Index: source/graphics/TextureConverter.h =================================================================== --- source/graphics/TextureConverter.h +++ source/graphics/TextureConverter.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2021 Wildfire Games. +/* Copyright (C) 2023 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -18,6 +18,7 @@ #ifndef INCLUDED_TEXTURECONVERTER #define INCLUDED_TEXTURECONVERTER +#include "lib/config2.h" #include "lib/file/vfs/vfs.h" #include "TextureManager.h" Index: source/pch/graphics/precompiled.h =================================================================== --- source/pch/graphics/precompiled.h +++ source/pch/graphics/precompiled.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2021 Wildfire Games. +/* Copyright (C) 2023 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify @@ -19,6 +19,5 @@ // "graphics"-specific PCH: #include "scriptinterface/ScriptTypes.h" -#include "lib/ogl.h" #include "ps/CStr.h" #include "maths/Matrix3D.h"