Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_01.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_capacity_01.json
@@ -0,0 +1,18 @@
+{
+ "genericName": "Baskets",
+ "description": "Use baskets to increase shuttling capacity for all resources.",
+ "cost": {"food": 300, "wood": 300, "stone": 0, "metal": 0},
+ "requirements": {"tech": "phase_village"},
+ "requirementsTooltip": "Unlocked in Village Phase.",
+ "icon": "gather_basket_empty.png",
+ "researchTime": 40,
+ "tooltip": "Workers +5 shuttle capacity for all resources.",
+ "modifications": [
+ {"value": "ResourceGatherer/Capacities/food", "add": 5},
+ {"value": "ResourceGatherer/Capacities/wood", "add": 5},
+ {"value": "ResourceGatherer/Capacities/stone", "add": 5},
+ {"value": "ResourceGatherer/Capacities/metal", "add": 5}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_02.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_capacity_02.json
@@ -0,0 +1,19 @@
+{
+ "genericName": "Wheelbarrow",
+ "description": "Use wheelbarrows to increase shuttling capacity for all resources.",
+ "cost": {"food": 500, "wood": 500, "stone": 0, "metal": 0},
+ "supersedes": "gather_capacity_02",
+ "requirements": {"tech": "phase_town"},
+ "requirementsTooltip": "Unlocked in Town Phase.",
+ "icon": "wheelbarrow_empty.png",
+ "researchTime": 40,
+ "tooltip": "Workers +5 shuttle capacity for all resources.",
+ "modifications": [
+ {"value": "ResourceGatherer/Capacities/food", "add": 5},
+ {"value": "ResourceGatherer/Capacities/wood", "add": 5},
+ {"value": "ResourceGatherer/Capacities/stone", "add": 5},
+ {"value": "ResourceGatherer/Capacities/metal", "add": 5}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_03.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_capacity_03.json
@@ -0,0 +1,19 @@
+{
+ "genericName": "Horse-drawn Carts",
+ "description": "Use carts to increase shuttling capacity for all resources.",
+ "cost": {"food": 1000, "wood": 1000, "stone": 0, "metal": 0},
+ "supersedes": "gather_capacity_02",
+ "requirements": {"tech": "phase_city"},
+ "requirementsTooltip": "Unlocked in City Phase.",
+ "icon": "handcart_empty.png",
+ "researchTime": 40,
+ "tooltip": "Workers +10 shuttle capacity for all resources.",
+ "modifications": [
+ {"value": "ResourceGatherer/Capacities/food", "add": 10},
+ {"value": "ResourceGatherer/Capacities/wood", "add": 10},
+ {"value": "ResourceGatherer/Capacities/stone", "add": 10},
+ {"value": "ResourceGatherer/Capacities/metal", "add": 10}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_basket.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_capacity_basket.json
+++ /dev/null
@@ -1,18 +0,0 @@
-{
- "genericName": "Baskets",
- "description": "Increases shuttling capacity for all resources.",
- "cost": {"food": 300, "wood": 300, "stone": 0, "metal": 0},
- "requirements": {"tech": "phase_village"},
- "requirementsTooltip": "Unlocked in Village Phase.",
- "icon": "gather_basket_empty.png",
- "researchTime": 40,
- "tooltip": "Workers use baskets. +5 shuttle capacity for all resources.",
- "modifications": [
- {"value": "ResourceGatherer/Capacities/food", "add": 5},
- {"value": "ResourceGatherer/Capacities/wood", "add": 5},
- {"value": "ResourceGatherer/Capacities/stone", "add": 5},
- {"value": "ResourceGatherer/Capacities/metal", "add": 5}
- ],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_carts.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_capacity_carts.json
+++ /dev/null
@@ -1,19 +0,0 @@
-{
- "genericName": "Horse-drawn Carts",
- "description": "Increases shuttling capacity for all resources.",
- "cost": {"food": 1000, "wood": 1000, "stone": 0, "metal": 0},
- "supersedes": "gather_capacity_wheelbarrow",
- "requirements": {"tech": "phase_city"},
- "requirementsTooltip": "Unlocked in City Phase.",
- "icon": "handcart_empty.png",
