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libraries/source/nvtt/src/src/nvconfig.h.in
#ifndef NV_CONFIG | #ifndef NV_CONFIG | ||||
#define NV_CONFIG | #define NV_CONFIG | ||||
#if NV_OS_DARWIN && !NV_OS_IOS | |||||
#cmakedefine01 HAVE_UNISTD_H | |||||
#else | |||||
#cmakedefine HAVE_UNISTD_H | #cmakedefine HAVE_UNISTD_H | ||||
#endif | |||||
#cmakedefine HAVE_STDARG_H | #cmakedefine HAVE_STDARG_H | ||||
#cmakedefine HAVE_SIGNAL_H | #cmakedefine HAVE_SIGNAL_H | ||||
#cmakedefine HAVE_EXECINFO_H | #cmakedefine HAVE_EXECINFO_H | ||||
#cmakedefine HAVE_MALLOC_H | #cmakedefine HAVE_MALLOC_H | ||||
#cmakedefine HAVE_OPENMP | #cmakedefine HAVE_OPENMP | ||||
#cmakedefine HAVE_DISPATCH_H | #cmakedefine HAVE_DISPATCH_H | ||||
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Wildfire Games · Phabricator