Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_01.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_capacity_01.json @@ -0,0 +1,18 @@ +{ + "genericName": "Baskets", + "description": "Use baskets to increase shuttling capacity for all resources.", + "cost": {"food": 300, "wood": 300, "stone": 0, "metal": 0}, + "requirements": {"tech": "phase_village"}, + "requirementsTooltip": "Unlocked in Village Phase.", + "icon": "gather_basket_empty.png", + "researchTime": 40, + "tooltip": "Workers +5 shuttle capacity for all resources.", + "modifications": [ + {"value": "ResourceGatherer/Capacities/food", "add": 5}, + {"value": "ResourceGatherer/Capacities/wood", "add": 5}, + {"value": "ResourceGatherer/Capacities/stone", "add": 5}, + {"value": "ResourceGatherer/Capacities/metal", "add": 5} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_02.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_capacity_02.json @@ -0,0 +1,19 @@ +{ + "genericName": "Wheelbarrow", + "description": "Use wheelbarrows to increase shuttling capacity for all resources.", + "cost": {"food": 500, "wood": 500, "stone": 0, "metal": 0}, + "supersedes": "gather_capacity_02", + "requirements": {"tech": "phase_town"}, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "wheelbarrow_empty.png", + "researchTime": 40, + "tooltip": "Workers +5 shuttle capacity for all resources.", + "modifications": [ + {"value": "ResourceGatherer/Capacities/food", "add": 5}, + {"value": "ResourceGatherer/Capacities/wood", "add": 5}, + {"value": "ResourceGatherer/Capacities/stone", "add": 5}, + {"value": "ResourceGatherer/Capacities/metal", "add": 5} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_03.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_capacity_03.json @@ -0,0 +1,19 @@ +{ + "genericName": "Horse-drawn Carts", + "description": "Use carts to increase shuttling capacity for all resources.", + "cost": {"food": 1000, "wood": 1000, "stone": 0, "metal": 0}, + "supersedes": "gather_capacity_02", + "requirements": {"tech": "phase_city"}, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "handcart_empty.png", + "researchTime": 40, + "tooltip": "Workers +10 shuttle capacity for all resources.", + "modifications": [ + {"value": "ResourceGatherer/Capacities/food", "add": 10}, + {"value": "ResourceGatherer/Capacities/wood", "add": 10}, + {"value": "ResourceGatherer/Capacities/stone", "add": 10}, + {"value": "ResourceGatherer/Capacities/metal", "add": 10} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_basket.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_capacity_basket.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "genericName": "Baskets", - "description": "Increases shuttling capacity for all resources.", - "cost": {"food": 300, "wood": 300, "stone": 0, "metal": 0}, - "requirements": {"tech": "phase_village"}, - "requirementsTooltip": "Unlocked in Village Phase.", - "icon": "gather_basket_empty.png", - "researchTime": 40, - "tooltip": "Workers use baskets. +5 shuttle capacity for all resources.", - "modifications": [ - {"value": "ResourceGatherer/Capacities/food", "add": 5}, - {"value": "ResourceGatherer/Capacities/wood", "add": 5}, - {"value": "ResourceGatherer/Capacities/stone", "add": 5}, - {"value": "ResourceGatherer/Capacities/metal", "add": 5} - ], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_carts.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_capacity_carts.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "genericName": "Horse-drawn Carts", - "description": "Increases shuttling capacity for all resources.", - "cost": {"food": 1000, "wood": 1000, "stone": 0, "metal": 0}, - "supersedes": "gather_capacity_wheelbarrow", - "requirements": {"tech": "phase_city"}, - "requirementsTooltip": "Unlocked in City Phase.", - "icon": "handcart_empty.png", - "researchTime": 40, - "tooltip": "Workers use horse-drawn carts. +10 shuttle capacity for all resources.", - "modifications": [ - {"value": "ResourceGatherer/Capacities/food", "add": 10}, - {"value": "ResourceGatherer/Capacities/wood", "add": 10}, - {"value": "ResourceGatherer/Capacities/stone", "add": 10}, - {"value": "ResourceGatherer/Capacities/metal", "add": 10} - ], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_wheelbarrow.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_capacity_wheelbarrow.