Differential D2371 Diff 10403 ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/wall_long.xml
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ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/wall_long.xml
Property | Old Value | New Value |
---|---|---|
svn:eol-style | null | native \ No newline at end of property |
svn:mime-type | null | text/xml \ No newline at end of property |
Show All 10 Lines | <variant frequency="1" name="Seleucid_Civic_Centre"> | ||||
<texture file="structural/Sele_struct_2.png" name="baseTex"/> | <texture file="structural/Sele_struct_2.png" name="baseTex"/> | ||||
<texture file="structural/Sele_struct_2_norm.png" name="normTex"/> | <texture file="structural/Sele_struct_2_norm.png" name="normTex"/> | ||||
<texture file="structural/Sele_struct_2_spec.png" name="specTex"/> | <texture file="structural/Sele_struct_2_spec.png" name="specTex"/> | ||||
<texture file="structural/ao/sele_wall_long_AO.png" name="aoTex"/> | <texture file="structural/ao/sele_wall_long_AO.png" name="aoTex"/> | ||||
</textures> | </textures> | ||||
</variant> | </variant> | ||||
</group> | </group> | ||||
<group> | <group> | ||||
<variant frequency="1" name="Idle"/> | |||||
<variant name="upgrading"> | |||||
<props> | |||||
<prop actor="props/structures/construction/scaf_9x3_wall.xml" attachpoint="root"/> | |||||
<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/> | |||||
</props> | |||||
</variant> | |||||
</group> | |||||
<group> | |||||
<variant name="alive" frequency="1"/> | <variant name="alive" frequency="1"/> | ||||
<variant name="death"> | <variant name="death"> | ||||
<props> | <props> | ||||
<prop attachpoint="garrisoned"/> | <prop attachpoint="garrisoned"/> | ||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/> | <prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/> | ||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/> | <prop actor="particle/destruction_dust_large.xml" attachpoint="root"/> | ||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/> | <prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/> | ||||
</props> | </props> | ||||
</variant> | </variant> | ||||
</group> | </group> | ||||
<material>player_trans_ao_parallax_spec.xml</material> | <material>player_trans_ao_parallax_spec.xml</material> | ||||
</actor> | </actor> |
Wildfire Games · Phabricator