- "researchTime": 40,
- "tooltip": "Workers use horse-drawn carts. +10 shuttle capacity for all resources.",
- "modifications": [
- {"value": "ResourceGatherer/Capacities/food", "add": 10},
- {"value": "ResourceGatherer/Capacities/wood", "add": 10},
- {"value": "ResourceGatherer/Capacities/stone", "add": 10},
- {"value": "ResourceGatherer/Capacities/metal", "add": 10}
- ],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_capacity_wheelbarrow.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_capacity_wheelbarrow.json
+++ /dev/null
@@ -1,19 +0,0 @@
-{
- "genericName": "Wheelbarrow",
- "description": "Increases shuttling capacity for all resources.",
- "cost": {"food": 500, "wood": 500, "stone": 0, "metal": 0},
- "supersedes": "gather_capacity_basket",
- "requirements": {"tech": "phase_town"},
- "requirementsTooltip": "Unlocked in Town Phase.",
- "icon": "wheelbarrow_empty.png",
- "researchTime": 40,
- "tooltip": "Workers use wheelbarrows. +5 shuttle capacity for all resources.",
- "modifications": [
- {"value": "ResourceGatherer/Capacities/food", "add": 5},
- {"value": "ResourceGatherer/Capacities/wood", "add": 5},
- {"value": "ResourceGatherer/Capacities/stone", "add": 5},
- {"value": "ResourceGatherer/Capacities/metal", "add": 5}
- ],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_farm_01.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_farm_01.json
@@ -0,0 +1,13 @@
+{
+ "genericName": "Iron Plow",
+ "description": "A horse drawn instrument to turn the sod.",
+ "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 100},
+ "requirements": {"tech": "phase_village"},
+ "requirementsTooltip": "Unlocked in Village Phase.",
+ "icon": "plow.png",
+ "researchTime": 40,
+ "tooltip": "Equip your workers with iron plows. +15% farming rate.",
+ "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15}],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_farm_02.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_farm_02.json
@@ -0,0 +1,14 @@
+{
+ "genericName": "Gather Training",
+ "description": "Training for workers to increase farm gathering speed.",
+ "cost": {"food": 0, "wood": 300, "stone": 0, "metal": 150},
+ "supersedes": "gather_farming_plows",
+ "requirements": {"tech": "phase_town"},
+ "requirementsTooltip": "Unlocked in Town Phase.",
+ "icon": "farming_training.png",
+ "researchTime": 40,
+ "tooltip": "Workers +15% farming rate.",
+ "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15}],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_farm_03.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_farm_03.json
@@ -0,0 +1,14 @@
+{
+ "genericName": "Fertilizer",
+ "description": "Extra nutrients for farms.",
+ "cost": {"food": 0, "wood": 500, "stone": 0, "metal": 250},
+ "supersedes": "gather_farming_training",
+ "requirements": {"tech": "phase_city"},
+ "requirementsTooltip": "Unlocked in City Phase.",
+ "icon": "olives.png",
+ "researchTime": 40,
+ "tooltip": "Workers +25% farming rate.",
+ "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.25}],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer.json
+++ /dev/null
@@ -1,14 +0,0 @@
-{
- "genericName": "Fertilizer",
- "description": "Extra nutrients for farms.",
- "cost": {"food": 0, "wood": 500, "stone": 0, "metal": 250},
- "supersedes": "gather_farming_training",
- "requirements": {"tech": "phase_city"},
- "requirementsTooltip": "Unlocked in City Phase.",
- "icon": "olives.png",
- "researchTime": 40,
- "tooltip": "Workers +25% farming rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.25}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_plows.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_farming_plows.json
+++ /dev/null
@@ -1,13 +0,0 @@
-{
- "genericName": "Iron Plow",
- "description": "A horse drawn instrument to turn the sod.",