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "genericName": "Wheelbarrow", - "description": "Increases shuttling capacity for all resources.", - "cost": {"food": 500, "wood": 500, "stone": 0, "metal": 0}, - "supersedes": "gather_capacity_basket", - "requirements": {"tech": "phase_town"}, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "wheelbarrow_empty.png", - "researchTime": 40, - "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.", - "modifications": [ - {"value": "ResourceGatherer/Capacities/food", "add": 5}, - {"value": "ResourceGatherer/Capacities/wood", "add": 5}, - {"value": "ResourceGatherer/Capacities/stone", "add": 5}, - {"value": "ResourceGatherer/Capacities/metal", "add": 5} - ], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_farm_01.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_farm_01.json @@ -0,0 +1,13 @@ +{ + "genericName": "Iron Plow", + "description": "A horse drawn instrument to turn the sod.", + "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 100}, + "requirements": {"tech": "phase_village"}, + "requirementsTooltip": "Unlocked in Village Phase.", + "icon": "plow.png", + "researchTime": 40, + "tooltip": "Equip your workers with iron plows. +15% farming rate.", + "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15}], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_farm_02.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_farm_02.json @@ -0,0 +1,14 @@ +{ + "genericName": "Gather Training", + "description": "Training for workers to increase farm gathering speed.", + "cost": {"food": 0, "wood": 300, "stone": 0, "metal": 150}, + "supersedes": "gather_farming_plows", + "requirements": {"tech": "phase_town"}, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "farming_training.png", + "researchTime": 40, + "tooltip": "Workers +15% farming rate.", + "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15}], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_farm_03.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_farm_03.json @@ -0,0 +1,14 @@ +{ + "genericName": "Fertilizer", + "description": "Extra nutrients for farms.", + "cost": {"food": 0, "wood": 500, "stone": 0, "metal": 250}, + "supersedes": "gather_farming_training", + "requirements": {"tech": "phase_city"}, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "olives.png", + "researchTime": 40, + "tooltip": "Workers +25% farming rate.", + "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.25}], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "genericName": "Fertilizer", - "description": "Extra nutrients for farms.", - "cost": {"food": 0, "wood": 500, "stone": 0, "metal": 250}, - "supersedes": "gather_farming_training", - "requirements": {"tech": "phase_city"}, - "requirementsTooltip": "Unlocked in City Phase.", - "icon": "olives.png", - "researchTime": 40, - "tooltip": "Workers +25% farming rate.", - "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.25}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_plows.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_farming_plows.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "genericName": "Iron Plow", - "description": "A horse drawn instrument to turn the sod.", - "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 100}, - "requirements": {"tech": "phase_village"}, - "requirementsTooltip": "Unlocked in Village Phase.", - "icon": "plow.png", - "researchTime": 40, - "tooltip": "Equip your workers with iron plows. +15% farming rate.", - "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_training.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_farming_training.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "genericName": "Gather Training", - "description": "Training for workers to increase farm gathering speed.", - "cost": {"food": 0, "wood": 300, "stone": 0, "metal": 150}, - "supersedes": "gather_farming_plows", - "requirements": {"tech": "phase_town"}, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "farming_training.png", - "researchTime": 40, - "tooltip": "Workers +15% farming rate.", - "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_forage.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_forage.json @@ -0,0 +1,14 @@ +{ + "genericName": "Wicker Baskets", + "description": "Equip your workers with wicker baskets for foraging.", + "cost": {"food": 0, "wood": 100, "stone": 0, "metal": 0}, + "requirements": {"tech": "phase_village"}, + "icon": "gather_basket.png", + "researchTime": 40, + "tooltip": "Workers +50% fruit foraging rate.", + "modifications": [ + {"value": "ResourceGatherer/Rates/food.fruit", "multiply": 1.5} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_lumbering_ironaxes.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_lumbering_ironaxes.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "genericName": "Iron Ax Heads", - "description": "Increases wood gathering rates for trees.", - "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 50}, - "requirements": {"tech": "phase_village"}, - "requirementsTooltip": "Unlocked in Village Phase.", - "icon": "wood_axe.png", - "researchTime": 40, - "tooltip": "Workers +15% lumbering rate for trees.", - "modifications": [{"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_lumbering_sharpaxes.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_lumbering_sharpaxes.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "genericName": "Sharp Ax Heads", - "description": "Increases wood gathering rates for trees.", - "cost": {"food": 0, "wood": 1000, "stone": 150, "metal": 150}, - "supersedes": "gather_lumbering_strongeraxes", - "requirements": {"tech": "phase_city"}, - "requirementsTooltip": "Unlocked in City Phase.", - "icon": "wood_axe.png", - "researchTime": 40, - "tooltip": "Workers +50% lumbering rate for trees.", - "modifications": [{"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.50}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_lumbering_strongeraxes.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_lumbering_strongeraxes.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "genericName": "Stronger Ax", - "description": "Increases wood gathering rates for trees.", - "cost": {"food": 0, "wood": 250, "stone": 0, "metal": 50}, - "supersedes": "gather_lumbering_ironaxes", - "requirements": {"tech": "phase_town"}, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "wood_axe.png", - "researchTime": 40, - "tooltip": "Workers +15% lumbering rate for trees.", - "modifications": [{"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_metal_01.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_metal_01.json @@ -0,0 +1,14 @@ +{ + "genericName": "Wedge and Mallet", + "description": "Equip your workers with helpful tools to increase metal gathering rates.", + "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 50}, + "requirements": {"tech": "phase_village"}, + "icon": "mining_metal.png", + "researchTime": 40, + "tooltip": "Workers +15% metal mining rate.", + "modifications": [ + {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_metal_02.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_metal_02.json @@ -0,0 +1,16 @@ +{ + "genericName": "Shaft Mining", + "description": "Develop shaft mining to increase metal gathering rates.", + "cost": {"food": 0, "wood": 250, "stone": 0, "metal": 50}, + "supersedes": "gather_metal_01", + "requirements": {"tech": "phase_town"}, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "mining_metal.png", + "researchTime": 40, + "tooltip": "Workers +15% metal mining rate.", + "modifications": [ + {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_metal_03.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_metal_03.json @@ -0,0 +1,20 @@ +{ + "genericName": "Silver Mining", + "specificName": { + "athen": "Mines of Laureion", + "mace": "Mines of Krenides" + }, + "description": "Strike a vein of precious silver to increase metal gathering rates.", + "cost": {"food": 0, "wood": 1000, "stone": 150, "metal": 150}, + "supersedes": "gather_metal_02", + "requirements": {"tech": "phase_city"}, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "mining_metal.png", + "researchTime": 40, + "tooltip": "Workers +50% metal mining rate.", + "modifications": [ + {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.50} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_serfs.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_mining_serfs.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "genericName": "Serfs", - "specificName": { - "mace": "Heílōtes", - "spart": "Heílōtes", - "athen": "Heílōtes" - }, - "description": "Increases stone gathering rates.", - "cost": {"food": 250, "wood": 0, "stone": 0, "metal": 50}, - "supersedes": "gather_mining_servants", - "requirements": {"tech": "phase_town"}, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "mining_stone.png", - "researchTime": 40, - "tooltip": "Compel serfs to help your workers mine stone. +15% stone gathering rate.", - "modifications": [{"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_servants.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_mining_servants.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "genericName": "Servants", - "specificName": { - "mace": "Doûloi", - "spart": "Doûloi", - "athen": "Doûloi" - }, - "description": "Increases stone gathering rates.", - "cost": {"food": 200, "wood": 0, "stone": 0, "metal": 50}, - "requirements": {"tech": "phase_village"}, - "icon": "mining_stone.png", - "researchTime": 40, - "tooltip": "Hire servants to help mine stone. +15% stone gathering rate.", - "modifications": [{"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_shaftmining.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_mining_shaftmining.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "genericName": "Shaft Mining", - "description": "Increases metal gathering rates.", - "cost": {"food": 0, "wood": 250, "stone": 0, "metal": 50}, - "supersedes": "gather_mining_wedgemallet", - "requirements": {"tech": "phase_town"}, - "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "mining_metal.png", - "researchTime": 40, - "tooltip": "Develop shaft mining. +15% metal gathering rate.", - "modifications": [{"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_silvermining.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_mining_silvermining.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "genericName": "Silver Mining", - "specificName": { - "athen": "Mines of Laureion", - "mace": "Mines of Krenides" - }, - "description": "Increases metal gathering rates.", - "cost": {"food": 0, "wood": 1000, "stone": 150, "metal": 150}, - "supersedes": "gather_mining_shaftmining", - "requirements": {"tech": "phase_city"}, - "requirementsTooltip": "Unlocked in City Phase.", - "icon": "mining_metal.png", - "researchTime": 40, - "tooltip": "Strike a vein of precious silver. +50% metal gathering rate.", - "modifications": [{"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.50}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_slaves.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_mining_slaves.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "genericName": "Slaves", - "specificName": { - "mace": "Andrápoda", - "spart": "Andrápoda", - "athen": "Andrápoda" - }, - "description": "Increases stone gathering rates.", - "cost": {"food": 1000, "wood": 0, "stone": 150, "metal": 150}, - "supersedes": "gather_mining_serfs", - "requirements": {"tech": "phase_city"}, - "requirementsTooltip": "Unlocked in City Phase.", - "icon": "mining_stone.png", - "researchTime": 40, - "tooltip": "Buy slaves to help your workers mine for stone. +50% stone gathering rate.", - "modifications": [{"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.50}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_wedgemallet.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_mining_wedgemallet.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "genericName": "Wedge and Mallet", - "description": "Increases metal gathering rates.", - "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 50}, - "requirements": {"tech": "phase_village"}, - "icon": "mining_metal.png", - "researchTime": 40, - "tooltip": "Equip your workers with helpful tools. +15% metal gathering rate.", - "modifications": [{"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_stone_01.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_stone_01.json @@ -0,0 +1,19 @@ +{ + "genericName": "Servants", + "specificName": { + "mace": "Doûloi", + "spart": "Doûloi", + "athen": "Doûloi" + }, + "description": "Hire servants to increase stone gathering rates.", + "cost": {"food": 200, "wood": 0, "stone": 0, "metal": 50}, + "requirements": {"tech": "phase_village"}, + "icon": "mining_stone.png", + "researchTime": 40, + "tooltip": "Workers +15% stone quarrying rate.", + "modifications": [ + {"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_stone_02.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_stone_02.json @@ -0,0 +1,21 @@ +{ + "genericName": "Serfs", + "specificName": { + "mace": "Heílōtes", + "spart": "Heílōtes", + "athen": "Heílōtes" + }, + "description": "Compel serfs to help to increase stone gathering rates.", + "cost": {"food": 250, "wood": 0, "stone": 0, "metal": 50}, + "supersedes": "gather_stone_01", + "requirements": {"tech": "phase_town"}, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "mining_stone.png", + "researchTime": 40, + "tooltip": "Workers +15% stone quarrying rate.", + "modifications": [ + {"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_stone_03.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_stone_03.json @@ -0,0 +1,21 @@ +{ + "genericName": "Slaves", + "specificName": { + "mace": "Andrápoda", + "spart": "Andrápoda", + "athen": "Andrápoda" + }, + "description": "Buy slaves to increase stone gathering rates.", + "cost": {"food": 1000, "wood": 0, "stone": 150, "metal": 150}, + "supersedes": "gather_stone_02", + "requirements": {"tech": "phase_city"}, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "mining_stone.png", + "researchTime": 40, + "tooltip": "Workers +50% stone quarrying rate.", + "modifications": [ + {"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.50} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_wicker_baskets.json =================================================================== --- binaries/data/mods/public/simulation/data/technologies/gather_wicker_baskets.