 @@
"Variants": 2
}
},
- "Techs": "phase_city"
+ "Techs": { "_string": "phase_city" }
},
- "Techs": "!phase_town"
+ "Techs": { "_string": "!phase_town" }
}
};
Index: binaries/data/mods/public/simulation/templates/gaia/fauna_pig_trainable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/gaia/fauna_pig_trainable.xml
+++ binaries/data/mods/public/simulation/templates/gaia/fauna_pig_trainable.xml
@@ -2,7 +2,7 @@
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/special/spy.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/special/spy.xml
+++ binaries/data/mods/public/simulation/templates/special/spy.xml
@@ -17,7 +17,7 @@
technologies/spy_trader.png
true
- unlock_spies
+ unlock_spies
Index: binaries/data/mods/public/simulation/templates/structures/brit/crannog.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/brit/crannog.xml
+++ binaries/data/mods/public/simulation/templates/structures/brit/crannog.xml
@@ -17,7 +17,7 @@
Naval
structures/crannog.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml
+++ binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml
@@ -5,7 +5,7 @@
Low Wall
structures/palisade_wall.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/structures/gaul/assembly.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/gaul/assembly.xml
+++ binaries/data/mods/public/simulation/templates/structures/gaul/assembly.xml
@@ -31,7 +31,7 @@
City Council
structures/tholos.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/structures/gaul/tavern.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/gaul/tavern.xml
+++ binaries/data/mods/public/simulation/templates/structures/gaul/tavern.xml
@@ -22,7 +22,7 @@
-Village Town
structures/embassy_celtic.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml
+++ binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml
@@ -38,7 +38,7 @@
upgrading
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml
+++ binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml
@@ -20,7 +20,7 @@
CivCentre CivSpecific
structures/military_settlement.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/structures/han/defense_tower.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/han/defense_tower.xml
+++ binaries/data/mods/public/simulation/templates/structures/han/defense_tower.xml
@@ -27,7 +27,7 @@
upgrading
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/structures/han/laozigate.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/han/laozigate.xml
+++ binaries/data/mods/public/simulation/templates/structures/han/laozigate.xml
@@ -24,7 +24,7 @@
LaoziGate Town
structures/paifang.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/structures/han/ministry.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/han/ministry.xml
+++ binaries/data/mods/public/simulation/templates/structures/han/ministry.xml
@@ -40,7 +40,7 @@
Train the Nine Ministers. Territory root. Research a powerful suite of Administrative technologies.
structures/imperial_ministry.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/structures/iber/monument.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/iber/monument.xml
+++ binaries/data/mods/public/simulation/templates/structures/iber/monument.xml
@@ -34,7 +34,7 @@
Monument Town
structures/iberian_bull.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml
+++ binaries/data/mods/public/simulation/templates/structures/kush/pyramid_large.xml
@@ -29,7 +29,7 @@
City Pyramid
structures/kush_pyramid_big.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/structures/kush/pyramid_small.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/kush/pyramid_small.xml
+++ binaries/data/mods/public/simulation/templates/structures/kush/pyramid_small.xml
@@ -26,7 +26,7 @@
Village Pyramid
structures/kush_pyramid_small.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/structures/maur/tower_double.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/maur/tower_double.xml
+++ binaries/data/mods/public/simulation/templates/structures/maur/tower_double.xml
@@ -19,7 +19,7 @@
maur
Udarka
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml
+++ binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml
@@ -31,7 +31,7 @@
Capture this structure to train mercenaries from Hellenistic Egypt.
structures/military_settlement.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/structures/ptol/mercenary_camp.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/ptol/mercenary_camp.xml
+++ binaries/data/mods/public/simulation/templates/structures/ptol/mercenary_camp.xml
@@ -30,7 +30,7 @@
Cheap Barracks-like structure that is buildable in neutral territory, but casts no territory influence. Train Mercenaries.
