Differential D13 Diff 1049 binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml
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binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml
Show All 19 Lines | <Entity parent="template_unit_cavalry_ranged"> | ||||
</Cost> | </Cost> | ||||
<Identity> | <Identity> | ||||
<VisibleClasses datatype="tokens">Javelin</VisibleClasses> | <VisibleClasses datatype="tokens">Javelin</VisibleClasses> | ||||
<GenericName>Cavalry Skirmisher</GenericName> | <GenericName>Cavalry Skirmisher</GenericName> | ||||
<History>The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game these units will only have ranged attack.</History> | <History>The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game these units will only have ranged attack.</History> | ||||
</Identity> | </Identity> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed>17.5</WalkSpeed> | <WalkSpeed>17.5</WalkSpeed> | ||||
<Run> | |||||
<Speed>28.0</Speed> | |||||
</Run> | |||||
</UnitMotion> | </UnitMotion> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator