Index: binaries/data/mods/public/simulation/data/technologies/woad_warriors.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/woad_warriors.json +++ binaries/data/mods/public/simulation/data/technologies/woad_warriors.json @@ -0,0 +1,28 @@ +{ + "genericName": "Woad Warriors", + "description": "Britons dye their bodies with Woad, which produces a blue colour and gives them a wild appearance in battle.", + "cost": { + "food": 300, + "metal": 100 + }, + "requirements": { + "all": [ + { "tech": "phase_village" }, + { "civ": "brit" } + ] + }, + "requirementsTooltip": "Unlocked in Village Phase.", + "icon": "woad_warriors.png", + "researchTime": 40, + "tooltip": "All Infantry Units +10% movement speed, and gain +1 loot taking.", + "modifications": [ + { "value": "UnitMotion/WalkSpeed", "multiply": 1.10 }, + { "value": "Looter/Resource/metal", "add": 1 }, + { "value": "Looter/Resource/stone", "add": 1 }, + { "value": "Looter/Resource/food", "add": 1 }, + { "value": "Looter/Resource/wood", "add": 1 } + + ], + "affects": ["Infantry"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/templates/structures/brit/civil_centre.xml =================================================================== --- binaries/data/mods/public/simulation/templates/structures/brit/civil_centre.xml +++ binaries/data/mods/public/simulation/templates/structures/brit/civil_centre.xml @@ -14,6 +14,11 @@ + + + woad_warriors + + units/{civ}/infantry_spearman_b