structures/mercenary_camp.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
+++ binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
@@ -75,7 +75,7 @@
Town ArmyCamp
structures/roman_camp.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/structures/rome/temple_mars.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/rome/temple_mars.xml
+++ binaries/data/mods/public/simulation/templates/structures/rome/temple_mars.xml
@@ -13,7 +13,7 @@
Aedēs Mārtiālis
-Town City TempleOfMars
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre_military_colony.xml
@@ -29,7 +29,7 @@
Colony
structures/military_settlement.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
@@ -28,7 +28,7 @@
Village House
structures/house.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_civic_stoa.xml
@@ -30,7 +30,7 @@
Town Stoa
structures/stoa.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
@@ -32,7 +32,7 @@
Town Temple
structures/temple.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
@@ -56,7 +56,7 @@
ArtilleryTower
structures/tower_artillery.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
@@ -53,7 +53,7 @@
BoltTower
structures/tower_bolt.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
@@ -35,7 +35,7 @@
SentryTower
structures/sentry_tower.png
- phase_village
+ phase_village
@@ -66,7 +66,7 @@
upgrading
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
@@ -33,7 +33,7 @@
StoneTower
structures/defense_tower.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_defensive_wall.xml
@@ -15,7 +15,7 @@
Wall
structures/wall.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
@@ -30,7 +30,7 @@
Village Farmstead
structures/farmstead.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
@@ -28,7 +28,7 @@
Trade Town Market
structures/market.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
@@ -28,7 +28,7 @@
Village Storehouse
structures/storehouse.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_arsenal.xml
@@ -28,7 +28,7 @@
City Arsenal
structures/siege_workshop.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
@@ -29,7 +29,7 @@
Village Barracks
structures/barracks.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stable.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stable.xml
@@ -29,7 +29,7 @@
City ElephantStable
structures/stable_elephant.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xml
@@ -23,7 +23,7 @@
template_structure_military_embassy
Town Embassy
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_forge.xml
@@ -26,7 +26,7 @@
Town Forge
structures/blacksmith.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
@@ -69,7 +69,7 @@
Defensive Fortress
structures/fortress.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_range.xml
@@ -25,7 +25,7 @@
Village Range
structures/range.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
@@ -29,7 +29,7 @@
Village Stable
structures/stable_01.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
@@ -29,7 +29,7 @@
Economic Village Corral
structures/corral.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/template_structure_special.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_special.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_special.xml
@@ -19,7 +19,7 @@
Special Structure
City
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_wonder.xml
@@ -41,7 +41,7 @@
City Wonder
structures/wonder.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_unit_champion.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_champion.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_champion.xml
@@ -14,7 +14,7 @@
Soldier Champion
Champion Unit
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry.xml
@@ -20,7 +20,7 @@
Cavalry
Champion Cavalry
- unlock_champion_cavalry
+ unlock_champion_cavalry
Index: binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml
@@ -2,7 +2,7 @@
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_unit_hero.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_hero.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_hero.xml
@@ -26,7 +26,7 @@
Hero
technologies/laurel_wreath.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_ship_fire.xml
@@ -41,7 +41,7 @@
Unrepairable. Gradually loses health. Can only attack Ships.
Melee Warship Fireship
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_ship_merchant.xml
@@ -20,7 +20,7 @@
-ConquestCritical
Trader Bribable
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_unit_ship_warship_heavy.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_ship_warship_heavy.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_ship_warship_heavy.xml
@@ -55,7 +55,7 @@
Heavy
Quinquereme
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_unit_ship_warship_light.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_ship_warship_light.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_ship_warship_light.xml
@@ -23,7 +23,7 @@
Light
Bireme
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_unit_ship_warship_medium.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_ship_warship_medium.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_ship_warship_medium.xml
@@ -25,7 +25,7 @@
Medium
Trireme
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_unit_siege.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_siege.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_siege.xml
@@ -16,7 +16,7 @@
Siege
Siege
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml
+++ binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml
@@ -30,7 +30,7 @@
Basic
Heal units.
