Index: binaries/data/mods/public/gui/gamesetup/gamesetup.js
===================================================================
--- binaries/data/mods/public/gui/gamesetup/gamesetup.js
+++ binaries/data/mods/public/gui/gamesetup/gamesetup.js
@@ -262,6 +262,11 @@
var g_GameStarted = false;
/**
+ * Whether the player has been warned already that rejoining in multiplayer mode is not supported.
+ */
+var g_AIMultiplayerWarning = true;
+
+/**
* Selectable options (player, AI, unassigned) in the player assignment dropdowns and
* their colorized, textual representation.
*/
@@ -863,6 +868,29 @@
"hidden": () =>
!g_PlayerAssignments[Engine.GetPlayerGUID()] ||
g_PlayerAssignments[Engine.GetPlayerGUID()].player == -1 && !g_IsController,
+ "onPress": () => function() {
+
+ let callback = g_IsController ? launchGame : toggleReady;
+
+ if (!g_IsNetworked ||
+ !g_AIMultiplayerWarning ||
+ !g_IsController && g_IsReady == 2 ||
+ g_GameAttributes.settings.PlayerData.every(pData => !pData.AI))
+ {
+ callback();
+ return;
+ }
+
+ g_AIMultiplayerWarning = false;
+ messageBox(
+ 400,
+ 200,
+ translate("Rejoining multiplayer games with AI players is not supported!") + " " +
+ translate("Do you want to continue?"),
+ translate("WARNING"),
+ [translate("No"), translate("Yes")],
+ [null, callback]);
+ }
},
"civResetButton": {
"hidden": () => g_GameAttributes.mapType == "scenario" || !g_IsController,
Index: binaries/data/mods/public/gui/gamesetup/gamesetup.xml
===================================================================
--- binaries/data/mods/public/gui/gamesetup/gamesetup.xml
+++ binaries/data/mods/public/gui/gamesetup/gamesetup.xml
@@ -250,14 +250,7 @@
style="StoneButton"
size="100%-164 100%-52 100%-24 100%-24"
tooltip_style="onscreenToolTip"
- >
-
- if (g_IsController)
- launchGame();
- else
- toggleReady();
-
-
+ />