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source/simulation2/Simulation2.cpp
Show First 20 Lines • Show All 946 Lines • ▼ Show 20 Lines | std::vector<std::string> CSimulation2::GetRMSData() | ||||
return GetJSONData(L"maps/random/"); | return GetJSONData(L"maps/random/"); | ||||
} | } | ||||
std::vector<std::string> CSimulation2::GetCivData() | std::vector<std::string> CSimulation2::GetCivData() | ||||
{ | { | ||||
return GetJSONData(L"simulation/data/civs/"); | return GetJSONData(L"simulation/data/civs/"); | ||||
} | } | ||||
std::vector<std::string> CSimulation2::GetVictoryConditiondData() | |||||
{ | |||||
return GetJSONData(L"simulation/data/settings/victory_conditions/"); | |||||
} | |||||
static std::string ReadJSON(const VfsPath& path) | static std::string ReadJSON(const VfsPath& path) | ||||
{ | { | ||||
if (!VfsFileExists(path)) | if (!VfsFileExists(path)) | ||||
{ | { | ||||
LOGERROR("File '%s' does not exist", path.string8()); | LOGERROR("File '%s' does not exist", path.string8()); | ||||
return std::string(); | return std::string(); | ||||
} | } | ||||
Show All 37 Lines |
Wildfire Games · Phabricator