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source/graphics/PreprocessorWrapper.cpp
- This file was moved from source/ps/PreprocessorWrapper.cpp.
/* Copyright (C) 2012 Wildfire Games. | /* Copyright (C) 2019 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
* GNU General Public License for more details. | * GNU General Public License for more details. | ||||
* | * | ||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#include "precompiled.h" | #include "precompiled.h" | ||||
#include "PreprocessorWrapper.h" | #include "PreprocessorWrapper.h" | ||||
#include "graphics/ShaderDefines.h" | #include "graphics/ShaderDefines.h" | ||||
#include "ps/CLogger.h" | #include "ps/CLogger.h" | ||||
void CPreprocessorWrapper::PyrogenesisShaderError(void* UNUSED(iData), int iLine, const char* iError, const char* iToken, size_t iTokenLen) | |||||
{ | |||||
if (iToken) | |||||
LOGERROR("Preprocessor error: line %d: %s: '%s'\n", iLine, iError, std::string(iToken, iTokenLen).c_str()); | |||||
else | |||||
LOGERROR("Preprocessor error: line %d: %s\n", iLine, iError); | |||||
} | |||||
CPreprocessorWrapper::CPreprocessorWrapper() | |||||
{ | |||||
CPreprocessor::ErrorHandler = CPreprocessorWrapper::PyrogenesisShaderError; | |||||
} | |||||
void CPreprocessorWrapper::AddDefine(const char* name, const char* value) | void CPreprocessorWrapper::AddDefine(const char* name, const char* value) | ||||
{ | { | ||||
m_Preprocessor.Define(name, value); | m_Preprocessor.Define(name, value); | ||||
} | } | ||||
void CPreprocessorWrapper::AddDefines(const CShaderDefines& defines) | void CPreprocessorWrapper::AddDefines(const CShaderDefines& defines) | ||||
{ | { | ||||
std::map<CStrIntern, CStrIntern> map = defines.GetMap(); | std::map<CStrIntern, CStrIntern> map = defines.GetMap(); | ||||
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