- "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 100},
- "requirements": {"tech": "phase_village"},
- "requirementsTooltip": "Unlocked in Village Phase.",
- "icon": "plow.png",
- "researchTime": 40,
- "tooltip": "Equip your workers with iron plows. +15% farming rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_farming_training.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_farming_training.json
+++ /dev/null
@@ -1,14 +0,0 @@
-{
- "genericName": "Gather Training",
- "description": "Training for workers to increase farm gathering speed.",
- "cost": {"food": 0, "wood": 300, "stone": 0, "metal": 150},
- "supersedes": "gather_farming_plows",
- "requirements": {"tech": "phase_town"},
- "requirementsTooltip": "Unlocked in Town Phase.",
- "icon": "farming_training.png",
- "researchTime": 40,
- "tooltip": "Workers +15% farming rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_forage.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_forage.json
@@ -0,0 +1,14 @@
+{
+ "genericName": "Wicker Baskets",
+ "description": "Equip your workers with wicker baskets for foraging.",
+ "cost": {"food": 0, "wood": 100, "stone": 0, "metal": 0},
+ "requirements": {"tech": "phase_village"},
+ "icon": "gather_basket.png",
+ "researchTime": 40,
+ "tooltip": "Workers +50% fruit foraging rate.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/food.fruit", "multiply": 1.5}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_lumbering_ironaxes.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_lumbering_ironaxes.json
+++ /dev/null
@@ -1,13 +0,0 @@
-{
- "genericName": "Iron Ax Heads",
- "description": "Increases wood gathering rates for trees.",
- "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 50},
- "requirements": {"tech": "phase_village"},
- "requirementsTooltip": "Unlocked in Village Phase.",
- "icon": "wood_axe.png",
- "researchTime": 40,
- "tooltip": "Workers +15% lumbering rate for trees.",
- "modifications": [{"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_lumbering_sharpaxes.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_lumbering_sharpaxes.json
+++ /dev/null
@@ -1,14 +0,0 @@
-{
- "genericName": "Sharp Ax Heads",
- "description": "Increases wood gathering rates for trees.",
- "cost": {"food": 0, "wood": 1000, "stone": 150, "metal": 150},
- "supersedes": "gather_lumbering_strongeraxes",
- "requirements": {"tech": "phase_city"},
- "requirementsTooltip": "Unlocked in City Phase.",
- "icon": "wood_axe.png",
- "researchTime": 40,
- "tooltip": "Workers +50% lumbering rate for trees.",
- "modifications": [{"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.50}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_lumbering_strongeraxes.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_lumbering_strongeraxes.json
+++ /dev/null
@@ -1,14 +0,0 @@
-{
- "genericName": "Stronger Ax",
- "description": "Increases wood gathering rates for trees.",
- "cost": {"food": 0, "wood": 250, "stone": 0, "metal": 50},
- "supersedes": "gather_lumbering_ironaxes",
- "requirements": {"tech": "phase_town"},
- "requirementsTooltip": "Unlocked in Town Phase.",
- "icon": "wood_axe.png",
- "researchTime": 40,
- "tooltip": "Workers +15% lumbering rate for trees.",
- "modifications": [{"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_metal_01.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_metal_01.json
@@ -0,0 +1,14 @@
+{
+ "genericName": "Wedge and Mallet",
+ "description": "Equip your workers with helpful tools to increase metal gathering rates.",
+ "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 50},
+ "requirements": {"tech": "phase_village"},
+ "icon": "mining_metal.png",
+ "researchTime": 40,
+ "tooltip": "Workers +15% metal mining rate.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_metal_02.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_metal_02.json
