This shows heal ranges(D432) as a circle out of pluses.
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If the auras are shown this way,maur_hero_chanakya_2.json and epic_temple_heal.json need it too (but no more than that).
What do we do to the mauryan healer who has 2 healing ranges? Leave as is (so that the config option also works as advertized)?
This is good to see, it's good to have different textures for different range visualizations (although I'm a bit uncertain if this new texture should also be used for auras that happen to heal, it may be confusing to new players).
I guess this makes sense.
binaries/data/mods/public/simulation/components/Heal.js | ||
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92 ↗ | (On Diff #2296) | I guess a different filename should be chosen, as outline_border was used as a default, originally used exclusively for building selections. Maybe heal_overlay_range will be enough. |
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binaries/data/mods/public/simulation/components/Heal.js | ||
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92 ↗ | (On Diff #2296) | ok, will change that, when committing. |
I really like this texture for the new heal range, thanks for that (preferably just for entities with the heal component, not for healing auras).
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Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK! Checking XML files...
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