Allows to show all three bars be rearranging them a bit and moving the capture caption into the capture tooltip, when all three bars are shown.
This will be needed for the fields in D450.
Details
Use D450 or add || entState.alertRaiser to L101 in selection_details.js to see all three bars for fields or the CC.
Diff Detail
- Repository
- rP 0 A.D. Public Repository
- Branch
- https://svn.wildfiregames.com/public/ps/trunk
- Lint
Lint OK - Unit
No Unit Test Coverage - Build Status
Buildable 1959 Build 3129: Vulcan Build (Windows) Jenkins Build 3128: Vulcan Build Jenkins Build 3127: arc lint + arc unit
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http://jw:8080/job/phabricator/1244/ for more details.
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Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
http://jw:8080/job/phabricator/1276/ for more details.
Tested with D450 and works as advertized. Intuitively one looks for the number of CP, it's only seen in the tooltip currently. But ok for me.
binaries/data/mods/public/gui/session/selection_details.js | ||
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100 | showCapture unneeded var | |
102 | I'd make that a local, move it tothe place where its used | |
139 | Same order in the two cases of the if | |
170 | -1 tab each | |
binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml | ||
1 | Rebase rP19649 |
Build is green
Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
http://jw:8080/job/phabricator/1350/ for more details.
Executing section Default... Executing section Source... Executing section JS... binaries/data/mods/public/gui/session/selection_details.js | 361| » » » capturePoints·=·entState.capturePoints.map((v,·i)·=>·v·+·capturePoints[i]); | | [NORMAL] JSHintBear: | | Don't make functions within a loop. binaries/data/mods/public/gui/session/selection_details.js | 433| » » » » res·=>·totalCarrying[res]·!=·0).map( | | [NORMAL] JSHintBear: | | Use '!==' to compare with '0'. binaries/data/mods/public/gui/session/selection_details.js | 442| » » » » res·=>·totalLoot[res]·!=·0).map( | | [NORMAL] JSHintBear: | | Use '!==' to compare with '0'. binaries/data/mods/public/gui/session/selection_details.js | 469| » if·(entStates.length·==·0) | | [NORMAL] JSHintBear: | | Use '===' to compare with '0'. Executing section Python... Executing section Perl...
http://jw:8080/job/phabricator_lint/40/ for more details.
Build is green
Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
http://jw:8080/job/phabricator/1356/ for more details.
Build is green
Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
http://jw:8080/job/phabricator/1361/ for more details.
Executing section Default... Executing section Source... Executing section JS... binaries/data/mods/public/gui/session/selection_details.js | 361| » » » capturePoints·=·entState.capturePoints.map((v,·i)·=>·v·+·capturePoints[i]); | | [NORMAL] JSHintBear: | | Don't make functions within a loop. binaries/data/mods/public/gui/session/selection_details.js | 433| » » » » res·=>·totalCarrying[res]·!=·0).map( | | [NORMAL] JSHintBear: | | Use '!==' to compare with '0'. binaries/data/mods/public/gui/session/selection_details.js | 442| » » » » res·=>·totalLoot[res]·!=·0).map( | | [NORMAL] JSHintBear: | | Use '!==' to compare with '0'. binaries/data/mods/public/gui/session/selection_details.js | 469| » if·(entStates.length·==·0) | | [NORMAL] JSHintBear: | | Use '===' to compare with '0'. Executing section Python... Executing section Perl...
http://jw:8080/job/phabricator_lint/48/ for more details.
binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml | ||
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7–8 | hidden="false" unneeded, isnt it? | |
10 | That sounds like a workaround. Those numbers are duplicates of resourceSection and captureSection, it must be possible to get rid of these mock GUI objects with the duplicate numbers. Don't you only need to modify the Y coordinates by +12px? i.e. resourceLabel.height or some of the other ones of that height? |
binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml | ||
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10 | Won't work without hardcoding numbers in js |
Build is green
Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
http://jw:8080/job/phabricator/1366/ for more details.
