Index: binaries/data/mods/public/simulation/data/technologies/woad_warriors.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/woad_warriors.json
+++ binaries/data/mods/public/simulation/data/technologies/woad_warriors.json
@@ -0,0 +1,28 @@
+{
+ "genericName": "Woad Warriors",
+ "description": "Britons dye their bodies with Woad, which produces a blue colour and gives them a wild appearance in battle.",
+ "cost": {
+ "food": 300,
+ "metal": 100
+ },
+ "requirements": {
+ "all": [
+ { "tech": "phase_village" },
+ { "civ": "brit" }
+ ]
+ },
+ "requirementsTooltip": "Unlocked in Village Phase.",
+ "icon": "woad_warriors.png",
+ "researchTime": 40,
+ "tooltip": "All Infantry Units +10% movement speed, and gain +1 loot taking.",
+ "modifications": [
+ { "value": "UnitMotion/WalkSpeed", "multiply": 1.10 },
+ { "value": "Looter/Resource/metal", "add": 1 },
+ { "value": "Looter/Resource/stone", "add": 1 },
+ { "value": "Looter/Resource/food", "add": 1 },
+ { "value": "Looter/Resource/wood", "add": 1 }
+
+ ],
+ "affects": ["Infantry"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/templates/structures/brit/civil_centre.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/structures/brit/civil_centre.xml
+++ binaries/data/mods/public/simulation/templates/structures/brit/civil_centre.xml
@@ -14,6 +14,11 @@
+
+
+ woad_warriors
+
+
units/{civ}/infantry_spearman_b