@@ -0,0 +1,16 @@
+{
+ "genericName": "Shaft Mining",
+ "description": "Develop shaft mining to increase metal gathering rates.",
+ "cost": {"food": 0, "wood": 250, "stone": 0, "metal": 50},
+ "supersedes": "gather_metal_01",
+ "requirements": {"tech": "phase_town"},
+ "requirementsTooltip": "Unlocked in Town Phase.",
+ "icon": "mining_metal.png",
+ "researchTime": 40,
+ "tooltip": "Workers +15% metal mining rate.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_metal_03.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_metal_03.json
@@ -0,0 +1,20 @@
+{
+ "genericName": "Silver Mining",
+ "specificName": {
+ "athen": "Mines of Laureion",
+ "mace": "Mines of Krenides"
+ },
+ "description": "Strike a vein of precious silver to increase metal gathering rates.",
+ "cost": {"food": 0, "wood": 1000, "stone": 150, "metal": 150},
+ "supersedes": "gather_metal_02",
+ "requirements": {"tech": "phase_city"},
+ "requirementsTooltip": "Unlocked in City Phase.",
+ "icon": "mining_metal.png",
+ "researchTime": 40,
+ "tooltip": "Workers +50% metal mining rate.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.50}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_serfs.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_mining_serfs.json
+++ /dev/null
@@ -1,19 +0,0 @@
-{
- "genericName": "Serfs",
- "specificName": {
- "mace": "Heílōtes",
- "spart": "Heílōtes",
- "athen": "Heílōtes"
- },
- "description": "Increases stone gathering rates.",
- "cost": {"food": 250, "wood": 0, "stone": 0, "metal": 50},
- "supersedes": "gather_mining_servants",
- "requirements": {"tech": "phase_town"},
- "requirementsTooltip": "Unlocked in Town Phase.",
- "icon": "mining_stone.png",
- "researchTime": 40,
- "tooltip": "Compel serfs to help your workers mine stone. +15% stone gathering rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_servants.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_mining_servants.json
+++ /dev/null
@@ -1,17 +0,0 @@
-{
- "genericName": "Servants",
- "specificName": {
- "mace": "Doûloi",
- "spart": "Doûloi",
- "athen": "Doûloi"
- },
- "description": "Increases stone gathering rates.",
- "cost": {"food": 200, "wood": 0, "stone": 0, "metal": 50},
- "requirements": {"tech": "phase_village"},
- "icon": "mining_stone.png",
- "researchTime": 40,
- "tooltip": "Hire servants to help mine stone. +15% stone gathering rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_shaftmining.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_mining_shaftmining.json
+++ /dev/null
@@ -1,14 +0,0 @@
-{
- "genericName": "Shaft Mining",
- "description": "Increases metal gathering rates.",
- "cost": {"food": 0, "wood": 250, "stone": 0, "metal": 50},
- "supersedes": "gather_mining_wedgemallet",
- "requirements": {"tech": "phase_town"},
- "requirementsTooltip": "Unlocked in Town Phase.",
- "icon": "mining_metal.png",
- "researchTime": 40,
- "tooltip": "Develop shaft mining. +15% metal gathering rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_silvermining.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_mining_silvermining.json
+++ /dev/null
@@ -1,18 +0,0 @@
-{
- "genericName": "Silver Mining",
- "specificName": {
- "athen": "Mines of Laureion",
- "mace": "Mines of Krenides"
- },
- "description": "Increases metal gathering rates.",
- "cost": {"food": 0, "wood": 1000, "stone": 150, "metal": 150},
- "supersedes": "gather_mining_shaftmining",
- "requirements": {"tech": "phase_city"},
- "requirementsTooltip": "Unlocked in City Phase.",
- "icon": "mining_metal.png",
- "researchTime": 40,
- "tooltip": "Strike a vein of precious silver. +50% metal gathering rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.50}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_slaves.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_mining_slaves.json