Executing section Default... Executing section Source... Executing section JS... binaries/data/mods/public/gui/session/selection_details.js | 361| » » » capturePoints·=·entState.capturePoints.map((v,·i)·=>·v·+·capturePoints[i]); | | [NORMAL] JSHintBear: | | Don't make functions within a loop. binaries/data/mods/public/gui/session/selection_details.js | 433| » » » » res·=>·totalCarrying[res]·!=·0).map( | | [NORMAL] JSHintBear: | | Use '!==' to compare with '0'. binaries/data/mods/public/gui/session/selection_details.js | 442| » » » » res·=>·totalLoot[res]·!=·0).map( | | [NORMAL] JSHintBear: | | Use '!==' to compare with '0'. binaries/data/mods/public/gui/session/selection_details.js | 469| » if·(entStates.length·==·0) | | [NORMAL] JSHintBear: | | Use '===' to compare with '0'. Executing section Python... Executing section Perl...
http://jw:8080/job/phabricator_lint/52/ for more details.
binaries/data/mods/public/gui/session/selection_details.js | ||
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114 | (could use spaces in a different diff) | |
117 | (could remove the !== 0 in a different diff) | |
119 | (meh) | |
123 | (could use an \n in a different diff) | |
139 | The order could be the same as seen in the GUI, i.e. Health, CapturePoints, Resource amounts | |
binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml | ||
10 | If we have to do this, then I'd suggest to remove the duplicate numbers from the bars and move those 2 objects to the top and add a short XML comment stating what they do. sectionPosMiddle and sectionPosBottom? How about adding `sectionPosTop too and removing the Health one too, so as to unify them? |
Better.
binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml | ||
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7–8 | As yelled at above, remove the duplicate size | |
7–8 | and here | |
7–8 | and here | |
9 | "Placeholders storing the"...? | |
12 | Should those be hidden? It's not required as they aren't ghostbusters, but might still be cleaner (expresses intent and might save some microseconds) |
Executing section Default... Executing section Source... Executing section JS... binaries/data/mods/public/gui/session/selection_details.js | 3| » Engine.GetGUIObjectByName("detailsAreaSingle").hidden·=·false; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 4| » Engine.GetGUIObjectByName("detailsAreaMultiple").hidden·=·true; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 9| » Engine.GetGUIObjectByName("detailsAreaMultiple").hidden·=·false; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 10| » Engine.GetGUIObjectByName("detailsAreaSingle").hidden·=·true; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 16| » » g_ResourceData.GetNames()[ | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 35| » » let·selEntState·=·GetEntityState(selEnt); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 39| » » » » let·state·=·GetEntityState(ent); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 46| » let·healthGarrison·=·Engine.GetGUIObjectByName("healthGarrison"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 50| » » let·healthBarGarrison·=·Engine.GetGUIObjectByName("healthBarGarrison"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 66| » let·template·=·GetTemplateData(entState.template); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 87| » » Engine.GetGUIObjectByName("rankIcon").tooltip·=·sprintf(translate("%(rank)s·Rank"),·{ | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 90| » » Engine.GetGUIObjectByName("rankIcon").sprite·=·getRankIconSprite(entState); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 91| » » Engine.GetGUIObjectByName("rankIcon").hidden·=·false; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 95| » » Engine.GetGUIObjectByName("rankIcon").hidden·=·true; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 96| » » Engine.GetGUIObjectByName("rankIcon").tooltip·=·""; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 102| » let·healthSection·=·Engine.GetGUIObjectByName("healthSection"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 103| » let·captureSection·=·Engine.GetGUIObjectByName("captureSection"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 104| » let·resourceSection·=·Engine.GetGUIObjectByName("resourceSection"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 105| » let·sectionPosTop·=·Engine.GetGUIObjectByName("sectionPosTop"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 106| » let·sectionPosMiddle·=·Engine.GetGUIObjectByName("sectionPosMiddle"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 107| » let·sectionPosBottom·=·Engine.GetGUIObjectByName("sectionPosBottom"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 113| » » let·unitHealthBar·=·Engine.GetGUIObjectByName("healthBar"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 124| » » » Engine.GetGUIObjectByName("health").tooltip·=·sprintf(translatePlural("This·foundation·will·be·completed·in·%(seconds)s·second.",·"This·foundation·will·be·completed·in·%(seconds)s·seconds.",·timeToCompletion),·{·"seconds":·timeToCompletion·}); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 127| » » » Engine.GetGUIObjectByName("health").tooltip·=·""; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 129| » » Engine.GetGUIObjectByName("healthStats").caption·=·sprintf(translate("%(hitpoints)s·/·%(maxHitpoints)s"),·{ | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 149| » » » let·unitCaptureBar·=·Engine.GetGUIObjectByName("captureBar["+playerID+"]"); | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 174| » » Engine.GetGUIObjectByName("captureStats").caption·=·showSmallCapture·?·"":·captureText; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constructor. binaries/data/mods/public/gui/session/selection_details.js | 175| » » Engine.GetGUIObjectByName("capture").tooltip·=·showSmallCapture·?·captureText·:·""; | | [NORMAL] ESLintBear (new-cap): | | A function with a name starting with an uppercase letter should only be used as a constr
http://jw:8080/job/phabricator_lint/56/ for more details.
