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Increase damage of sentry defense towers
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Authored by Grugnas on Jun 16 2017, 1:40 AM.
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F157336: towerDmg.gif.gif
Jun 20 2017, 1:58 PM
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Details

Summary

damage increase from 6.0 to 9.0
the tower now inherit armor from its parent template.

Test Plan

explanation: building sentry defense towers in order to protect own territory should discourage enemy troops from constantly attack and force them to retreat.
6.0 damage is way too low when compared to archers which hav an attack of 6.0 pierce damage every 1 second. ( archers double towers damage in the same time frame).
Phase 1 is the most problematic one because cavalry attacks are even more effective considering their hp, reducing phase 1 to use monotone strategy decosion. and perhaps many strategies should be available durind the progression of a session.

This is the tower performance AFTER the patch:
F157336

Perhaps this tweak isn't enough.
Due its low hitpoints, sentry defense tower now inherit armor from its parent template rather than increase damage even further.

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Owners added a subscriber: Restricted Owners Package.Jun 16 2017, 1:40 AM

Build is green

Updating workspaces.
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Build (debug)...
Running release tests...
Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
Running debug tests...
Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
Checking XML files...

http://jw:8080/job/phabricator/1564/ for more details.

split the patch in more points

Grugnas retitled this revision from Increase damage and range of sentry defense towers to Increase damage and defense of sentry defense towers.Jun 17 2017, 12:24 PM
Grugnas edited the summary of this revision. (Show Details)
Grugnas edited the test plan for this revision. (Show Details)

Build is green

Updating workspaces.
Build (release)...
Build (debug)...
Running release tests...
Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
Running debug tests...
Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
Checking XML files...

http://jw:8080/job/phabricator/1575/ for more details.

I am fine with current balance (butterfly effect also).

cavalry high mobility make towers the only viable defense which is kinda weak.

revert inherited armor. Towers can still be destroyed by slingers.

Build is green

Updating workspaces.
Build (release)...
Build (debug)...
Running release tests...
Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
Running debug tests...
Running cxxtest tests (306 tests)..................................................................................................................................................................................................................................................................................................................OK!
Checking XML files...

http://jw:8080/job/phabricator/1578/ for more details.

Grugnas retitled this revision from Increase damage and defense of sentry defense towers to Increase damage of sentry defense towers.Jun 20 2017, 1:58 PM
Grugnas edited the test plan for this revision. (Show Details)

Looks fine. I don't think that sentry towers are any use against cavalry raids in a normal non-pizza game though. (Maybe they could help against camels.) You need to make your own cavalry, and spearmen.

This revision is now accepted and ready to land.Jun 21 2017, 11:20 AM

Here's a thought: if you want to make sentry towers effective against cavalry raids in general (not just camels) then you could decrease their cost. If they cost 50 wood and had 20 build time (-50% cost and build time) then they would be cost effective to build in response to a cavalry raid. Even though they wouldn't be enough to stop the raid by themselves they would be worth building. There's little risk of imbalance in this case, because if they had 0 cost and you just started the game with your territory full of sentry towers, enemies could still raid. Compare that to Iberian walls - a territory full of sentry towers is much weaker defensively than the Iberian starting walls.

elexis added a subscriber: elexis.

Ok for me too, maybe the damage could even be lifted to 12 (the same that the defense tower deals), but it's better to do 2 small buffs than one that is too big and yields an OP unit.
D652 addresses the sentry tower range.

This revision was automatically updated to reflect the committed changes.