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/template_wallset.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_wallset.xml
+++ binaries/data/mods/public/simulation/templates/template_wallset.xml
@@ -12,7 +12,7 @@
structures/wall.png
true
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/athen/cavalry_swordsman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/athen/cavalry_swordsman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/athen/cavalry_swordsman_b.xml
@@ -11,7 +11,7 @@
Hippeús
units/athen/cavalry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/athen/champion_marine.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/athen/champion_marine.xml
+++ binaries/data/mods/public/simulation/templates/units/athen/champion_marine.xml
@@ -5,7 +5,7 @@
Epibátēs Athēnaîos
units/athen/champion_marine.png
- iphicratean_reforms
+ iphicratean_reforms
Index: binaries/data/mods/public/simulation/templates/units/athen/infantry_javelineer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/athen/infantry_javelineer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/athen/infantry_javelineer_b.xml
@@ -6,7 +6,7 @@
Peltastḗs Thrâx
units/athen/infantry_javelinist.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/athen/infantry_marine_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/athen/infantry_marine_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/athen/infantry_marine_archer_b.xml
@@ -6,7 +6,7 @@
Toxótēs Krētikós
units/mace/infantry_archer.png
- iphicratean_reforms
+ iphicratean_reforms
Index: binaries/data/mods/public/simulation/templates/units/athen/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/athen/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/athen/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/brit/cavalry_swordsman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/brit/cavalry_swordsman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/brit/cavalry_swordsman_b.xml
@@ -7,7 +7,7 @@
Celtic Cavalry
units/brit/cavalry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/brit/champion_chariot.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/brit/champion_chariot.xml
+++ binaries/data/mods/public/simulation/templates/units/brit/champion_chariot.xml
@@ -12,7 +12,7 @@
Chariot
units/brit/champion_chariot.png
- unlock_champion_chariots
+ unlock_champion_chariots
Index: binaries/data/mods/public/simulation/templates/units/brit/champion_infantry_swordsman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/brit/champion_infantry_swordsman.xml
+++ binaries/data/mods/public/simulation/templates/units/brit/champion_infantry_swordsman.xml
@@ -6,7 +6,7 @@
Argos
units/brit/champion_infantry.png
- unlock_champion_infantry
+ unlock_champion_infantry
Index: binaries/data/mods/public/simulation/templates/units/brit/infantry_javelineer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/brit/infantry_javelineer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/brit/infantry_javelineer_b.xml
@@ -13,7 +13,7 @@
Adretos
units/brit/infantry_javelinist.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/brit/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/brit/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/brit/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/cart/cavalry_spearman_ital_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/cart/cavalry_spearman_ital_b.xml
+++ binaries/data/mods/public/simulation/templates/units/cart/cavalry_spearman_ital_b.xml
@@ -7,7 +7,7 @@
units/cart/cavalry_spearman_ital_b
units/cart/cavalry_spearman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml
+++ binaries/data/mods/public/simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml
@@ -7,7 +7,7 @@
units/cart/cavalry_swordsman_gaul_b
units/cart/cavalry_swordsman_2.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/cart/cavalry_swordsman_iber_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/cart/cavalry_swordsman_iber_b.xml
+++ binaries/data/mods/public/simulation/templates/units/cart/cavalry_swordsman_iber_b.xml
@@ -12,7 +12,7 @@
units/cart/cavalry_swordsman_iber_b
units/cart/cavalry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/cart/infantry_javelineer_iber_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/cart/infantry_javelineer_iber_b.xml
+++ binaries/data/mods/public/simulation/templates/units/cart/infantry_javelineer_iber_b.xml
@@ -15,7 +15,7 @@
units/cart/infantry_javelineer_iber_b
units/cart/infantry_javelinist.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/cart/infantry_slinger_iber_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/cart/infantry_slinger_iber_b.xml
+++ binaries/data/mods/public/simulation/templates/units/cart/infantry_slinger_iber_b.xml
@@ -15,7 +15,7 @@
units/cart/infantry_slinger_iber_b
units/cart/infantry_slinger.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/cart/infantry_swordsman_gaul_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/cart/infantry_swordsman_gaul_b.xml
+++ binaries/data/mods/public/simulation/templates/units/cart/infantry_swordsman_gaul_b.xml
@@ -15,7 +15,7 @@
units/cart/infantry_swordsman_gaul_b
units/cart/infantry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/cart/infantry_swordsman_ital_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/cart/infantry_swordsman_ital_b.xml
+++ binaries/data/mods/public/simulation/templates/units/cart/infantry_swordsman_ital_b.xml
@@ -15,7 +15,7 @@
units/cart/infantry_swordsman_ital_b
units/cart/infantry_swordsman_2.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/cart/ship_merchant.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/cart/ship_merchant.xml
+++ binaries/data/mods/public/simulation/templates/units/cart/ship_merchant.xml
@@ -10,7 +10,7 @@
Trade between docks. Garrison a Trader aboard for additional profit (+20% for each garrisoned). Gather profitable aquatic treasures. Carthaginians have +25% sea trading bonus.