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "genericName": "Wicker Baskets", - "description": "Baskets for foraging.", - "cost": {"food": 0, "wood": 100, "stone": 0, "metal": 0}, - "requirements": {"tech": "phase_village"}, - "icon": "gather_basket.png", - "researchTime": 40, - "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.", - "modifications": [{"value": "ResourceGatherer/Rates/food.fruit", "multiply": 1.5}], - "affects": ["Worker"], - "soundComplete": "interface/alarm/alarm_upgradearmory.xml" -} Index: binaries/data/mods/public/simulation/data/technologies/gather_wood_01.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_wood_01.json @@ -0,0 +1,15 @@ +{ + "genericName": "Iron Axe Heads", + "description": "Increases wood gathering rates for trees.", + "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 50}, + "requirements": {"tech": "phase_village"}, + "requirementsTooltip": "Unlocked in Village Phase.", + "icon": "wood_axe.png", + "researchTime": 40, + "tooltip": "Workers +15% lumbering rate for trees.", + "modifications": [ + {"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_wood_02.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_wood_02.json @@ -0,0 +1,16 @@ +{ + "genericName": "Stronger Axe", + "description": "Increases wood gathering rates for trees.", + "cost": {"food": 0, "wood": 250, "stone": 0, "metal": 50}, + "supersedes": "gather_wood_01", + "requirements": {"tech": "phase_town"}, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "wood_axe.png", + "researchTime": 40, + "tooltip": "Workers +15% lumbering rate for trees.", + "modifications": [ + {"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/data/technologies/gather_wood_03.json =================================================================== --- /dev/null +++ binaries/data/mods/public/simulation/data/technologies/gather_wood_03.json @@ -0,0 +1,16 @@ +{ + "genericName": "Sharp Axe Heads", + "description": "Increases wood gathering rates for trees.", + "cost": {"food": 0, "wood": 1000, "stone": 150, "metal": 150}, + "supersedes": "gather_wood_02", + "requirements": {"tech": "phase_city"}, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "wood_axe.png", + "researchTime": 40, + "tooltip": "Workers +50% lumbering rate for trees.", + "modifications": [ + {"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.50} + ], + "affects": ["Worker"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Index: binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml +++ binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml @@ -21,11 +21,11 @@ rubble/rubble_stone_3x3 + -ConquestCritical DropsiteFood Farmstead + structures/farmstead.png Dropsite for the food resource. Research food gathering improvements. - -ConquestCritical DropsiteFood Village Farmstead - structures/farmstead.png 100 @@ -36,10 +36,10 @@ 0.7 - gather_wicker_baskets - gather_farming_plows - gather_farming_training - gather_farming_fertilizer + gather_forage + gather_farm_01 + gather_farm_02 + gather_farm_03 Index: binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml =================================================================== --- binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml +++ binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml @@ -21,11 +21,11 @@ rubble/rubble_stone_3x3 + DropsiteWood DropsiteMetal DropsiteStone -ConquestCritical Storehouse + structures/storehouse.png Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources. - DropsiteWood DropsiteMetal DropsiteStone -ConquestCritical Village Storehouse - structures/storehouse.png @@ -33,18 +33,18 @@ 0.7 - gather_lumbering_ironaxes - gather_lumbering_strongeraxes - gather_lumbering_sharpaxes - gather_mining_servants - gather_mining_serfs - gather_mining_slaves - gather_mining_wedgemallet - gather_mining_shaftmining - gather_mining_silvermining - gather_capacity_basket - gather_capacity_wheelbarrow - gather_capacity_carts + gather_capacity_01 + gather_capacity_02 + gather_capacity_03 + gather_wood_01 + gather_wood_02 + gather_wood_03 + gather_metal_01 + gather_metal_02 + gather_metal_03 + gather_stone_01 + gather_stone_02 + gather_stone_03