+++ /dev/null
@@ -1,19 +0,0 @@
-{
- "genericName": "Slaves",
- "specificName": {
- "mace": "Andrápoda",
- "spart": "Andrápoda",
- "athen": "Andrápoda"
- },
- "description": "Increases stone gathering rates.",
- "cost": {"food": 1000, "wood": 0, "stone": 150, "metal": 150},
- "supersedes": "gather_mining_serfs",
- "requirements": {"tech": "phase_city"},
- "requirementsTooltip": "Unlocked in City Phase.",
- "icon": "mining_stone.png",
- "researchTime": 40,
- "tooltip": "Buy slaves to help your workers mine for stone. +50% stone gathering rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.50}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_mining_wedgemallet.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_mining_wedgemallet.json
+++ /dev/null
@@ -1,12 +0,0 @@
-{
- "genericName": "Wedge and Mallet",
- "description": "Increases metal gathering rates.",
- "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 50},
- "requirements": {"tech": "phase_village"},
- "icon": "mining_metal.png",
- "researchTime": 40,
- "tooltip": "Equip your workers with helpful tools. +15% metal gathering rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.15}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_stone_01.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_stone_01.json
@@ -0,0 +1,19 @@
+{
+ "genericName": "Servants",
+ "specificName": {
+ "mace": "Doûloi",
+ "spart": "Doûloi",
+ "athen": "Doûloi"
+ },
+ "description": "Hire servants to increase stone gathering rates.",
+ "cost": {"food": 200, "wood": 0, "stone": 0, "metal": 50},
+ "requirements": {"tech": "phase_village"},
+ "icon": "mining_stone.png",
+ "researchTime": 40,
+ "tooltip": "Workers +15% stone quarrying rate.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_stone_02.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_stone_02.json
@@ -0,0 +1,21 @@
+{
+ "genericName": "Serfs",
+ "specificName": {
+ "mace": "Heílōtes",
+ "spart": "Heílōtes",
+ "athen": "Heílōtes"
+ },
+ "description": "Compel serfs to help to increase stone gathering rates.",
+ "cost": {"food": 250, "wood": 0, "stone": 0, "metal": 50},
+ "supersedes": "gather_stone_01",
+ "requirements": {"tech": "phase_town"},
+ "requirementsTooltip": "Unlocked in Town Phase.",
+ "icon": "mining_stone.png",
+ "researchTime": 40,
+ "tooltip": "Workers +15% stone quarrying rate.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.15}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_stone_03.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_stone_03.json
@@ -0,0 +1,21 @@
+{
+ "genericName": "Slaves",
+ "specificName": {
+ "mace": "Andrápoda",
+ "spart": "Andrápoda",
+ "athen": "Andrápoda"
+ },
+ "description": "Buy slaves to increase stone gathering rates.",
+ "cost": {"food": 1000, "wood": 0, "stone": 150, "metal": 150},
+ "supersedes": "gather_stone_02",
+ "requirements": {"tech": "phase_city"},
+ "requirementsTooltip": "Unlocked in City Phase.",
+ "icon": "mining_stone.png",
+ "researchTime": 40,
+ "tooltip": "Workers +50% stone quarrying rate.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.50}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_wicker_baskets.json
===================================================================
--- binaries/data/mods/public/simulation/data/technologies/gather_wicker_baskets.json
+++ /dev/null
@@ -1,12 +0,0 @@
-{
- "genericName": "Wicker Baskets",
- "description": "Baskets for foraging.",
- "cost": {"food": 0, "wood": 100, "stone": 0, "metal": 0},
- "requirements": {"tech": "phase_village"},
- "icon": "gather_basket.png",
- "researchTime": 40,
- "tooltip": "Equip your foragers with wicker baskets. +50% fruit foraging rate.",
- "modifications": [{"value": "ResourceGatherer/Rates/food.fruit", "multiply": 1.5}],
