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binaries/data/mods/public/gui/options/options.json
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"config": "gui.session.aurasrange", | "config": "gui.session.aurasrange", | ||||
"callback": "updateEnabledRangeOverlayTypes" | "callback": "updateEnabledRangeOverlayTypes" | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Heal Range Visualization", | "label": "Heal Range Visualization", | ||||
"tooltip": "Display the healing range of selected units (can also be toggled in-game with the hotkey).", | "tooltip": "Display the healing range of selected units (can also be toggled in-game with the hotkey).", | ||||
"config": "gui.session.healrange", | "config": "gui.session.healrange", | ||||
"callback": "updateEnabledRangeOverlayTypes" | "callback": "updateEnabledRangeOverlayTypes" | ||||
Silier: Use this callback to update range visualisation values | |||||
StanAuthorUnsubmitted Done Inline ActionsNone of the other options does it ? Stan: None of the other options does it ? | |||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Rank icon above status bar", | "label": "Rank icon above status bar", | ||||
"tooltip": "Show rank icons above status bars.", | "tooltip": "Show rank icons above status bars.", | ||||
"config": "gui.session.rankabovestatusbar" | "config": "gui.session.rankabovestatusbar" | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Experience status bar", | "label": "Experience status bar", | ||||
"tooltip": "Show an experience status bar above each selected unit.", | "tooltip": "Show an experience status bar above each selected unit.", | ||||
"config": "gui.session.experiencestatusbar" | "config": "gui.session.experiencestatusbar" | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Unit Ranges", | |||||
"tooltip": "Show the unit's attack and aura ranges.", | |||||
SilierUnsubmitted Not Done Inline ActionsNot entirely true
Silier: Not entirely true
1. Ranges are showed for structures as well not only for units
2. I guess… | |||||
StanAuthorUnsubmitted Done Inline ActionsYeah that was the goal I wanted to show everything. Stan: Yeah that was the goal I wanted to show everything. | |||||
"config": "gui.session.showrange" | |||||
}, | |||||
{ | |||||
"type": "boolean", | |||||
"label": "Detailed Tooltips", | "label": "Detailed Tooltips", | ||||
"tooltip": "Show detailed tooltips for trainable units in unit-producing buildings.", | "tooltip": "Show detailed tooltips for trainable units in unit-producing buildings.", | ||||
"config": "showdetailedtooltips" | "config": "showdetailedtooltips" | ||||
}, | }, | ||||
{ | { | ||||
"type": "dropdown", | "type": "dropdown", | ||||
"label": "Sort resources and population tooltip", | "label": "Sort resources and population tooltip", | ||||
"tooltip": "Dynamically sort players in the resources and population tooltip by value.", | "tooltip": "Dynamically sort players in the resources and population tooltip by value.", | ||||
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Wildfire Games · Phabricator
Use this callback to update range visualisation values