Differential D13 Diff 1049 binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
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binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
Show First 20 Lines • Show All 68 Lines • ▼ Show 20 Lines | <Loot> | ||||
<wood>0</wood> | <wood>0</wood> | ||||
<stone>0</stone> | <stone>0</stone> | ||||
<metal>0</metal> | <metal>0</metal> | ||||
</Loot> | </Loot> | ||||
<Promotion> | <Promotion> | ||||
<RequiredXp>100</RequiredXp> | <RequiredXp>100</RequiredXp> | ||||
</Promotion> | </Promotion> | ||||
<ResourceGatherer> | <ResourceGatherer> | ||||
<MaxDistance>2.0</MaxDistance> | |||||
<BaseSpeed>1.0</BaseSpeed> | <BaseSpeed>1.0</BaseSpeed> | ||||
<Rates> | <Rates> | ||||
<food.fruit>0.5</food.fruit> | <food.fruit>0.5</food.fruit> | ||||
<food.grain>0.25</food.grain> | <food.grain>0.25</food.grain> | ||||
<food.meat>1</food.meat> | <food.meat>1</food.meat> | ||||
<wood.tree>0.75</wood.tree> | <wood.tree>0.75</wood.tree> | ||||
<wood.ruins>5</wood.ruins> | <wood.ruins>5</wood.ruins> | ||||
<stone.rock>0.5</stone.rock> | <stone.rock>0.5</stone.rock> | ||||
Show All 28 Lines | <SoundGroups> | ||||
<gather_rock>resource/mining/pickaxe.xml</gather_rock> | <gather_rock>resource/mining/pickaxe.xml</gather_rock> | ||||
<gather_ore>resource/mining/mining.xml</gather_ore> | <gather_ore>resource/mining/mining.xml</gather_ore> | ||||
<gather_ruins>resource/mining/mining.xml</gather_ruins> | <gather_ruins>resource/mining/mining.xml</gather_ruins> | ||||
<trained>interface/alarm/alarm_create_infantry.xml</trained> | <trained>interface/alarm/alarm_create_infantry.xml</trained> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed>9</WalkSpeed> | <WalkSpeed>9</WalkSpeed> | ||||
<Run> | <RunMultiplier>1.6</RunMultiplier> | ||||
<Speed>18.75</Speed> | |||||
</Run> | |||||
</UnitMotion> | </UnitMotion> | ||||
<Vision> | <Vision> | ||||
<Range>80</Range> | <Range>80</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator