Index: ps/trunk/binaries/data/mods/public/simulation/data/civs/ptol.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/civs/ptol.json +++ ps/trunk/binaries/data/mods/public/simulation/data/civs/ptol.json @@ -32,6 +32,11 @@ "Name": "Polybolos", "History": "", "Description": "Bolt Shooters −33% attack damage and −33% attack time." + }, + { + "Name": "Nile Delta", + "History": "The Nile Delta is a region where the Nile River divides into several branches to flow into the Mediterranean Sea, in northern Egypt.", + "Description": "The three farming technologies are available in Village Phase." } ], "WallSets": [ Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer.json @@ -9,7 +9,8 @@ "requirements": { "all": [ { "tech": "phase_city" }, - { "notciv": "han" } + { "notciv": "han" }, + { "notciv": "ptol" } ] }, "requirementsTooltip": "Unlocked in City Phase.", Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer_ptol.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer_ptol.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer_ptol.json @@ -0,0 +1,24 @@ +{ + "genericName": "Fertilizer", + "description": "Extra nutrients for farms.", + "cost": { + "wood": 400, + "metal": 300 + }, + "supersedes": "gather_farming_training_ptol", + "requirements": { + "all": [ + { "tech": "phase_village" }, + { "civ": "ptol" } + ] + }, + "requirementsTooltip": "Unlocked in Village Phase.", + "icon": "olives.png", + "researchTime": 60, + "tooltip": "Workers +20% grain gather rate.", + "modifications": [ + { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 } + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_training.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_training.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_training.json @@ -9,7 +9,8 @@ "requirements": { "all": [ { "tech": "phase_town" }, - { "notciv": "han" } + { "notciv": "han" }, + { "notciv": "ptol" } ] }, "requirementsTooltip": "Unlocked in Town Phase.", Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_training_ptol.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_training_ptol.json +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_training_ptol.json @@ -0,0 +1,24 @@ +{ + "genericName": "Gather Training", + "description": "Training for workers to increase farm gathering speed.", + "cost": { + "wood": 300, + "metal": 200 + }, + "supersedes": "gather_farming_plows", + "requirements": { + "all": [ + { "tech": "phase_village" }, + { "civ": "ptol" } + ] + }, + "requirementsTooltip": "Unlocked in Village Phase.", + "icon": "farming_training.png", + "researchTime": 50, + "tooltip": "Workers +20% grain gather rate.", + "modifications": [ + { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 } + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml @@ -43,7 +43,9 @@ gather_wicker_baskets gather_farming_plows gather_farming_training + gather_farming_training_ptol gather_farming_fertilizer + gather_farming_fertilizer_ptol gather_farming_seed_drill gather_farming_water_weeding gather_farming_chain_pump