units/cart/ship_merchant.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/units/cart/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/cart/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/cart/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/gaul/cavalry_swordsman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/gaul/cavalry_swordsman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/gaul/cavalry_swordsman_b.xml
@@ -6,7 +6,7 @@
Eporedos
units/gaul/cavalry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/gaul/champion_fanatic.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/gaul/champion_fanatic.xml
+++ binaries/data/mods/public/simulation/templates/units/gaul/champion_fanatic.xml
@@ -13,7 +13,7 @@
Bariogaisatos
units/gaul/champion_fanatic.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/gaul/champion_infantry_swordsman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/gaul/champion_infantry_swordsman.xml
+++ binaries/data/mods/public/simulation/templates/units/gaul/champion_infantry_swordsman.xml
@@ -5,7 +5,7 @@
Soliduros
units/gaul/champion_infantry.png
- unlock_champion_infantry
+ unlock_champion_infantry
Index: binaries/data/mods/public/simulation/templates/units/gaul/infantry_slinger_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/gaul/infantry_slinger_b.xml
+++ binaries/data/mods/public/simulation/templates/units/gaul/infantry_slinger_b.xml
@@ -11,7 +11,7 @@
Talmoris
units/gaul/infantry_slinger.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/gaul/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/gaul/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/gaul/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/han/cavalry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/cavalry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/han/cavalry_archer_b.xml
@@ -6,7 +6,7 @@
Gōng Qíbīng
units/han/cavalry_archer.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/han/cavalry_crossbowman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/cavalry_crossbowman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/han/cavalry_crossbowman_b.xml
@@ -6,7 +6,7 @@
Han Cavalry Crossbowman
units/han/cavalry_crossbowman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/han/cavalry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/cavalry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/han/cavalry_spearman_b.xml
@@ -6,7 +6,7 @@
Máo Qíbīng
units/han/cavalry_spearman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/han/champion_cavalry_spearman_academy.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/champion_cavalry_spearman_academy.xml
+++ binaries/data/mods/public/simulation/templates/units/han/champion_cavalry_spearman_academy.xml
@@ -6,7 +6,7 @@
units/han/champion_cavalry
units/han/champion_cavalry_spearman.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/units/han/champion_chariot_academy.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/champion_chariot_academy.xml
+++ binaries/data/mods/public/simulation/templates/units/han/champion_chariot_academy.xml
@@ -11,7 +11,7 @@
Chariot
units/han/chariot.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/units/han/champion_infantry_archer_academy.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/champion_infantry_archer_academy.xml
+++ binaries/data/mods/public/simulation/templates/units/han/champion_infantry_archer_academy.xml
@@ -7,7 +7,7 @@
units/han/champion_infantry_archer
units/han/champion_infantry_archer.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/units/han/champion_infantry_crossbowman_academy.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/champion_infantry_crossbowman_academy.xml
+++ binaries/data/mods/public/simulation/templates/units/han/champion_infantry_crossbowman_academy.xml
@@ -5,7 +5,7 @@
Juezhang
units/han/champion_infantry_crossbowman.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/units/han/champion_infantry_spearman_academy.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/champion_infantry_spearman_academy.xml
+++ binaries/data/mods/public/simulation/templates/units/han/champion_infantry_spearman_academy.xml
@@ -7,7 +7,7 @@
units/han/champion_infantry_spearman
units/han/champion_infantry_swordsman.png
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/units/han/infantry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/infantry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/han/infantry_archer_b.xml
@@ -11,7 +11,7 @@
Shè Shǒu
units/han/infantry_archer.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/han/infantry_pikeman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/infantry_pikeman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/han/infantry_pikeman_b.xml
@@ -21,7 +21,7 @@
Jǐ Bīng
units/han/infantry_halberdman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/han/infantry_swordsman_special_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/infantry_swordsman_special_b.xml
+++ binaries/data/mods/public/simulation/templates/units/han/infantry_swordsman_special_b.xml
@@ -11,7 +11,7 @@
Dāo Bīng
units/han/infantry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/han/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/han/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/han/support_minister.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/han/support_minister.xml
