Index: binaries/data/mods/public/simulation/data/technologies/roman_roads.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/roman_roads.json +++ binaries/data/mods/public/simulation/data/technologies/roman_roads.json @@ -0,0 +1,25 @@ +{ + "genericName": "Roman Roads", + "specificName": { + "rome": "Viae Romanum" + }, + "description": "All roads lead to Rome.", + "cost": { + "stone": 500 + }, + "requirements": { + "all": [ + { "tech": "phase_town" }, + { "civ": "rome" } + ] + }, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "wheel.png", + "researchTime": 60, + "tooltip": "All Units +5% movement speed.", + "modifications": [ + { "value": "UnitMotion/WalkSpeed", "multiply": 1.05 } + ], + "affects": ["Unit !Ship"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -101,11 +101,12 @@ phase_city_{civ} unlock_shared_los unlock_shared_dropsites - unlock_spies - spy_counter archery_tradition hoplite_tradition hellenistic_metropolis + roman_roads + unlock_spies + spy_counter