This patch assumes D524 will be comitted soon, otherwise the Migration scenario will break. The following things were changed:
- The skirmish map 'Tuscan Acropolis (4)' no longer contains fish. Currently fish can not be gathered there, which is confusing. But since no boat can sail more than a few tiles in the narrow stream of the map, allowing fishing would be equally bad.
- inactive sharks (i.e. actors) were turned into active sharks (i.e. entities) in the scenario maps 'Migration' and 'Necropolis'.
- all dead trees can now be harvested on the skirmish map 'Cycladic Archipelago (3)' and the scenario maps 'Savanna Ravine' and 'Migration'. Previously, those maps did not allow that while other maps do, creating confusion. 'Savanna Ravine' now contains some dead trees that could be harvested but are inaccessible. I wanted consistent feedback when clicking on a dead tree, the opposite may be confusing for new players not familiar with different flora types.
- arctic foxes are now included in random map 'Polar Sea'