+++ binaries/data/mods/public/simulation/templates/units/han/support_minister.xml
@@ -45,7 +45,7 @@
Minister
units/han/minister.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/iber/cavalry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/iber/cavalry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/iber/cavalry_spearman_b.xml
@@ -6,7 +6,7 @@
Lantzari
units/iber/cavalry_spearman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/iber/champion_infantry_swordsman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/iber/champion_infantry_swordsman.xml
+++ binaries/data/mods/public/simulation/templates/units/iber/champion_infantry_swordsman.xml
@@ -10,7 +10,7 @@
Leial Ezpatari
units/iber/champion_infantry.png
- unlock_champion_infantry
+ unlock_champion_infantry
Index: binaries/data/mods/public/simulation/templates/units/iber/infantry_slinger_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/iber/infantry_slinger_b.xml
+++ binaries/data/mods/public/simulation/templates/units/iber/infantry_slinger_b.xml
@@ -11,7 +11,7 @@
Habailari
units/iber/infantry_slinger.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/iber/infantry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/iber/infantry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/iber/infantry_spearman_b.xml
@@ -11,7 +11,7 @@
Ezkutari
units/iber/infantry_spearman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/iber/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/iber/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/iber/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_b.xml
@@ -8,7 +8,7 @@
Napatan Light Cavalry
units/kush/cavalry_javelinist.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/cavalry_javelineer_merc_b.xml
@@ -19,7 +19,7 @@
Camel
units/kush/camel_javelinist.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/kush/cavalry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/cavalry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/cavalry_spearman_b.xml
@@ -8,7 +8,7 @@
Htr
units/kush/cavalry_spearman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/kush/champion_infantry_archer.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/champion_infantry_archer.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/champion_infantry_archer.xml
@@ -7,7 +7,7 @@
Hry pdty
units/kush/champion_archer.png
- unlock_champion_infantry
+ unlock_champion_infantry
Index: binaries/data/mods/public/simulation/templates/units/kush/infantry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/infantry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/infantry_archer_b.xml
@@ -16,7 +16,7 @@
Pdty Nhsyw
units/kush/infantry_archer.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/units/kush/infantry_javelineer_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/infantry_javelineer_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/infantry_javelineer_merc_b.xml
@@ -16,7 +16,7 @@
nhw ʿhȝw Noba
units/kush/infantry_javelinist.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/kush/infantry_maceman_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/infantry_maceman_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/infantry_maceman_merc_b.xml
@@ -16,7 +16,7 @@
nhw Noba
units/kush/infantry_maceman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/kush/infantry_pikeman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/infantry_pikeman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/infantry_pikeman_b.xml
@@ -16,7 +16,7 @@
siȝwrd
units/kush/infantry_pikeman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/kush/infantry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/infantry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/infantry_spearman_b.xml
@@ -16,7 +16,7 @@
iry-rdwy Nhsyw
units/kush/infantry_spearman.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/units/kush/infantry_swordsman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/infantry_swordsman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/infantry_swordsman_b.xml
@@ -16,7 +16,7 @@
knw hps
units/kush/infantry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/kush/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/kush/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/kush/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/mace/cavalry_javelineer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/mace/cavalry_javelineer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/mace/cavalry_javelineer_b.xml
@@ -8,7 +8,7 @@
Hippakontistḕs Odrysós
units/mace/cavalry_javelinist.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_spearman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_spearman.xml
+++ binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_spearman.xml
@@ -8,7 +8,7 @@
units/mace/champion_infantry_spearman
units/mace/hypaspist.png
- unlock_champion_infantry
+ unlock_champion_infantry
Index: binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_swordsman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_swordsman.xml
+++ binaries/data/mods/public/simulation/templates/units/mace/champion_infantry_swordsman.xml
@@ -12,7 +12,7 @@
Rhomphaiaphoros
units/thrac/champion_infantry_swordsman.png
- unlock_champion_infantry
+ unlock_champion_infantry
Index: binaries/data/mods/public/simulation/templates/units/mace/infantry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/mace/infantry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/mace/infantry_archer_b.xml
@@ -8,7 +8,7 @@
Toxótēs Krētikós
units/mace/infantry_archer.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/mace/infantry_slinger_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/mace/infantry_slinger_b.xml
+++ binaries/data/mods/public/simulation/templates/units/mace/infantry_slinger_b.xml
@@ -8,7 +8,7 @@
Sphendonḗtēs Rhódios
units/mace/infantry_slinger.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/mace/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/mace/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/mace/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/maur/cavalry_swordsman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/cavalry_swordsman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/cavalry_swordsman_b.xml
@@ -7,7 +7,7 @@
Aśvārohagaṇaḥ
units/maur/cavalry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/maur/champion_chariot.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/champion_chariot.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/champion_chariot.xml
@@ -12,7 +12,7 @@
Chariot
units/maur/champion_chariot.png
- unlock_champion_chariots
+ unlock_champion_chariots
Index: binaries/data/mods/public/simulation/templates/units/maur/champion_infantry_maceman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/champion_infantry_maceman.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/champion_infantry_maceman.xml
@@ -7,7 +7,7 @@
units/maur/champion_infantry
units/maur/champion_maceman.png
- unlock_champion_infantry
+ unlock_champion_infantry
Index: binaries/data/mods/public/simulation/templates/units/maur/elephant_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/elephant_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/elephant_archer_b.xml
@@ -7,7 +7,7 @@
units/maur/elephant_archer_b
units/maur/elephant_archer.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/maur/hero_chandragupta_infantry.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/hero_chandragupta_infantry.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/hero_chandragupta_infantry.xml
@@ -16,7 +16,7 @@
- phase_city
+ phase_city
Index: binaries/data/mods/public/simulation/templates/units/maur/infantry_swordsman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/infantry_swordsman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/infantry_swordsman_b.xml
@@ -18,7 +18,7 @@
Khadagdhari
units/maur/infantry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/maur/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/maur/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/maur/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/pers/cavalry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/cavalry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/cavalry_archer_b.xml
@@ -8,7 +8,7 @@
Asabāra Parθava
units/pers/cavalry_archer.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_a_trireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_a_trireme.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_a_trireme.xml
@@ -2,7 +2,7 @@
- equine_transports
+ equine_transports
Index: binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_b.xml
@@ -8,7 +8,7 @@
Asabāra Varkaniya
units/pers/cavalry_axeman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_b_trireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_b_trireme.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_b_trireme.xml
@@ -2,7 +2,7 @@
- equine_transports
+ equine_transports
Index: binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_e_trireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_e_trireme.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/cavalry_axeman_e_trireme.xml
@@ -2,7 +2,7 @@
- equine_transports
+ equine_transports
Index: binaries/data/mods/public/simulation/templates/units/pers/cavalry_javelineer_a_trireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/cavalry_javelineer_a_trireme.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/cavalry_javelineer_a_trireme.xml
@@ -2,7 +2,7 @@
- equine_transports
+ equine_transports
Index: binaries/data/mods/public/simulation/templates/units/pers/cavalry_javelineer_b_trireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/cavalry_javelineer_b_trireme.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/cavalry_javelineer_b_trireme.xml
@@ -2,7 +2,7 @@
- equine_transports
+ equine_transports
Index: binaries/data/mods/public/simulation/templates/units/pers/cavalry_javelineer_e_trireme.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/cavalry_javelineer_e_trireme.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/cavalry_javelineer_e_trireme.xml
@@ -2,7 +2,7 @@
- equine_transports
+ equine_transports
Index: binaries/data/mods/public/simulation/templates/units/pers/cavalry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/cavalry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/cavalry_spearman_b.xml
@@ -8,7 +8,7 @@
Asabāra Katpatuka
units/pers/cavalry_spearman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/pers/champion_chariot.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/champion_chariot.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/champion_chariot.xml
@@ -12,7 +12,7 @@
Chariot
units/pers/chariot_archer.png
- unlock_champion_chariots
+ unlock_champion_chariots
Index: binaries/data/mods/public/simulation/templates/units/pers/infantry_javelineer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/infantry_javelineer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/infantry_javelineer_b.xml
@@ -8,7 +8,7 @@
Pastiš Spardiya
units/pers/infantry_javelinist.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/pers/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/pers/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/pers/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/ptol/cavalry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/cavalry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/cavalry_archer_b.xml
@@ -18,7 +18,7 @@
Mutsābiq Gamal Nabatu
units/ptol/camel_archer.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/units/ptol/cavalry_javelineer_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/cavalry_javelineer_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/cavalry_javelineer_merc_b.xml
@@ -7,7 +7,7 @@
Hippeús Tarantînos
units/hele/tarentine_cavalry_e.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/ptol/cavalry_spearman_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/cavalry_spearman_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/cavalry_spearman_merc_b.xml
@@ -7,7 +7,7 @@
Hippeús Makedonikós
units/ptol/cavalry_spearman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/ptol/champion_infantry_pikeman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/champion_infantry_pikeman.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/champion_infantry_pikeman.xml
@@ -7,7 +7,7 @@
Phalangitès Agema
units/ptol/champion_infantry.png
- unlock_champion_infantry
+ unlock_champion_infantry
Index: binaries/data/mods/public/simulation/templates/units/ptol/infantry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/infantry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/infantry_archer_b.xml
@@ -13,7 +13,7 @@
Toxótēs Krētikós
units/mace/infantry_archer.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/ptol/infantry_javelineer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/infantry_javelineer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/infantry_javelineer_b.xml
@@ -13,7 +13,7 @@
Thureophóros Akrobolistḗs
units/ptol/infantry_javelinist_merc.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/ptol/infantry_slinger_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/infantry_slinger_b.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/infantry_slinger_b.xml
@@ -13,7 +13,7 @@
Hebraikós Sphendonḗtēs
units/ptol/infantry_slinger.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/units/ptol/infantry_spearman_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/infantry_spearman_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/infantry_spearman_merc_b.xml
@@ -13,7 +13,7 @@
Thureophóros Misthophóros
units/ptol/infantry_spearman_2.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/ptol/infantry_swordsman_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/infantry_swordsman_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/infantry_swordsman_merc_b.xml
@@ -13,7 +13,7 @@
units/ptol/infantry_swordsman_merc_b
units/cart/infantry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/ptol/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/ptol/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/ptol/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/rome/cavalry_javelineer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/rome/cavalry_javelineer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/rome/cavalry_javelineer_b.xml
@@ -8,7 +8,7 @@
units/rome/cavalry_javelineer_b
units/rome/cavalry_javelinist.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/rome/champion_infantry_spear_gladiator.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/rome/champion_infantry_spear_gladiator.xml
+++ binaries/data/mods/public/simulation/templates/units/rome/champion_infantry_spear_gladiator.xml
@@ -22,7 +22,7 @@
Elite
units/rome/champion_infantry_gladiator_spear.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/rome/champion_infantry_sword_gladiator.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/rome/champion_infantry_sword_gladiator.xml
+++ binaries/data/mods/public/simulation/templates/units/rome/champion_infantry_sword_gladiator.xml
@@ -22,7 +22,7 @@
Elite
units/rome/champion_infantry_gladiator_sword.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/rome/champion_infantry_swordsman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/rome/champion_infantry_swordsman.xml
+++ binaries/data/mods/public/simulation/templates/units/rome/champion_infantry_swordsman.xml
@@ -14,7 +14,7 @@
units/rome/champion_infantry_swordsman
units/rome/champion_infantry.png
- unlock_champion_infantry
+ unlock_champion_infantry
Index: binaries/data/mods/public/simulation/templates/units/rome/infantry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/rome/infantry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/rome/infantry_spearman_b.xml
@@ -20,7 +20,7 @@
Triārius
units/rome/infantry_spearman.png
- phase_town
+ phase_town
Elite rank Spearmen can be promoted to champion Centurions.
Index: binaries/data/mods/public/simulation/templates/units/rome/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/rome/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/rome/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/sele/cavalry_archer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/sele/cavalry_archer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/sele/cavalry_archer_b.xml
@@ -8,7 +8,7 @@
Hippotoxotès Dahae
units/pers/cavalry_archer.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/sele/cavalry_spearman_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/sele/cavalry_spearman_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/sele/cavalry_spearman_merc_b.xml
@@ -8,7 +8,7 @@
Hippos Hetairike
units/sele/cavalry_spearman_merc.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/sele/champion_chariot.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/sele/champion_chariot.xml
+++ binaries/data/mods/public/simulation/templates/units/sele/champion_chariot.xml
@@ -12,7 +12,7 @@
Chariot
units/sele/champion_chariot.png
- unlock_champion_chariots
+ unlock_champion_chariots
Index: binaries/data/mods/public/simulation/templates/units/sele/champion_infantry_pikeman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/sele/champion_infantry_pikeman.xml
+++ binaries/data/mods/public/simulation/templates/units/sele/champion_infantry_pikeman.xml
@@ -7,7 +7,7 @@
Argyraspis
units/sele/champion_pikeman.png
- traditional_army_sele
+ traditional_army_sele
Index: binaries/data/mods/public/simulation/templates/units/sele/champion_infantry_swordsman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/sele/champion_infantry_swordsman.xml
+++ binaries/data/mods/public/simulation/templates/units/sele/champion_infantry_swordsman.xml
@@ -7,7 +7,7 @@
Thorakitès Rhomaïkós
units/sele/champion_swordsman.png
- reformed_army_sele
+ reformed_army_sele
Index: binaries/data/mods/public/simulation/templates/units/sele/infantry_archer_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/sele/infantry_archer_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/sele/infantry_archer_merc_b.xml
@@ -8,7 +8,7 @@
Toxótēs Syrías
units/sele/infantry_archer.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/sele/infantry_javelineer_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/sele/infantry_javelineer_b.xml
+++ binaries/data/mods/public/simulation/templates/units/sele/infantry_javelineer_b.xml
@@ -8,7 +8,7 @@
Pezakontistès Aravikós
units/sele/infantry_javelinist.png
- phase_village
+ phase_village
Index: binaries/data/mods/public/simulation/templates/units/sele/infantry_swordsman_merc_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/sele/infantry_swordsman_merc_b.xml
+++ binaries/data/mods/public/simulation/templates/units/sele/infantry_swordsman_merc_b.xml
@@ -13,7 +13,7 @@
Rhomphaiaphoros Thrakikós
units/sele/infantry_swordsman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/sele/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/sele/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/sele/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: binaries/data/mods/public/simulation/templates/units/spart/cavalry_spearman_b.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/spart/cavalry_spearman_b.xml
+++ binaries/data/mods/public/simulation/templates/units/spart/cavalry_spearman_b.xml
@@ -8,7 +8,7 @@
Hippeús Symmakhikós
units/spart/cavalry_spearman.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/spart/champion_infantry_swordsman.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/spart/champion_infantry_swordsman.xml
+++ binaries/data/mods/public/simulation/templates/units/spart/champion_infantry_swordsman.xml
@@ -19,7 +19,7 @@
Elite
units/spart/champion_infantry_sword.png
- phase_town
+ phase_town
Index: binaries/data/mods/public/simulation/templates/units/spart/support_female_citizen_house.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/units/spart/support_female_citizen_house.xml
+++ binaries/data/mods/public/simulation/templates/units/spart/support_female_citizen_house.xml
@@ -5,7 +5,7 @@
- unlock_females_house
+ unlock_females_house
Index: source/tools/entity/checkrefs.py
===================================================================
--- source/tools/entity/checkrefs.py
+++ source/tools/entity/checkrefs.py
@@ -306,9 +306,10 @@
reqTag = cmp_identity.find('Requirements')
if reqTag is not None:
def parse_requirements(req, recursionDepth = 1):
- techTag = req.find('Techs')
- if techTag is not None:
- self.deps.append((str(fp), f'simulation/data/technologies/{techTag.text}.json'))
+ techsTag = req.find('Techs')
+ if techsTag is not None:
+ for techTag in techsTag.text.split():
+ self.deps.append((str(fp), f'simulation/data/technologies/{techTag}.json'))
if recursionDepth > 0:
recursionDepth -= 1