Differential D2504 Diff 10757 binaries/data/mods/public/simulation/templates/structures/iber_monument.xml
Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/simulation/templates/structures/iber_monument.xml
Show All 29 Lines | <Health> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Civ>iber</Civ> | <Civ>iber</Civ> | ||||
<GenericName>Revered Monument</GenericName> | <GenericName>Revered Monument</GenericName> | ||||
<SpecificName>Gur Oroigarri</SpecificName> | <SpecificName>Gur Oroigarri</SpecificName> | ||||
<Classes datatype="tokens">Monument</Classes> | <Classes datatype="tokens">Monument</Classes> | ||||
<Icon>structures/iberian_bull.png</Icon> | <Icon>structures/iberian_bull.png</Icon> | ||||
<Tooltip>All units within vision of this monument will fight harder. Buildings in the territory of the monument do not decay.</Tooltip> | <Tooltip>All units within vision of this monument will fight harder. Buildings in the territory of the monument do not decay.</Tooltip> | ||||
Stan: Superseeded by the aura tooltip I assume? | |||||
Done Inline ActionsNot superseded, but superfluous. Nescio: Not [[ https://www.lexico.com/definition/supersede | superseded ]], but [[ https://www.lexico. | |||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<wood>0</wood> | <wood>0</wood> | ||||
<stone>25</stone> | <stone>25</stone> | ||||
<metal>25</metal> | <metal>25</metal> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="10.0" depth="10.0"/> | <Static width="10.0" depth="10.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue disable=""/> | <ProductionQueue disable=""/> | ||||
<RallyPoint disable=""/> | <RallyPoint disable=""/> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_iber_monument.xml</select> | <select>interface/select/building/sel_iber_monument.xml</select> | ||||
<constructed>interface/complete/building/complete_iber_monument.xml</constructed> | <constructed>interface/complete/building/complete_iber_monument.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TerritoryInfluence> | <TerritoryDecay disable=""/> | ||||
<Root>true</Root> | <TerritoryInfluence disable=""/> | ||||
</TerritoryInfluence> | |||||
<Vision> | <Vision> | ||||
<Range>60</Range> | <Range>60</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>structures/iberians/sb_1.xml</Actor> | <Actor>structures/iberians/sb_1.xml</Actor> | ||||
<FoundationActor>structures/fndn_2x2.xml</FoundationActor> | <FoundationActor>structures/fndn_2x2.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator
Superseeded by the aura tooltip I assume?