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binaries/data/config/default.cfg
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massbarter = Shift ; Modifier to barter bunch of resources | massbarter = Shift ; Modifier to barter bunch of resources | ||||
masstribute = Shift ; Modifier to tribute bunch of resources | masstribute = Shift ; Modifier to tribute bunch of resources | ||||
noconfirmation = Shift ; Do not ask confirmation when deleting a building/unit | noconfirmation = Shift ; Do not ask confirmation when deleting a building/unit | ||||
fulltradeswap = Shift ; Modifier to put the desired trade resource to 100% | fulltradeswap = Shift ; Modifier to put the desired trade resource to 100% | ||||
unloadtype = Shift ; Modifier to unload all units of type | unloadtype = Shift ; Modifier to unload all units of type | ||||
deselectgroup = Ctrl ; Modifier to deselect units when clicking group icon, instead of selecting | deselectgroup = Ctrl ; Modifier to deselect units when clicking group icon, instead of selecting | ||||
rotate.cw = RightBracket ; Rotate building placement preview clockwise | rotate.cw = RightBracket ; Rotate building placement preview clockwise | ||||
rotate.ccw = LeftBracket ; Rotate building placement preview anticlockwise | rotate.ccw = LeftBracket ; Rotate building placement preview anticlockwise | ||||
attackgroundradius.decrease = PgDn ; Decrease attack ground bombard radius. | |||||
attackgroundradius.increase = PgUp ; Increase attack ground bombard radius. | |||||
[hotkey.session.gui] | [hotkey.session.gui] | ||||
toggle = "Alt+G" ; Toggle visibility of session GUI | toggle = "Alt+G" ; Toggle visibility of session GUI | ||||
menu.toggle = "F10" ; Toggle in-game menu | menu.toggle = "F10" ; Toggle in-game menu | ||||
diplomacy.toggle = "Ctrl+H" ; Toggle in-game diplomacy page | diplomacy.toggle = "Ctrl+H" ; Toggle in-game diplomacy page | ||||
barter.toggle = "Ctrl+B" ; Toggle in-game barter/trade page | barter.toggle = "Ctrl+B" ; Toggle in-game barter/trade page | ||||
objectives.toggle = "Ctrl+O" ; Toggle in-game objectives page | objectives.toggle = "Ctrl+O" ; Toggle in-game objectives page | ||||
tutorial.toggle = "Ctrl+P" ; Toggle in-game tutorial panel | tutorial.toggle = "Ctrl+P" ; Toggle in-game tutorial panel | ||||
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scrollbatchratio = 1 ; Number of times you have to scroll to increase/decrease the batchsize by 1 | scrollbatchratio = 1 ; Number of times you have to scroll to increase/decrease the batchsize by 1 | ||||
woundedunithotkeythreshold = 33 ; The wounded unit hotkey considers the selected units as wounded if their health percentage falls below this number | woundedunithotkeythreshold = 33 ; The wounded unit hotkey considers the selected units as wounded if their health percentage falls below this number | ||||
attackrange = true ; Display attack range overlays of selected defensive structures | attackrange = true ; Display attack range overlays of selected defensive structures | ||||
aurasrange = true ; Display aura range overlays of selected units and structures | aurasrange = true ; Display aura range overlays of selected units and structures | ||||
healrange = true ; Display heal range overlays of selected units | healrange = true ; Display heal range overlays of selected units | ||||
rankabovestatusbar = true ; Show rank icons above status bars | rankabovestatusbar = true ; Show rank icons above status bars | ||||
experiencestatusbar = true ; Show an experience status bar above each selected unit | experiencestatusbar = true ; Show an experience status bar above each selected unit | ||||
respoptooltipsort = 0 ; Sorting players in the resources and population tooltip by value (0 - no sort, -1 - ascending, 1 - descending) | respoptooltipsort = 0 ; Sorting players in the resources and population tooltip by value (0 - no sort, -1 - ascending, 1 - descending) | ||||
attackgroundradius = 2.0 ; Default radius of the area to bombard with attack ground (meter). | |||||
attackgroundradiuschange = 0.5 ; Value to add/subtract from the radius with each push of the hotkey (meter). | |||||
[gui.session.minimap] | [gui.session.minimap] | ||||
blinkduration = 1.7 ; The blink duration while pinging | blinkduration = 1.7 ; The blink duration while pinging | ||||
pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | ||||
[gui.session.notifications] | [gui.session.notifications] | ||||
attack = true ; Show a chat notification if you are attacked by another player | attack = true ; Show a chat notification if you are attacked by another player | ||||
tribute = true ; Show a chat notification if an ally tributes resources to another team member if teams are locked, and all tributes in observer mode | tribute = true ; Show a chat notification if an ally tributes resources to another team member if teams are locked, and all tributes in observer mode | ||||
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Wildfire Games · Phabricator