Build is green
Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
http://jw:8080/job/phabricator/1372/ for more details.
binaries/data/mods/public/gui/session/selection_panels_middle/single_details_area.xml | ||
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7–8 | Wow, I didn't knew, you can totally remove the size tag :D |
binaries/data/mods/public/gui/session/selection_details.js | ||
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135 | If that isn't straight forward, what is |
Executing section Default... Executing section Source... Executing section JS... Executing section XML GUI... | | [INFO] XMLBear: | | XML can be formatted better. |----| | /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | |++++| /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | 1| 1| <?xml version="1.0" encoding="utf-8"?> | 2| |- | 3| 2| <sprites> | 4| 3| | 5| 4| <sprite name="groupsIcon"> | | [INFO] XMLBear: | | XML can be formatted better. |----| | /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | |++++| /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | 3| 3| <sprites> | 4| 4| | 5| 5| <sprite name="groupsIcon"> | 6| |- <image | 7| |- texture="session/icons/groups.png" | 8| |- size="0 0 100% 100%" | 9| |- /> | | 6|+ <image texture="session/icons/groups.png" size="0 0 100% 100%"/> | 10| 7| </sprite> | 11| 8| | 12| 9| <!-- ================================ ================================ --> | | [INFO] XMLBear: | | XML can be formatted better. |----| | /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | |++++| /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | 14| 14| <!-- ================================ ================================ --> | 15| 15| | 16| 16| <sprite name="horizontalThinBorder"> | 17| |- <image | 18| |- texture="global/border/line_horiz.png" | 19| |- texture_size="0 0 64 4" | 20| |- /> | | 17|+ <image texture="global/border/line_horiz.png" texture_size="0 0 64 4"/> | 21| 18| </sprite> | 22| 19| | 23| 20| <!-- ================================ ================================ --> | | [INFO] XMLBear: | | XML can be formatted better. |----| | /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | |++++| /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | 26| 26| | 27| 27| <!-- Generic Panel --> | 28| 28| <sprite name="genericPanel"> | 29| |- <image | 30| |- texture="global/modern/background.png" | 31| |- texture_size="0 0 100% 100%" | 32| |- size="0 0 100% 100%" | 33| |- /> | 34| |- | 35| |- <!-- sides --> | 36| |- <image | 37| |- texture="global/border/line_horiz.png" | 38| |- texture_size="0 0 64 4" | 39| |- size="4 0 100%-4 4" | 40| |- /> | 41| |- <image | 42| |- texture="global/border/line_vert.png" | 43| |- texture_size="0 0 4 64" | 44| |- size="100%-4 4 100% 100%-4" | 45| |- /> | 46| |- <image | 47| |- texture="global/border/line_horiz.png" | 48| |- texture_size="0 0 64 4" | 49| |- size="4 100%-4 100%-4 100%" | 50| |- /> | 51| |- <image | 52| |- texture="global/border/line_vert.png" | 53| |- texture_size="0 0 4 64" | 54| |- size="0 4 4 100%-4" | 55| |- /> | | 29|+ <image texture="global/modern/background.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/> | | 30|+ | | 31|+ <!-- sides --> | | 32|+ <image texture="global/border/line_horiz.png" texture_size="0 0 64 4" size="4 0 100%-4 4"/> | | 33|+ <image texture="global/border/line_vert.png" texture_size="0 0 4 64" size="100%-4 4 100% 100%-4"/> | | 34|+ <image texture="global/border/line_horiz.png" texture_size="0 0 64 4" size="4 100%-4 100%-4 100%"/> | | 35|+ <image texture="global/border/line_vert.png" texture_size="0 0 4 64" size="0 4 4 100%-4"/> | 56| 36| | 57| 37| <!-- corners --> | 58| |- <image | 59| |- texture="global/border/line_corner_top_right.png" | 60| |- texture_size="0 0 4 4" | 61| |- size="100%-4 0 100% 4" | 62| |- /> | 63| |- <image | 64| |- texture="global/border/line_corner_bottom_right.png" | 65| |- texture_size="0 0 4 4" | 66| |- size="100%-4 100%-4 100% 100%" | 67| |- /> | 68| |- <image | 69| |- texture="global/border/line_corner_bottom_left.png" | 70| |- texture_size="0 0 4 4" | 71| |- size="0 100%-4 4 100%" | 72| |- /> | 73| |- <image | 74| |- texture="global/border/line_corner_top_left.png" | 75| |- texture_size="0 0 4 4" | 76| |- size="0 0 4 4" | 77| |- /> | | 38|+ <image texture="global/border/line_corner_top_right.png" texture_size="0 0 4 4" size="100%-4 0 100% 4"/> | | 39|+ <image texture="global/border/line_corner_bottom_right.png" texture_size="0 0 4 4" size="100%-4 100%-4 100% 100%"/> | | 40|+ <image texture="global/border/line_corner_bottom_left.png" texture_size="0 0 4 4" size="0 100%-4 4 100%"/> | | 41|+ <image texture="global/border/line_corner_top_left.png" texture_size="0 0 4 4" size="0 0 4 4"/> | 78| 42| </sprite> | 79| 43| | 80| 44| <!-- Top Panel --> | | [INFO] XMLBear: | | XML can be formatted better. |----| | /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | |++++| /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | 79| 79| | 80| 80| <!-- Top Panel --> | 81| 81| <sprite name="topPanel"> | 82| |- <image | 83| |- texture="session/ribbon_bg.png" | 84| |- real_texture_placement="0 0 2048 32" | 85| |- size="0 0 100% 100%" | 86| |- /> | 87| |- <!-- sides --> | 88| |- <image | 89| |- texture="global/border/line_horiz.png" | 90| |- texture_size="0 0 64 4" | 91| |- size="4 0 100%-4 4" | 92| |- /> | 93| |- <image | 94| |- texture="global/border/line_horiz.png" | 95| |- texture_size="0 0 64 4" | 96| |- size="4 100%-4 100%-4 100%" | 97| |- /> | | 82|+ <image texture="session/ribbon_bg.png" real_texture_placement="0 0 2048 32" size="0 0 100% 100%"/> | | 83|+ <!-- sides --> | | 84|+ <image texture="global/border/line_horiz.png" texture_size="0 0 64 4" size="4 0 100%-4 4"/> | | 85|+ <image texture="global/border/line_horiz.png" texture_size="0 0 64 4" size="4 100%-4 100%-4 100%"/> | 98| 86| </sprite> | 99| 87| | 100| 88| <sprite name="CivIconOver"> | | [INFO] XMLBear: | | XML can be formatted better. |----| | /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | |++++| /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | 98| 98| </sprite> | 99| 99| | 100| 100| <sprite name="CivIconOver"> | 101| |- <image | 102| |- texture="session/portraits/emblems/states/hover.png" | 103| |- size="0 0 100% 100%" | 104| |- /> | | 101|+ <image texture="session/portraits/emblems/states/hover.png" size="0 0 100% 100%"/> | 105| 102| </sprite> | 106| 103| | 107| 104| <!-- Map Panel --> | | [INFO] XMLBear: | | XML can be formatted better. |----| | /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | |++++| /mnt/data/jenkins-phabricator/workspace/phabricator_lint/binaries/data/mods/public/gui/session/sprites.xml | 106| 106| | 107| 107| <!-- Map Panel --> | 108| 108| <sprite name="mapPanel"> | 109| |- <image backcolor="0 0 0" | 110| |- size="0 0 100% 100%" | 111| |- /> | 112| |- <!-- sides --> | 113| |- <image | 114| |- texture="global/border/line_horiz.png" | 115| |- texture_size="0 0 64 4" | 116| |- size="4 0 100%-4 4" | 117| |- /> | 118| |- <image | 119| |- texture="global/border/line_vert.png" | 120| |- texture_size="0 0 4 64" | 121| |- size="100%-4 4 100% 100%-4" | 122| |- /> | 123| |- <image | 124| |- texture="global/border/line_horiz.png" | 125| |-
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