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binaries/data/mods/public/art/variants/biped/build_farm.xml
<?xml version="1.0" encoding="UTF-8"?> | <?xml version="1.0" encoding="UTF-8"?> | ||||
<variant name="Build_farm"> | <variant name="Build_farm"> | ||||
<animations> | <animations> | ||||
<animation event="0.5" file="biped/citizen/build.dae" name="Build_farm" speed="100"/> | <animation event="0.5" file="biped/gatherer/seeding.dae" name="Build_farm" speed="100"/> | ||||
</animations> | </animations> | ||||
<props> | <props> | ||||
<prop attachpoint="shield"/> | <prop attachpoint="shield"/> | ||||
<prop attachpoint="shield_arm"/> | <prop attachpoint="shield_arm"/> | ||||
<prop attachpoint="helmet"/> | <prop attachpoint="helmet"/> | ||||
<prop attachpoint="weapon_L"/> | <prop attachpoint="weapon_L" actor="props/units/tools/seeding_basket.xml"/> | ||||
<prop actor="props/units/tools/mallet.xml" attachpoint="weapon_R"/> | <prop attachpoint="weapon_R"/> | ||||
<prop attachpoint="weapon_bow"/> | |||||
<prop attachpoint="ammo"/> | |||||
</props> | </props> | ||||
</variant> | </variant> |
Wildfire Games · Phabricator