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abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'; add arctic fox to random map 'Polar Sea'
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Authored by Phormio on May 20 2017, 6:07 PM.

Details

Summary

This patch assumes D524 will be comitted soon, otherwise the Migration scenario will break. The following things were changed:

  • The skirmish map 'Tuscan Acropolis (4)' no longer contains fish. Currently fish can not be gathered there, which is confusing. But since no boat can sail more than a few tiles in the narrow stream of the map, allowing fishing would be equally bad.
  • inactive sharks (i.e. actors) were turned into active sharks (i.e. entities) in the scenario maps 'Migration' and 'Necropolis'.
  • all dead trees can now be harvested on the skirmish map 'Cycladic Archipelago (3)' and the scenario maps 'Savanna Ravine' and 'Migration'. Previously, those maps did not allow that while other maps do, creating confusion. 'Savanna Ravine' now contains some dead trees that could be harvested but are inaccessible. I wanted consistent feedback when clicking on a dead tree, the opposite may be confusing for new players not familiar with different flora types.
  • arctic foxes are now included in random map 'Polar Sea'
Test Plan

Not applicable.

Diff Detail

Repository
rP 0 A.D. Public Repository
Lint
Automatic diff as part of commit; lint not applicable.
Unit
Automatic diff as part of commit; unit tests not applicable.

Event Timeline

Phormio created this revision.May 20 2017, 6:07 PM
Phormio retitled this revision from across all maps abolish fauna actors and and allow harvesting dead trees to abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmsh map 'Tuscan Acropolis (4)'.May 20 2017, 6:24 PM
Phormio edited the summary of this revision. (Show Details)
Phormio retitled this revision from abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmsh map 'Tuscan Acropolis (4)' to abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'.
Phormio edited the summary of this revision. (Show Details)
Phormio updated this revision to Diff 2083.May 21 2017, 5:19 PM
Phormio edited the summary of this revision. (Show Details)
  • included arctic fox on random map 'Polar Sea'
Phormio updated this revision to Diff 2085.May 21 2017, 5:25 PM
Phormio retitled this revision from abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)' to abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'; add arctic fox to random map 'Polar Sea'.
  • removed skirmish map 'Thessalian Plains (4)' that was erroneously included in the diff. It has already been committed in D511.
elexis accepted this revision.May 22 2017, 3:42 AM
elexis added a subscriber: elexis.

Please create the patches from the root folder of 0ad

random/polar_sea.js
280 ↗(On Diff #2085)

tabs.
very few, but that's okay as long as they're not animated.

scenarios/Necropolis.xml
37801 ↗(On Diff #2085)

Thought I had found all occurances of actor fauna already in D511

skirmishes/Cycladic Archipelago (3).xml
6493 ↗(On Diff #2085)

ok. also complete, no more occurances of this particular tree being an actor. also all these trees are reachable.

skirmishes/Tuscan Acropolis (4).xml
6566 ↗(On Diff #2085)

ok. complete too.

This revision is now accepted and ready to land.May 22 2017, 3:42 AM
This revision was automatically updated to reflect the committed changes.