- "affects": ["Worker"],
- "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
-}
Index: binaries/data/mods/public/simulation/data/technologies/gather_wood_01.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_wood_01.json
@@ -0,0 +1,15 @@
+{
+ "genericName": "Iron Axe Heads",
+ "description": "Increases wood gathering rates for trees.",
+ "cost": {"food": 0, "wood": 200, "stone": 0, "metal": 50},
+ "requirements": {"tech": "phase_village"},
+ "requirementsTooltip": "Unlocked in Village Phase.",
+ "icon": "wood_axe.png",
+ "researchTime": 40,
+ "tooltip": "Workers +15% lumbering rate for trees.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_wood_02.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_wood_02.json
@@ -0,0 +1,16 @@
+{
+ "genericName": "Stronger Axe",
+ "description": "Increases wood gathering rates for trees.",
+ "cost": {"food": 0, "wood": 250, "stone": 0, "metal": 50},
+ "supersedes": "gather_wood_01",
+ "requirements": {"tech": "phase_town"},
+ "requirementsTooltip": "Unlocked in Town Phase.",
+ "icon": "wood_axe.png",
+ "researchTime": 40,
+ "tooltip": "Workers +15% lumbering rate for trees.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.15}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/data/technologies/gather_wood_03.json
===================================================================
--- /dev/null
+++ binaries/data/mods/public/simulation/data/technologies/gather_wood_03.json
@@ -0,0 +1,16 @@
+{
+ "genericName": "Sharp Axe Heads",
+ "description": "Increases wood gathering rates for trees.",
+ "cost": {"food": 0, "wood": 1000, "stone": 150, "metal": 150},
+ "supersedes": "gather_wood_02",
+ "requirements": {"tech": "phase_city"},
+ "requirementsTooltip": "Unlocked in City Phase.",
+ "icon": "wood_axe.png",
+ "researchTime": 40,
+ "tooltip": "Workers +50% lumbering rate for trees.",
+ "modifications": [
+ {"value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.50}
+ ],
+ "affects": ["Worker"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Index: binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
@@ -21,11 +21,11 @@
rubble/rubble_stone_3x3
+ -ConquestCritical DropsiteFood
Farmstead
+ structures/farmstead.png
Dropsite for the food resource. Research food gathering improvements.
- -ConquestCritical DropsiteFood
Village Farmstead
- structures/farmstead.png
100
@@ -36,10 +36,10 @@
0.7
- gather_wicker_baskets
- gather_farming_plows
- gather_farming_training
- gather_farming_fertilizer
+ gather_forage
+ gather_farm_01
+ gather_farm_02
+ gather_farm_03
Index: binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
===================================================================
--- binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
+++ binaries/data/mods/public/simulation/templates/template_structure_economic_storehouse.xml
@@ -21,11 +21,11 @@
rubble/rubble_stone_3x3
+ DropsiteWood DropsiteMetal DropsiteStone -ConquestCritical
Storehouse
+ structures/storehouse.png
Dropsite for wood, stone, and metal resources. Research gathering improvements for these resources.
- DropsiteWood DropsiteMetal DropsiteStone -ConquestCritical
Village Storehouse
- structures/storehouse.png
@@ -33,18 +33,18 @@
0.7
- gather_lumbering_ironaxes
- gather_lumbering_strongeraxes
- gather_lumbering_sharpaxes
- gather_mining_servants
- gather_mining_serfs
- gather_mining_slaves
- gather_mining_wedgemallet
- gather_mining_shaftmining
- gather_mining_silvermining
- gather_capacity_basket
- gather_capacity_wheelbarrow
- gather_capacity_carts
+ gather_capacity_01
+ gather_capacity_02
+ gather_capacity_03
+ gather_wood_01
+ gather_wood_02
+ gather_wood_03
+ gather_metal_01
+ gather_metal_02
+ gather_metal_03
+ gather_stone_01
+ gather_stone_02
+ gather_stone_03