Index: ps/trunk/binaries/data/mods/public/simulation/components/Formation.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/Formation.js +++ ps/trunk/binaries/data/mods/public/simulation/components/Formation.js @@ -1004,7 +1004,7 @@ else cmpNewUnitAI.MoveIntoFormation(); - Engine.BroadcastMessage(MT_EntityRenamed, {"entity": this.entity, "newentity": newFormation}); + Engine.PostMessage(this.entity, MT_EntityRenamed, { "entity": this.entity, "newentity": newFormation }); }; Engine.RegisterComponentType(IID_Formation, "Formation", Formation); Index: ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js +++ ps/trunk/binaries/data/mods/public/simulation/components/Foundation.js @@ -412,7 +412,7 @@ Engine.PostMessage(this.entity, MT_ConstructionFinished, { "entity": this.entity, "newentity": building }); - Engine.BroadcastMessage(MT_EntityRenamed, { entity: this.entity, newentity: building }); + Engine.PostMessage(this.entity, MT_EntityRenamed, { "entity": this.entity, "newentity": building }); Engine.DestroyEntity(this.entity); } Index: ps/trunk/binaries/data/mods/public/simulation/components/Health.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/Health.js +++ ps/trunk/binaries/data/mods/public/simulation/components/Health.js @@ -240,7 +240,7 @@ { let resource = this.CreateCorpse(true); if (resource != INVALID_ENTITY) - Engine.BroadcastMessage(MT_EntityRenamed, { entity: this.entity, newentity: resource }); + Engine.PostMessage(this.entity, MT_EntityRenamed, { "entity": this.entity, "newentity": resource }); } case "vanish": Index: ps/trunk/binaries/data/mods/public/simulation/components/Mirage.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/Mirage.js +++ ps/trunk/binaries/data/mods/public/simulation/components/Mirage.js @@ -206,7 +206,7 @@ if (this.parent == INVALID_ENTITY) Engine.DestroyEntity(this.entity); else - Engine.BroadcastMessage(MT_EntityRenamed, { entity: this.entity, newentity: this.parent }); + Engine.PostMessage(this.entity, MT_EntityRenamed, { "entity": this.entity, "newentity": this.parent }); }; Engine.RegisterComponentType(IID_Mirage, "Mirage", Mirage); Index: ps/trunk/binaries/data/mods/public/simulation/components/Promotion.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/Promotion.js +++ ps/trunk/binaries/data/mods/public/simulation/components/Promotion.js @@ -120,7 +120,7 @@ } } - Engine.BroadcastMessage(MT_EntityRenamed, { entity: this.entity, newentity: promotedUnitEntity }); + Engine.PostMessage(this.entity, MT_EntityRenamed, { "entity": this.entity, "newentity": promotedUnitEntity }); // Destroy current entity Engine.DestroyEntity(this.entity); Index: ps/trunk/binaries/data/mods/public/simulation/components/SkirmishReplacer.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/components/SkirmishReplacer.js +++ ps/trunk/binaries/data/mods/public/simulation/components/SkirmishReplacer.js @@ -71,7 +71,7 @@ var cmpReplacementOwnership = Engine.QueryInterface(replacement, IID_Ownership); cmpReplacementOwnership.SetOwner(cmpCurOwnership.GetOwner()); - Engine.BroadcastMessage(MT_EntityRenamed, { "entity": this.entity, "newentity": replacement }); + Engine.PostMessage(this.entity, MT_EntityRenamed, { "entity": this.entity, "newentity": replacement }); Engine.DestroyEntity(this.entity); }; Index: ps/trunk/binaries/data/mods/public/simulation/helpers/Transform.js =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/helpers/Transform.js +++ ps/trunk/binaries/data/mods/public/simulation/helpers/Transform.js @@ -95,7 +95,7 @@ TransferGarrisonedUnits(oldEnt, newEnt); - Engine.BroadcastMessage(MT_EntityRenamed, { "entity": oldEnt, "newentity": newEnt }); + Engine.PostMessage(oldEnt, MT_EntityRenamed, { "entity": oldEnt, "newentity": newEnt }); Engine.DestroyEntity(oldEnt);